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Bug Submissions | Topic subject | Guild guards. | Topic
URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=17&topic_id=17074 |
17074, Guild guards.
Posted by Krilcov Krieger on Wed 31-Dec-69 07:00 PM
Through what i guess is mind control poison, theives are able to make guild guards walk away from their guilds, and keep them open untill next crash or death of guild guard.
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17103, Unable to repro this
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
mind control + suggest + galadon guild guards this isn't possible.
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