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Bug Submissions |
Topic subject | Burst Traps |
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URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=17&topic_id=10292 |
10292, Burst Traps
Posted by Trapper on Wed 31-Dec-69 07:00 PM
The echo for setting a burst trap confuses me. This is the echo for successfully setting a trap:
You deftly begin setting a trap for the next person or group entering this place. As you finish the setting, you load the spring mechanism with a small spear! Ahh, perfection... Anyone who springs the trap will be sorry!
It says plain as day that I'm setting a trap for the next person or group entering the room. Which isn't very true as far as the group goes since then this happens. All traps that are triggered are burst traps. Yet only the person who entered first gets hit with them. Not their groupmate. Bug or by design? Target1 has arrived. A trap is sprung! Target1 yells 'Argh! I've sprung a trap!' A small spear fires from the trap striking Target1. Target1's small spear *** DEMOLISHES *** him! Target1 staggers, nearly losing his balance. A trap is sprung! Target1 is surrounded by a pink outline. A trap is sprung! Target1 manages to avoid inhaling the noxious powder. Target2 has arrived.
Target1 leaves. Target2 leaves west.
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10646, Fixed
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
The message. It will hit the first person (as you can see in the log), not the entire group.
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10664, RE: Fixed
Posted by Trapper on Wed 31-Dec-69 07:00 PM
Is there anyway this can be brought up for discussion without my having to reveal my handle on the Gameplay forum or having to create another account just for this purpose?
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10667, Feel free to email me if you want but...
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
The limitation is a coding one. There is no easy way to know that everyone who is going to walk into the room has and then set off the trap. The trap knows when the first person walks into the room and that's it.
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