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Topic subjectTransmuter assassinate bug?
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=17&topic_id=19508
19508, Transmuter assassinate bug?
Posted by Tranny on Wed 31-Dec-69 07:00 PM
civilized <(100%) 1117/1117hp (73%m) 690/937m 546mv 7898tnl (40.17%)> s
Before the Gates of Udgaard
You stand before the massive gates of Udgaard. Flanked on either side
of the gate are twin towers with many arrow holes pointing down. The road
comes to an end in front of the heavily fortified iron portcullis that rises
on great chains to allow travel in and out of the city. The road is flanked
by fields filled with laboring slaves that are tending a large herd of the
musk oxen native to the region. The road meanders south into the treacherous
mountain range far in the distance.


A corpse hangs by its neck from a tall wooden post stuck in the field.
Udensoth has arrived.

civilized <(100%) 1117/1117hp (73%m) 690/937m 545mv 7898tnl (40.17%)> whe

Udensoth nods.
People near you:
Udensoth Before the Gates of Udgaard
(PK) Derugt Before the Gates of Udgaard

civilized <(100%) 1117/1117hp (73%m) 690/937m 545mv 7898tnl (40.17%)> s
Beyond the Outskirts of Udgaard
The old dusty road continues on towards Udgaard to the north and into the
mountains to the south. The road becomes more and more traveled as it
approaches the Udgaard. Merchant carts continue by at a steady pace as
they take their wares from city to city. The road is flanked by fields
filled with laboring slaves that are tending a large herd of the musk oxen
native to the region. The road continues through the plains towards
the mountains to the south.


A jaette spearman watches over the gates, prepared for any attack.
Udensoth has arrived.

civilized <(100%) 1117/1117hp (73%m) 690/937m 544mv 7898tnl (40.17%)> af
You are affected by:
Spell: 'ocular enhancement' for 27 hours.
Spell: 'ocular enhancement' for 27 hours.
Spell: 'ocular enhancement' for 27 hours.
Spell: 'metabolic quickening' modifies dexterity by 4 for 19 hours.
Spell: 'adrenal burst' modifies damage roll by 4 for 0 hours.
Spell: 'adrenal burst' modifies hit roll by 4 for 0 hours.
Skill: 'bonded' modifies hp by 384 for -1 hours.
Skill: 'bonded' for -1 hours.

civilized <(100%) 1117/1117hp (73%m) 690/937m 544mv 7898tnl (40.17%)> slo self
Your body relaxes as your metabolism slows to normal.

civilized <(100%) 1117/1117hp (71%m) 670/937m 544mv 7898tnl (40.17%)> s
Beyond the Outskirts of Udgaard
The old dusty road continues on towards Udgaard to the north into the
large mountain range to the south. To the east, the road laboring slaves
tend a large herd of the musk oxen native to the region, while a small
mining camp can be seen off to the southwest. The merchant carts continue
by at a steady pace taking their wares from city to city.


Udensoth has arrived.

civilized <(100%) 1117/1117hp (71%m) 670/937m 543mv 7898tnl (40.17%)> slo self
Your heartrate slows and your limbs become heavy as your metabolism decreases.

civilized <(100%) 1117/1117hp (69%m) 650/937m 543mv 7898tnl (40.17%)> s
whe
Through the Rocky Foothills
The road meanders through the foothills, climbing slowly into the
mountains to the south. Large herds of musk oxen fill the fields that
flank the road to the north, while a small mining camp can be seen in the
distance to the west. Foothills border the large mountain range as it
runs to the east and west. Travelers are few and far between this far
from civilization, as there are few who are willing to make the trek
through the windy, unforgiving mountains.


Udensoth has arrived.

civilized <(100%) 1117/1117hp (69%m) 650/937m 542mv 7898tnl (40.17%)> People near you:
Udensoth Through the Rocky Foothills
(PK) Derugt Through the Rocky Foothills

civilized <(100%) 1117/1117hp (69%m) 650/937m 542mv 7898tnl (40.17%)> say You know way to Coral palace?
You say 'You know way to Coral palace?'

civilized <(100%) 1117/1117hp (69%m) 650/937m 542mv 7898tnl (40.17%)> whe
People near you:
Udensoth Through the Rocky Foothills
(PK) Derugt Through the Rocky Foothills

civilized <(100%) 1117/1117hp (69%m) 650/937m 542mv 7898tnl (40.17%)>
You calm as your stream of adrenaline tapers off.

civilized <(100%) 1117/1117hp (77%m) 727/937m 556mv 7898tnl (40.17%)>
Udensoth shakes his head.

civilized <(100%) 1117/1117hp (77%m) 727/937m 556mv 7898tnl (40.17%)> think
You pause to think.

civilized <(100%) 1117/1117hp (77%m) 727/937m 556mv 7898tnl (40.17%)>
Udensoth says 'Never been down der befer.'

civilized <(100%) 1117/1117hp (77%m) 727/937m 556mv 7898tnl (40.17%)> say Thinkin I can get us there.
You say 'Thinkin I can get us there.'

civilized <(100%) 1117/1117hp (77%m) 727/937m 556mv 7898tnl (40.17%)>
You are suddenly confronted by someone as it steps in front of you.
Before you can speak, it drops to the ground and strikes the inside of your knee.
Jumping back in pain, you barely manage to avoid the killing strike as someone slashes at your inner thigh.
You feel the warmth as your wound bleeds, but you realize it is not fatal.
Larkans steps out of the shadows.
Larkans's assassination attempt MANGLES you!
You yell 'Help! Someone tried to assassinate me!'
Larkans is in perfect health.

civilized <(91%) 1024/1117hp (77%m) 727/937m 278mv 7898tnl (40.17%)>
You parry Larkans's pierce.
Your defensive spin deflects Larkans's punch.
You parry Larkans's pierce.
Larkans dodges your stab.
Larkans is in perfect health.

civilized <(91%) 1024/1117hp (77%m) 727/937m 278mv 7898tnl (40.17%)> slo
You magically slow Larkans's metabolism.
Larkans is in perfect health.

civilized <(91%) 1024/1117hp (75%m) 707/937m 278mv 7898tnl (40.17%)>
The gods protect Larkans from Udensoth.
Larkans is in perfect health.

civilized <(91%) 1024/1117hp (75%m) 707/937m 278mv 7898tnl (40.17%)>
Larkans's pierce is unable to penetrate some worn studded leather leggings.
Larkans's punch MASSACRES you!
You parry Larkans's pierce.
Your stab misses Larkans.
Larkans is in perfect health.

civilized <(85%) 956/1117hp (75%m) 707/937m 278mv 7898tnl (40.17%)> deca
You decalcify Larkans's bones making them brittle.
Larkans is in perfect health.

civilized <(85%) 956/1117hp (72%m) 677/937m 278mv 7898tnl (40.17%)> Udensoth looks at Larkans.
Larkans is in perfect health.

civilized <(85%) 956/1117hp (72%m) 677/937m 278mv 7898tnl (40.17%)>
Larkans's throw misses you.
Larkans is in perfect health.

civilized <(85%) 956/1117hp (72%m) 677/937m 278mv 7898tnl (40.17%)> qui self

You parry Larkans's pierce.
You parry Larkans's punch.
You parry Larkans's pierce.
Your pierce DISMEMBERS Larkans!
Larkans has a few scratches.

civilized <(85%) 956/1117hp (72%m) 677/937m 278mv 7898tnl (40.17%)> Your body becomes energized as your metabolism returns to normal.
Larkans has a few scratches.

civilized <(85%) 956/1117hp (70%m) 657/937m 278mv 7898tnl (40.17%)>
You parry Larkans's pierce.
You parry Larkans's pierce.
Larkans dodges your crush.
An amulet set with a throbbing bloodstone pulses against your chest.
Your soul drain MUTILATES Larkans!
Larkans has some small but disgusting cuts.

civilized <(88%) 993/1117hp (70%m) 657/937m 278mv 7898tnl (40.17%)> neu

The pain goes away.
You continue to bleed from your wounds.
Your bleeding MANGLES you!
Larkans has some small but disgusting cuts.

civilized <(83%) 928/1117hp (70%m) 662/937m 289mv 7898tnl (40.17%)> You lost your concentration.
Larkans has some small but disgusting cuts.

civilized <(83%) 928/1117hp (65%m) 612/937m 289mv 7898tnl (40.17%)>
Larkans throws you to the ground with stunning force.
Larkans's throw DISMEMBERS you!
Larkans attempts to execute a ground control move on you but fails.
Larkans's ground control misses you.
Larkans's pierce EVISCERATES you!
Larkans's punch EVISCERATES you!
You parry Larkans's pierce.
Larkans dodges your crush.
Larkans has some small but disgusting cuts.

civilized <(69%) 779/1117hp (65%m) 612/937m 289mv 7898tnl (40.17%)> qui self

You parry Larkans's pierce.
Larkans's punch nearly breaks through your blocking blow.
Larkans parries your crush.
Larkans has some small but disgusting cuts.

civilized <(69%) 779/1117hp (65%m) 612/937m 289mv 7898tnl (40.17%)> Your heart races and your reflexes sharpen as your metabolism quickens.
You parry Larkans's pierce.
You parry Larkans's punch.
Larkans's punch DISMEMBERS you!
Larkans dodges your crush.
Your crush DISMEMBERS Larkans!
Larkans parries your stab.
Larkans has some small but disgusting cuts.

civilized <(64%) 725/1117hp (63%m) 592/937m 289mv 7898tnl (40.17%)> Larkans throws you to the ground with stunning force.
Larkans's throw DISMEMBERS you!
Controlling your fall, Larkans painfully hyperextends your elbow!
Larkans's ground control DISMEMBERS you!
Larkans has some small but disgusting cuts.

civilized <(54%) 610/1117hp (63%m) 592/937m 289mv 7898tnl (40.17%)>
You parry Larkans's pierce.
Larkans's punch devastates you!
Your stab EVISCERATES Larkans!
Larkans dodges your stab.
Larkans dodges your stab.
Larkans is covered with bleeding wounds.

civilized <(51%) 579/1117hp (63%m) 592/937m 289mv 7898tnl (40.17%)> bone

You parry Larkans's pierce.
You parry Larkans's punch.
Your stab MASSACRES Larkans!
Larkans dodges your stab.
Larkans is covered with bleeding wounds.

civilized <(51%) 579/1117hp (63%m) 592/937m 289mv 7898tnl (40.17%)> You lost your concentration.
Larkans is covered with bleeding wounds.

civilized <(51%) 579/1117hp (60%m) 567/937m 289mv 7898tnl (40.17%)> Larkans throws you to the ground with stunning force.
Larkans's throw DISMEMBERS you!
Larkans is covered with bleeding wounds.

civilized <(46%) 519/1117hp (60%m) 567/937m 289mv 7898tnl (40.17%)>
Udensoth looks at Larkans.
Larkans is covered with bleeding wounds.

civilized <(46%) 519/1117hp (60%m) 567/937m 289mv 7898tnl (40.17%)>
Your defensive spin deflects Larkans's pierce.
You stop Larkans's pierce with a solid blow.
Your stab MASSACRES Larkans!
Your pierce misses Larkans.
Larkans is gushing blood.

civilized <(46%) 519/1117hp (60%m) 567/937m 289mv 7898tnl (40.17%)> bone

You meet Larkans's pierce with a resounding impact.
You parry Larkans's punch.
Your defensive spin deflects Larkans's pierce.
Larkans dodges your stab.
Larkans dodges your stab.
Your stab DISMEMBERS Larkans!
Larkans is gushing blood.

civilized <(46%) 519/1117hp (60%m) 567/937m 289mv 7898tnl (40.17%)> You disrupt Larkans's bones!
Your disruption *** DEVASTATES *** Larkans!
Larkans has fled!
Larkans leaves south.

civilized <(46%) 519/1117hp (55%m) 517/937m 289mv 7898tnl (40.17%)> s
bone lar

You continue to bleed from your wounds.
Your bleeding MANGLES you!

civilized <(40%) 450/1117hp (55%m) 521/937m 294mv 7898tnl (40.17%)>
Udensoth scans south.

civilized <(40%) 450/1117hp (55%m) 521/937m 294mv 7898tnl (40.17%)> Northern Entrance to the Mountain Pass
The road follows steep switchbacks as it climbs the treacherous mountains
to the south, while the traveling becomes much easier as the road passes
into foothills to the north. Travelers are few and far between this far
from civilization, as few wish to make the trek through the windy,
unforgiving mountains. A small mining operation that has fallen on hard
times lies in the foothills to the west, and the mountain range climbs up
sharply to the east.

A small sign sits on the side of the road.


Udensoth has arrived.

civilized <(40%) 450/1117hp (55%m) 521/937m 293mv 7898tnl (40.17%)> They aren't here.

civilized <(40%) 450/1117hp (55%m) 521/937m 293mv 7898tnl (40.17%)> s
Trail Through the Mountains
This rocky trail seems to bend back and forth as it passes through the
mountains. Various sized bushes border the small trail giving some sort of
life to the area. Several small rocks lie strewed about, gifts from the
peaks of the mountains. A few prints left upon the floor shows some sign
of travel. An inscription has been etched upon one of the mountain walls.
The trail continues to the north and east.


Udensoth has arrived.

wilderness <(40%) 450/1117hp (55%m) 521/937m 290mv 7898tnl (40.17%)> whe
People near you:
Udensoth Trail Through the Mountains
(PK) Derugt Trail Through the Mountains

snap
wilderness <(40%) 450/1117hp (55%m) 521/937m 290mv 7898tnl (40.17%)> You snap your fingers.

wilderness <(40%) 450/1117hp (55%m) 521/937m 290mv 7898tnl (40.17%)> say Damn.
You say 'Damn.'

wilderness <(40%) 450/1117hp (55%m) 521/937m 290mv 7898tnl (40.17%)> sigh
You sigh.

wilderness <(40%) 450/1117hp (55%m) 521/937m 290mv 7898tnl (40.17%)> repairflesh self
You examine your flesh, and crudely shape it to close its wounds.
You flow your flesh over your bleeding wound, but fail to close it.

wilderness <(44%) 494/1117hp (51%m) 481/937m 290mv 7898tnl (40.17%)> repairbone self

Udensoth gives you 5 gold.

wilderness <(44%) 494/1117hp (51%m) 481/937m 290mv 7898tnl (40.17%)> You examine your injuries, and will your bones to shift and reform.

wilderness <(48%) 540/1117hp (48%m) 456/937m 290mv 7898tnl (40.17%)>
Udensoth says 'Is wan heal some?'

wilderness <(48%) 540/1117hp (48%m) 456/937m 290mv 7898tnl (40.17%)> say A weak one.
You say 'A weak one.'

wilderness <(48%) 540/1117hp (48%m) 456/937m 290mv 7898tnl (40.17%)> sigh
You sigh.

wilderness <(48%) 540/1117hp (48%m) 456/937m 290mv 7898tnl (40.17%)> say Woulda had em if went better.
You say 'Woulda had em if went better.'

wilderness <(48%) 540/1117hp (48%m) 456/937m 290mv 7898tnl (40.17%)> snap
You snap your fingers.

wilderness <(48%) 540/1117hp (48%m) 456/937m 290mv 7898tnl (40.17%)> n
Northern Entrance to the Mountain Pass
The road follows steep switchbacks as it climbs the treacherous mountains
to the south, while the traveling becomes much easier as the road passes
into foothills to the north. Travelers are few and far between this far
from civilization, as few wish to make the trek through the windy,
unforgiving mountains. A small mining operation that has fallen on hard
times lies in the foothills to the west, and the mountain range climbs up
sharply to the east.

A small sign sits on the side of the road.


Udensoth has arrived.

civilized <(48%) 540/1117hp (48%m) 456/937m 286mv 7898tnl (40.17%)> n
Through the Rocky Foothills
The road meanders through the foothills, climbing slowly into the
mountains to the south. Large herds of musk oxen fill the fields that
flank the road to the north, while a small mining camp can be seen in the
distance to the west. Foothills border the large mountain range as it
runs to the east and west. Travelers are few and far between this far
from civilization, as there are few who are willing to make the trek
through the windy, unforgiving mountains.


Dust from passing travelers settles softly over a small pool of fresh blood.
Udensoth has arrived.

civilized <(48%) 540/1117hp (48%m) 456/937m 285mv 7898tnl (40.17%)> n
Beyond the Outskirts of Udgaard
The old dusty road continues on towards Udgaard to the north into the
large mountain range to the south. To the east, the road laboring slaves
tend a large herd of the musk oxen native to the region, while a small
mining camp can be seen off to the southwest. The merchant carts continue
by at a steady pace taking their wares from city to city.


Udensoth has arrived.

civilized <(48%) 540/1117hp (48%m) 456/937m 284mv 7898tnl (40.17%)> n
n
Beyond the Outskirts of Udgaard
The old dusty road continues on towards Udgaard to the north and into the
mountains to the south. The road becomes more and more traveled as it
approaches the Udgaard. Merchant carts continue by at a steady pace as
they take their wares from city to city. The road is flanked by fields
filled with laboring slaves that are tending a large herd of the musk oxen
native to the region. The road continues through the plains towards
the mountains to the south.


A jaette spearman watches over the gates, prepared for any attack.
Udensoth has arrived.
The sun sets below the horizon.
You continue to bleed from your wounds.
Your bleeding MANGLES you!

civilized <(42%) 478/1117hp (48%m) 458/937m 288mv 7898tnl (40.17%)> Before the Gates of Udgaard
You stand before the massive gates of Udgaard. Flanked on either side
of the gate are twin towers with many arrow holes pointing down. The road
comes to an end in front of the heavily fortified iron portcullis that rises
on great chains to allow travel in and out of the city. The road is flanked
by fields filled with laboring slaves that are tending a large herd of the
musk oxen native to the region. The road meanders south into the treacherous
mountain range far in the distance.


A corpse hangs by its neck from a tall wooden post stuck in the field.
Udensoth has arrived.

civilized <(42%) 478/1117hp (48%m) 458/937m 287mv 7898tnl (40.17%)> n
The South Gate of Udgaard
Flanked by twin towers, an enormous stone gateway rises to protect the
city. A huge iron portcullis rises on great chains to allow travel in
and out of the city. A well beaten path leads off to the south, and you
can see Marble Avenue running along the inner portion of the stone walls
to the north. To the east and west are narrow doorways leading to the
guard towers. Diamond Boulevard cuts a broad swath through the center
of the city north of the gate.


A jaette patrols the city of Udgaard.
A stray cat wanders the streets looking for scraps.
A jaette stands here with his halberd, guarding the gate.
A jaette stands here with his halberd, guarding the gate.
A jaette stands here with his halberd, guarding the gate.
A man-at-arms is mounted here, guarding the gate.
Udensoth has arrived.

civilized <(42%) 478/1117hp (48%m) 458/937m 286mv 7898tnl (40.17%)> af
You are affected by:
Spell: 'ocular enhancement' for 23 hours.
Spell: 'ocular enhancement' for 23 hours.
Spell: 'ocular enhancement' for 23 hours.
Spell: 'metabolic quickening' modifies dexterity by 4 for 20 hours.
Spell: 'repair bone' for 11 hours.
Spell: 'repair bone' modifies dexterity by -1 for 11 hours.
Spell: 'repair flesh' for 7 hours.
Spell: 'repair flesh' modifies charisma by -1 for 7 hours.
Skill: 'ground control' modifies dexterity by -5 for 3 hours.
Physical effect: 'hemorrhage' modifies dexterity by 81 for 2 hours.
Skill: 'bonded' modifies hp by 384 for -1 hours.
Skill: 'bonded' for -1 hours.

civilized <(42%) 478/1117hp (48%m) 458/937m 286mv 7898tnl (40.17%)>
A jaette patroller leaves north.

civilized <(42%) 478/1117hp (48%m) 458/937m 286mv 7898tnl (40.17%)> sc
Derugt the Master of Disruption
-------------------------------------------------------------------------------
Level : 40 Sex : male Race : human
Ethos : Neutral Align : Neutral Class : transmuter
Practices: 26 Trains : 1 Hometown : Galadon
Exp : 287602 To Level : 7898 Sphere : Seasons
Age : mature, 16 years old (69 hours)
Hit Point: 478 /1117 Mana : 458 /937 Move : 286 /556
Str : 20(20+2) Int : 23(23) Wis : 19(19)
Dex : 18(20+77) Con : 19(20) Chr : 17(18)
Carry # : 28/34 Weight : 288 lb 11 oz (Max 350 lbs)
Gold : 8 Silver : 345 Copper : 64
Wimpy : 356 hp Morale : Moderate Position : Standing
Hitroll : 10 Damroll : 18
AC pierce : -84 Superbly armored AC bash : -76 Superbly armored
AC slash : -72 Heavily armored AC magic : -44 Very well armored
AC element: -89 Superbly armored
vs Spell : -30 Protected vs Paralysis: -2 Barely protected
vs Breath : -5 Barely protected vs Mental : 0 Not protected
-------------------------------------------------------------------------------
Summon : You can be summoned by anyone.
Corpseguard: You attempt to guard corpses from lower level looters.
Rescue : You allow others to rescue you.
Give : You allow things to be given to you.
Trust : You trust everyone with questionable spells/supplications.
Follow : You accept followers.
You are not thirsty.
You feel nearly full.
-------------------------------------------------------------------------------
You are affected by:
Spell: 'ocular enhancement' for 23 hours.
Spell: 'ocular enhancement' for 23 hours.
Spell: 'ocular enhancement' for 23 hours.
Spell: 'metabolic quickening' modifies dexterity by 4 for 20 hours.
Spell: 'repair bone' for 11 hours.
Spell: 'repair bone' modifies dexterity by -1 for 11 hours.
Spell: 'repair flesh' for 7 hours.
Spell: 'repair flesh' modifies charisma by -1 for 7 hours.
Skill: 'ground control' modifies dexterity by -5 for 3 hours.
Physical effect: 'hemorrhage' modifies dexterity by 81 for 2 hours.
Skill: 'bonded' modifies hp by 384 for -1 hours.
Skill: 'bonded' for -1 hours.

civilized <(42%) 478/1117hp (48%m) 458/937m 286mv 7898tnl (40.17%)> say Eh..
You say 'Eh..'
19526, Don't post a log and make me guess what you think the issue is
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
I can't read your mind. I'm not going to read pages of log to try and skim out what the bug might be. It's a waste of my time and will guarnatee I won't take a look at the bug.
19528, Bug within (because I love you Zulg)
Posted by TMNS on Wed 31-Dec-69 07:00 PM
civilized < 42%) 478/1117hp (48%m) 458/937m 286mv 7898tnl (40.17%)> af
You are affected by:
Spell: 'ocular enhancement' for 23 hours.
Spell: 'ocular enhancement' for 23 hours.
Spell: 'ocular enhancement' for 23 hours.
Spell: 'metabolic quickening' modifies dexterity by 4 for 20 hours.
Spell: 'repair bone' for 11 hours.
Spell: 'repair bone' modifies dexterity by -1 for 11 hours.
Spell: 'repair flesh' for 7 hours.
Spell: 'repair flesh' modifies charisma by -1 for 7 hours.
Skill: 'ground control' modifies dexterity by -5 for 3 hours.
Physical effect: 'hemorrhage' modifies dexterity by 81 for 2 hours.

***That's a weird malediction. +81 dex for 2 hrs?***

Skill: 'bonded' modifies hp by 384 for -1 hours.
Skill: 'bonded' for -1 hours.

civilized < 42%) 478/1117hp (48%m) 458/937m 286mv 7898tnl (40.17%)>
A jaette patroller leaves north.

civilized < 42%) 478/1117hp (48%m) 458/937m 286mv 7898tnl (40.17%)> sc
Derugt the Master of Disruption
-------------------------------------------------------------------------------
Level : 40 Sex : male Race : human
Ethos : Neutral Align : Neutral Class : transmuter
Practices: 26 Trains : 1 Hometown : Galadon
Exp : 287602 To Level : 7898 Sphere : Seasons
Age : mature, 16 years old (69 hours)
Hit Point: 478 /1117 Mana : 458 /937 Move : 286 /556
Str : 20(20+2) Int : 23(23) Wis : 19(19)
Dex : 18(20+77) Con : 19(20) Chr : 17(18)

***Notice his dex here?***

***Probably has something to do with the bond/assassinate***
19531, I am guessing it's this
Posted by Oldril on Wed 31-Dec-69 07:00 PM
Physical effect: 'hemorrhage' modifies dexterity by 81 for 2 hours.
19532, My guess is this:
Posted by The_Shark on Wed 31-Dec-69 07:00 PM
Physical effect: 'hemorrhage' modifies dexterity by 81 for 2 hours.
19533, I think it is this.
Posted by Kalageadon on Wed 31-Dec-69 07:00 PM
Physical effect: 'hemorrhage' modifies dexterity by 81 for 2 hours.
19534, RE: Don't post a log and make me guess what you think the issue is
Posted by Isildur on Wed 31-Dec-69 07:00 PM
Probably this:

Physical effect: 'hemorrhage' modifies dexterity by 81 for 2 hours.
19535, I found it! I think.
Posted by Homard on Wed 31-Dec-69 07:00 PM
Bleeding from the missed assassination increased his DEX drastically.

Physical effect: 'hemorrhage' modifies dexterity by 81 for 2 hours.

Dex : 18(20+77)
19536, FNCR (n/t)
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
n/t