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Forum Name Bug Submissions
Topic subjectOrc Bugs
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=17&topic_id=4686
4686, Orc Bugs
Posted by Rashghalivak on Wed 31-Dec-69 07:00 PM
Its been a while....I had a list with logs but I lost it all. Here goes:



1> When you ingest an item and stand in a room thats on fire/freezing, the item (while ingested) can still burn/freeze, etc. I'm pretty sure stoneshatter will work too, if thats by design you suck.

2> Bolg can hide outside grinning skulls village

3> If you spinebreak a mob that targets certian pc's they'll still hit someone as they walk in even if they are (STUNNED). A great example is to spinebreak a the gate guards and have someone walk in, its real slow and buggy like but they yell and attack even if broke.

4> Savage feeding comes before some skills and after some skills, if a player wimpies out before it drops it'll chase them down like a magic missile.

I've got some more but I need to think.


ZHEES
4853, One bug per post, and less attitude...
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
> 1> When you ingest an item and stand in a room thats on
>fire/freezing, the item (while ingested) can still
>burn/freeze, etc.

FNCR

>I'm pretty sure stoneshatter will work too,
>if thats by design you suck.

Lose the attitude.

> 3> If you spinebreak a mob that targets certian pc's they'll
>still hit someone as they walk in even if they are (STUNNED).
>A great example is to spinebreak a the gate guards and have
>someone walk in, its real slow and buggy like but they yell
>and attack even if broke.

FNCR

> 4> Savage feeding comes before some skills and after some
>skills, if a player wimpies out before it drops it'll chase
>them down like a magic missile.

FNCR