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Forum Name Bug Submissions
Topic subjectIt's not as bad as Balator, which thinks JUSTICE is still around;
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=17&topic_id=2430
2430, It's not as bad as Balator, which thinks JUSTICE is still around;
Posted by Shev on Wed 31-Dec-69 07:00 PM
but Seantryn really ought to keep up with the times.

<100%/100%hp 100%/100%m 58%/100%mv>
The sign reads:

The laws of the city of Seantryn Modan can be enforced by the Arbiters Cabal
and the guards of the city as follows :

1. No Player Killing/Stealing/Looting in Seantryn Modan. Theft is fully
illegal. This includes the attempt of stealing any from a person OR looting
a player's corpse OR looting the pit when a player's equipment has returned
from their decayed corpse. Stealing also includes taking a disarmed weapon
or equipment during a legal duel that is not your own. Looting a criminal's
corpse is unlawful within the town. You will be held responsible for your
groupmate's actions.

2. No offensive area spells or harmful powers will be used in Seantryn Modan.
This includes area spells from charmed, summoned or attacked mobs.
Aggressive mobs may not be summoned/brought into Seantryn Modan.

3. Aiding known criminals in any way by directly giving them equipment,
helping them to elude punishment, to kill tribunal guards, etc.
will result in a WANTED flag.

4. A dispersal that teleports the victim from Seantryn Modan directly into
the room of an aggressive mob that causes their death is considered a
player kill and will result in a WANTED flag on the caster.

5. It is illegal to garble an Arbiter if there are criminals currently in
Thera. It is an obstruction of their ability to enforce the Laws.

6. Intrusion into the sacred palace of the Empress is considered trespassing
unless you have an official invitation. Tresspassing will be dealt with
swiftly and harshly, for it is breaking the laws of the city of Seantryn
Modan.

<100%/100%hp 100%/100%m 58%/100%mv>
Seantryn Modan Guard Headquarters
You continue through the large hall, to the back of the guard headquarters.
A few small tables are filled with guards, passing the time by playing a few
hands of cards. However against the direct orders of the commander, a few
guards are drinking ale from a local pub. The headquarters is quite dull,
designed more for efficiency than for comfort. The rest of the hall lies
back to the south.

2437, RE: Law Cabals
Posted by Valguarnera on Wed 31-Dec-69 07:00 PM
1) I updated all of Thera for the current reign of the Tribunal cabal.

2) I couldn't find any references to Justice that weren't already made in a historical context, except in the Past, where it is accurate.

valguarnera@carrionfields.com