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Forum Name Bug Submissions
Topic subjectfirst aid cool down doesn't show up on affects
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=17&topic_id=23191
23191, first aid cool down doesn't show up on affects
Posted by Paladin on Wed 31-Dec-69 07:00 PM

<-- 76%hp -- 85%m -- 99%mv --> 6108tnl - 7.45% - standing - civilized - - none - 8 AM first self
You begin to administer first aid to yourself.

<-- 76%hp -- 85%m -- 99%mv --> 6108tnl - 7.45% - standing - civilized - - none - 8 AM
You carefully clean the wounds, preventing infection and enabling healing.

<-- 81%hp -- 85%m -- 99%mv --> 6108tnl - 7.45% - standing - civilized - - none - 8 AM
You firmly apply compresses to the wounds, encouraging the natural healing process.

<-- 86%hp -- 85%m -- 99%mv --> 6108tnl - 7.45% - standing - civilized - - none - 8 AM
You are hungry.
You sense the need to renew your call for safe haven from harm.


<-- 89%hp -- 88%m -- 100%mv --> 6108tnl - 7.45% - standing - civilized - - none - 9 AM
You finish cleaning your wounds, and lightly cover them.

<-- 94%hp -- 88%m -- 100%mv --> 6108tnl - 7.45% - standing - civilized - - none - 9 AM af
You are affected by:
Commune: 'detect consecration' for a medium time.
Commune: 'detect invis' for a medium time.
Commune: 'detect evil' for a medium time.
Commune: 'bless' modifies save vs spell for a medium time.
Commune: 'bless' modifies hit roll for a medium time.
Commune: 'protection from evil' for a short time.
23193, By design. Dunno why, but it obviously is. (nt)
Posted by Umiron on Wed 31-Dec-69 07:00 PM
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