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Bug Submissions |
Topic subject | Cobra paralysis poison and serpentkinship hold poison |
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URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=17&topic_id=21855 |
21855, Cobra paralysis poison and serpentkinship hold poison
Posted by Hold Poisoner on Wed 31-Dec-69 07:00 PM
Is it a bug that it sucks so bad? For a skill that has a very low chance of success (and has to be coiled for) and is the least likely to happen, is it by design that it holds for a MAX of 3 rounds of combat? Of which the skill generating it is 2 of those 3 rounds?
It seems completely worthless. Could you look into extending the duration a bit to allow for it to be strategically used?
Thanks.
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21953, This is something that should be posted on gameplay, not bug board nt
Posted by Destuvius on Wed 31-Dec-69 07:00 PM
nt
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