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Bug Submissions | Topic subject | Orc Bugs | Topic
URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=17&topic_id=4686 |
4686, Orc Bugs
Posted by Rashghalivak on Wed 31-Dec-69 07:00 PM
Its been a while....I had a list with logs but I lost it all. Here goes:
1> When you ingest an item and stand in a room thats on fire/freezing, the item (while ingested) can still burn/freeze, etc. I'm pretty sure stoneshatter will work too, if thats by design you suck. 2> Bolg can hide outside grinning skulls village
3> If you spinebreak a mob that targets certian pc's they'll still hit someone as they walk in even if they are (STUNNED). A great example is to spinebreak a the gate guards and have someone walk in, its real slow and buggy like but they yell and attack even if broke.
4> Savage feeding comes before some skills and after some skills, if a player wimpies out before it drops it'll chase them down like a magic missile.
I've got some more but I need to think.
ZHEES
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4853, One bug per post, and less attitude...
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
> 1> When you ingest an item and stand in a room thats on >fire/freezing, the item (while ingested) can still >burn/freeze, etc.
FNCR
>I'm pretty sure stoneshatter will work too, >if thats by design you suck.
Lose the attitude.
> 3> If you spinebreak a mob that targets certian pc's they'll >still hit someone as they walk in even if they are (STUNNED). >A great example is to spinebreak a the gate guards and have >someone walk in, its real slow and buggy like but they yell >and attack even if broke.
FNCR
> 4> Savage feeding comes before some skills and after some >skills, if a player wimpies out before it drops it'll chase >them down like a magic missile.
FNCR
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