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Forum Name Bug Submissions
Topic subjectEvade
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=17&topic_id=11372
11372, Evade
Posted by The Heretic on Wed 31-Dec-69 07:00 PM
1. When an opponent evades a one round move it lags for two rounds.

2. If a weapon dependent attack is attempted unarmed, and your opponent evades, you will be lagged for two rounds.

I noticed both of these while using serpent strike.
11411, Actually...FNCR
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
Turns out where evade figures out the lag, and where the skill itself figures out the lag were inconsistent. This one at least can be fixed so the lag is consistnetly 1 round.