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Forum Name Bug Submissions
Topic subjectProbably not a bug.. but should be by logic.
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=17&topic_id=23177
23177, Probably not a bug.. but should be by logic.
Posted by SPN on Wed 31-Dec-69 07:00 PM
Should sleeping centurians be able to block your path?!

s
civilized <509hp 225m 478mv 873tnl (91.44%) 7 PM>
Entrance to the Village of Balator


A Centurion stands here collecting the tithe for the Empire.

civilized <509hp 225m 477mv 873tnl (91.44%) 7 PM>
sing lull
You sing 'There once was a thief who did creep
Through the streets without making a peep
In the shadows she'd hide
'til her target was spied,
Then she'd whack the poor sod straight to sleep!'
An Imperial Centurion collapses into a deep sleep.

civilized <509hp 195m 477mv 873tnl (91.44%) 7 PM>
l
Entrance to the Village of Balator
The trail is currently empty save for a few merchants and travelers
entering and leaving the village to the south. From your vantage point
you can see that the village is predominantly surrounded by fields of
various crops, no doubt belonging to the local farmers who come to Balator
to trade with villagers and merchants from the rest of Thera. To the west
lies a path leading through a forest. A small wooden sign, almost
completely obscured by foliage, is stuck in the ground just off the path
to the east.


An Imperial Centurion is sleeping here.

civilized <509hp 195m 477mv 873tnl (91.44%) 7 PM>
w
The centurion blocks your path and tells you to pay the toll to pass.
23886, Fixed.
Posted by Ishuli on Wed 31-Dec-69 07:00 PM
I don't disagree with you.

As a result, putting Centurions to sleep now means something.

You won't always get by them... But now you might sometimes!