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Forum Name Bug Submissions
Topic subjectimproved hidden and sect channels
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=17&topic_id=24785
24785, improved hidden and sect channels
Posted by Shadow on Wed 31-Dec-69 07:00 PM
It seems that with improved hidden you can speak on the sect channel, and cabal channel without stepping out of the shadows, but not the leader channel.
24786, Needs more info.
Posted by Ishuli on Wed 31-Dec-69 07:00 PM
The code shows some stuff, but you didn't give me ANYTHING here.

Show me you using the sect command.
Show me you using the cabal channel.
Show me you using the leader channel.

Snippets help me compare, replicate, and test.

Thanks!
24791, RE: Needs more info.
Posted by shadow on Wed 31-Dec-69 07:00 PM
**SNIPPED LOG**
24793, Fixed.
Posted by Ishuli on Wed 31-Dec-69 07:00 PM
Thanks.

Ends up there was an improper skill check in a few spots for communication.

Those should all be fixed.
24796, RE: Fixed.
Posted by Shadow on Wed 31-Dec-69 07:00 PM
after a reboot? cause its still the same:-)
24797, Of course.
Posted by Ishuli on Wed 31-Dec-69 07:00 PM
CF has no ability to live-edit anything.

Which means:
1) I have to fix it.
2) I have to finish doing whatever else I'm working on.
3) I do all the fun git stuff.
4) I have to manually tell the MUD to recompile.
5) I have to cause a reboot.


So as a fun fact, *NO* nothing you see here is instantaneous and never assume it is. And it isn't even necessarily next reboot, depending on how much stuff I want to work on before doing all the above.