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Bug Submissions |
Topic subject | Quick strike too fast? |
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URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=17&topic_id=24719 |
24719, Quick strike too fast?
Posted by Phas on Wed 31-Dec-69 07:00 PM
I might be counting wrong but it looks like seven quick strike hits in three rounds of combat with lag - is that really how the skill is supposed to work? **snipping log showing the above**
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24802, Working as intended.
Posted by Ishuli on Wed 31-Dec-69 07:00 PM
I know it hits hard and a lot, but that is how it is meant to work. If the proposal is that it shouldn't, then the gameplay forum is your target.
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24813, RE: Working as intended.
Posted by Phas on Wed 31-Dec-69 07:00 PM
I think the concern was around the fact that it seemed to lag pretty darn consistently - if that's just a combo of gear specific behavior then that's no biggie, but it seemed buggy that you can pseudo-permalag a player with that kind of damage output from a quick strike skill.
Maybe it's something else that was lagging me and I didn't realize it, but if that's not a bug that it lags and can hit that fast I'm good with that just being how it works. Paladins are hard enough to seal kills with that I wouldn't begrudge them something that worked sometimes.
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