Go back to previous topic
Forum Name Bug Submissions
Topic subjectGuild guards.
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=17&topic_id=17074
17074, Guild guards.
Posted by Krilcov Krieger on Wed 31-Dec-69 07:00 PM
Through what i guess is mind control poison, theives are able to make guild guards walk away from their guilds, and keep them open untill next crash or death of guild guard.
17103, Unable to repro this
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
mind control + suggest + galadon guild guards this isn't possible.