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Bug Submissions | Topic subject | Organian Undead Mob and Necromancy | Topic
URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=17&topic_id=2825 |
2825, Organian Undead Mob and Necromancy
Posted by Nuldura on Wed 31-Dec-69 07:00 PM
Skeletal beasts can be: *animated (once killed obviously) *cursed *slept (? Their legs buckle slightly, but I never actually got one asleep)
Skeletal beasts cannot be:
poisoned weakened slept *disruption-ized**vampiric touched
*=This seems buggy ** Vampiric touch doesn't work, which seems right, but it gives no echo.
Basically, most of the spells give a message about the beast being undead, but disruption doesn't work. And even though they're undead, their bodies can be animated. Maybe they're supposed to be sort of half-undead in this way, but it seems sort of odd, especially that vampiric touch gives no echo, though it does use mana.
Obviously this is all area explore stuff.
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2903, FNCR (n/t)
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
n/t
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