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Bug Submissions | Topic subject | Discuss Prereq oddities. | Topic
URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=17&topic_id=16713 |
16713, Discuss Prereq oddities.
Posted by Poisoner on Wed 31-Dec-69 07:00 PM
Enduring Concoction prerequisites Spell : concoct poison Spell : concoct antidote
Conserve Ingredients prerequisites No Stats No Skills
CONSERVE INGREDIENTS This edge, learnable by characters that have either some experience with poisons or some experience with traps, allows for a chance that a poison or trap ingredient will not be consumed in use.
SEE ALSO: EDGES, GLOWING TRAP, INHALED POISON
Makes me think that you need to have inhaled poison practiced up or that it's not working.
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16716, RE: Discuss Prereq oddities.
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
It requires glowing trap OR inhaled poison. The discuss prereq infrastructure doesn't have a way to do OR, and I don't want to rearchitect the entire edge table for the 2 edges taht do have it.
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16717, Yeah cool, thanks. Makes sense.~
Posted by Poisoner on Wed 31-Dec-69 07:00 PM
nt
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