Go
back to previous topic |
Forum Name |
Bug Submissions | Topic subject | A handful of bugs with new thief abilities | Topic
URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=17&topic_id=14751 |
14751, A handful of bugs with new thief abilities
Posted by Newthief on Wed 31-Dec-69 07:00 PM
Didn't make separate posts since these didn't seem that big issues to require it. - the cutpurse skill is missing a helpfile - if you try to move towards a room that is climbable but don't have the climb skill, you get a failure echo and hefty lag - as much as I love poisoning blackjacks, maybe the same weapon type restrictions as for the classic "apply" skill are in order with envenom
|
14770, RE: A handful of bugs with new thief abilities
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
>Didn't make separate posts since these didn't seem that big >issues to require it. >- the cutpurse skill is missing a helpfile
Still on my list.
>- if you try to move towards a room that is climbable but >don't have the climb skill, you get a failure echo and hefty >lag
FNCR
>- as much as I love poisoning blackjacks, maybe the same >weapon type restrictions as for the classic "apply" skill are >in order with envenom
There doesn't appear to be any restrictions for the classic "apply" skill either. I'm fine with this.
|
14772, RE: A handful of bugs with new thief abilities
Posted by Newthief on Wed 31-Dec-69 07:00 PM
>>- as much as I love poisoning blackjacks, maybe the same >>weapon type restrictions as for the classic "apply" skill are >>in order with envenom
>There doesn't appear to be any restrictions for the classic "apply" >skill either. I'm fine with this.
Okay, then the apply helpfile is wrong.
Thanks for all the fixes and explanations.
|
14791, Just to be clear, am I understanding this correctly?
Posted by Cal on Wed 31-Dec-69 07:00 PM
>>- as much as I love poisoning blackjacks, maybe the same >>weapon type restrictions as for the classic "apply" skill >are >>in order with envenom > >There doesn't appear to be any restrictions for the classic >"apply" skill either. I'm fine with this.
So you can envenom (and apply poison?) on non-bladed weapons?
This is the bit from help APPLY he was referring to:
POISON METHODS:
weapon - Poisons the edge of a weapon. Takes a sword, dagger, axe, spear, or polearm, in the thief's inventory, as a target. Enemies hit by this weapon may be affected by the poison.
|
14831, Apply & Envenom only work on edged weapons now
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
>>>- as much as I love poisoning blackjacks, maybe the same >>>weapon type restrictions as for the classic "apply" skill >>are >>>in order with envenom >> >>There doesn't appear to be any restrictions for the classic >>"apply" skill either. I'm fine with this. > >So you can envenom (and apply poison?) on non-bladed weapons? > >This is the bit from help APPLY he was referring to: > >POISON METHODS: > >weapon - Poisons the edge of a weapon. Takes a sword, dagger, >axe, spear, or polearm, in the thief's inventory, as a target. >Enemies hit by this weapon may be affected by the poison.
Apply always did only work on edged weapons, it was just so buried in the apply code I didn't notice it when I was making envenom. I found the code snippet and have added it as well to envenom.
| |