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RE: Ardish







**** Obscurica (ever the sniveller) lets me know Ardish is in the imperial lands


The Chamber of the Council of Four
A huge round table of black marble dominates this circular room.
Four chairs, which would be named thrones in any other chamber,
are set at the four cardinal directions around the table. The
symbol of the Imperial Codex is embossed in gold on the center of
the table. The walls of the room are bare save The Words circling
the room just below the domed ceiling. Archways lead out of the room in
all four directions, and stairs lead down and up.

[Exits: north east south west up down]
A huge tree has uprooted itself at the bidding of Ardish.
(Translucent) Ardish the human is sleeping here.
A flesh golem has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A zombie of a unicorn has arrived.
A mummified warrior has arrived.
A zombie of the old dwarf has arrived.

==1179hp|1112m|936mv|standing|waxing|indoor|none|civilized|121|20653|10 AM== cast sleep Ardish
Ardish yells 'Help someone is attacking me!'
Ardish's legs buckle slightly, but he fights off your spell!

==1179hp|1097m|936mv|standing|waxing|indoor|none|civilized|121|20653|10 AM==
Ardish wakes and stands up.

==1179hp|1097m|936mv|standing|waxing|indoor|none|civilized|121|20653|10 AM== ca 'crimson scourge'

The Nightwalker has arrived.

==1179hp|1097m|936mv|standing|waxing|indoor|none|civilized|121|20653|10 AM== On whom?

==1179hp|1097m|936mv|standing|waxing|indoor|none|civilized|121|20653|10 AM== cast sleep Ardish
Ardish yells 'Die, Undaraxyl, you sorcerous dog!'
Ardish's legs buckle slightly, but he fights off your spell!
Ardish injures you.
Ardish is in perfect health.
[100%]

==1165hp|1082m|936mv|fighting|waxing|indoor|none|civilized|121|20653|10 AM==
A zombie of the old dwarf screams and attacks Ardish!
A zombie of the old dwarf's punch MUTILATES Ardish!
A mummified warrior screams and attacks Ardish!
A mummified warrior's claw EVISCERATES Ardish!
A zombie of a unicorn screams and attacks Ardish!
A zombie of the old dwarf screams and attacks Ardish!
A zombie of the old dwarf's punch misses Ardish.
A zombie of a gorgeous silver-haired elf screams and attacks Ardish!
A zombie of the old dwarf screams and attacks Ardish!
A zombie of the old dwarf's punch EVISCERATES Ardish!
A flesh golem screams and attacks Ardish!
The Treant screams and attacks you!
The Treant's beating misses you.
Ardish has some small but disgusting cuts.
[76-89%]

==1165hp|1082m|936mv|fighting|waxing|indoor|none|civilized|121|20653|10 AM== ca 'crimson scourge'

Ardish has fled!
Ardish leaves west.

==1165hp|1082m|936mv|standing|waxing|indoor|none|civilized|121|20653|10 AM== On whom?

==1165hp|1082m|936mv|standing|waxing|indoor|none|civilized|121|20653|10 AM== w
Before the Sect Hall of Divine Guidance
You stand in a simple hallway. Gray stone lines the walls, floors
and arched ceiling. The stone of the floor is clean, but badly
scarred from the passing of countless feet. Archways end the hall
to the easy and west. The archway to the west has an inscription
etched above it and the one to the east has the statue of a former
immortal of the Divine.

[Exits: east west]
(Translucent) Ardish the human is here.
A novitiate of the dark Gods stands here guarding the Sect Hall of Divine Guidance.
A zombie of the old dwarf has arrived.
A mummified warrior has arrived.
A zombie of a unicorn has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A flesh golem has arrived.

==1165hp|1082m|935mv|standing|waxing|indoor|none|civilized|121|20653|10 AM== cast sleep Ardish
Ardish yells 'Die, Undaraxyl, you sorcerous dog!'
Ardish's legs buckle slightly, but he fights off your spell!
Your infernal power misses Ardish.
A zombie of the old dwarf's punch EVISCERATES Ardish!
A zombie of a gorgeous silver-haired elf's punch EVISCERATES Ardish!
A zombie of the old dwarf's punch DISMEMBERS Ardish!
Ardish is covered with bleeding wounds.
[50-75%]

==1165hp|1067m|935mv|fighting|waxing|indoor|none|civilized|121|20653|10 AM==
Ardish has fled!
The Divine Sect Guardian moves to block Ardish's path.
Ardish is covered with bleeding wounds.
[50-75%]

==1165hp|1067m|935mv|fighting|waxing|indoor|none|civilized|121|20653|10 AM==
Ardish has fled!
Ardish leaves east.
The Nightwalker has arrived.

==1165hp|1067m|935mv|standing|waxing|indoor|none|civilized|121|20653|10 AM== e
The Chamber of the Council of Four
A huge round table of black marble dominates this circular room.
Four chairs, which would be named thrones in any other chamber,
are set at the four cardinal directions around the table. The
symbol of the Imperial Codex is embossed in gold on the center of
the table. The walls of the room are bare save The Words circling
the room just below the domed ceiling. Archways lead out of the room in
all four directions, and stairs lead down and up.

[Exits: north east south west up down]
Obedeg the fire giant is here.
A flesh golem has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A zombie of a unicorn has arrived.
A mummified warrior has arrived.
A zombie of the old dwarf has arrived.


*** The Chase is on!
==1179hp|1193m|867mv|standing|waxing|outdoor|raining|water|121|20653|7 PM== where
People near you:
(PK) Undaraxyl The Open Sea
(PK) Ardish The Great Reef
The Nightwalker has arrived.


*** Running around on the ocean and he disappears I head to the tree when....

==1179hp|1193m|886mv|standing|waxing|outdoor|raining|water|121|20653|11 PM== e
A Darkened Inlet from the Open Sea
The currents flow into a small, darkened inlet from the open
sea. The tattoo of the waves slapping the surface gives the
impression of being fairly shallow water, although you cannot
see into the depths of the dark waters. A small piece of driftwood
glistens as it floats near you.

[Exits: north west]
Someone has arrived.
Someone has arrived.
Someone has arrived.
Someone has arrived.
Someone has arrived.
Someone has arrived.
Someone has arrived.

==1179hp|1193m|879mv|standing|waxing|outdoor|raining|water|121|20653|11 PM== whe
People near you:
(PK) Undaraxyl A Darkened Inlet from the Open Sea

==1179hp|1193m|879mv|standing|waxing|outdoor|raining|water|121|20653|11 PM==
Ardish has arrived.
The Treant has arrived.
A furnace scarab beetle has arrived.

==1179hp|1193m|879mv|standing|waxing|outdoor|raining|water|121|20653|11 PM==
The Nightwalker has arrived.

==1179hp|1193m|879mv|standing|waxing|outdoor|raining|water|121|20653|11 PM== cast sleep Ardish
Ardish yells 'Die, Undaraxyl, you sorcerous dog!'
Ardish's legs buckle, and he suddenly slumps to the ground and sleeps.
=========Ardish is Down for 5 Hours=======

==1179hp|1178m|879mv|standing|waxing|outdoor|raining|water|121|20653|11 PM== cast curse ard
Ardish yells 'Help someone is attacking me!'
You proclaim a curse upon Ardish, but his soul remains untouched.

==1179hp|1158m|879mv|standing|waxing|outdoor|raining|water|121|20653|11 PM== cast curse ard
Ardish yells 'Help someone is attacking me!'
You proclaim a curse upon Ardish, but his soul remains untouched.

==1179hp|1138m|879mv|standing|waxing|outdoor|raining|water|121|20653|11 PM== cast 'dispel magic' ard
Ardish yells 'Help someone is attacking me!'
Ardish is not affected by anything that can be dispelled.

==1179hp|1123m|879mv|standing|waxing|outdoor|raining|water|121|20653|11 PM== order all op hand

==1179hp|1123m|879mv|standing|waxing|outdoor|raining|water|121|20653|11 PM== order all drop hand
Someone drops a strange white hand.
Ok.

==1179hp|1123m|879mv|standing|waxing|outdoor|raining|water|121|20653|11 PM== g hand
You get a strange white hand.

==1179hp|1123m|879mv|standing|waxing|outdoor|raining|water|121|20653|11 PM== hold 1.
You feel less resistant to holy damage.
You stop using a shield of blackest pitch.
You hold a strange white hand in your hands.

==1179hp|1123m|879mv|standing|waxing|outdoor|raining|water|121|20653|11 PM== zap ard


Autosaving.
The burden of corporeality staggers you.

You zap Ardish with a strange white hand.
Ardish yells 'Die Undaraxyl, you wand using fool!'
Ardish quivers slightly, but it seems to pass.

==1164hp|1165m|958mv|standing|waxing|outdoor|raining|water|121|20653|12 AM== zap ard
You zap Ardish with a strange white hand.
Ardish yells 'Die Undaraxyl, you wand using fool!'
Ardish quivers slightly, but it seems to pass.

==1164hp|1165m|958mv|standing|waxing|outdoor|raining|water|121|20653|12 AM== zap ard
You zap Ardish with a strange white hand.
Ardish yells 'Die Undaraxyl, you wand using fool!'
Ardish quivers slightly, but it seems to pass.
A strange white hand explodes into fragments in your hands.

==1164hp|1165m|958mv|standing|waxing|outdoor|raining|water|121|20653|12 AM== cast curse ard
l ard
Ardish yells 'Help someone is attacking me!'
You proclaim a curse upon Ardish, but his soul remains untouched.

==1164hp|1145m|958mv|standing|waxing|outdoor|raining|water|121|20653|12 AM== ca 'crimson scourge' ardish
The blond head of unkept wavy long hair looks like he has
been living outside for a long time. A closer look reveals ears
of near flawless shape. Blue piercing eyes that would melt any
girls heart. A perfect nose sitting just above a beautiful smile.
Below the smile however is a dirty reddish beard that hides the
rest of his square jawed chin and face. This human stands 5 feet
10 inches tall with a thin wiry frame, thin arms and long frail looking
legs. His skin is very tan with some signs of sunburn.
Ardish, a male human, is in perfect health.
[100%]

Ardish is using:
<worn on finger> (Glowing) a banded ring
<worn on finger> (Glowing) a banded ring
<worn around neck> (Invis) a ruby-encrusted collar
<worn around neck> (Glowing) a pendant of an eclipsing moon
<worn on body> an earth-stained evergreen robe
<worn on head> (Humming) a darkened helm
<worn on legs> some leggings from the snow worm
<worn on feet> knee-high leather boots
<worn on hands> Gauntlets of Devilry (Damaged)
<worn on arms> some armguards formed of a dragon turtle shell
<worn about body> (Glowing) Robes of the Grand Druid
<worn about waist> a polished mithril girth (Damaged)
<worn around wrist> a bracelet of golden chain
<worn around wrist> a tight loop of twisting gold
<mainhand wielded> a heavy club fashioned from a sprouted maplewood
<worn as shield> a body shield crafted from a tiger ribcage
<tattooed> (Glowing) a jagged glacier

==1164hp|1145m|958mv|standing|waxing|outdoor|raining|water|121|20653|12 AM== Ardish yells 'Help someone is attacking me!'
Ardish howls as the pores of his skin start to bleed profusely.
===========Ardish SCOURGED===============

==1164hp|1120m|958mv|standing|waxing|outdoor|raining|water|121|20653|12 AM== cast curse ard
Ardish yells 'Help someone is attacking me!'
You proclaim a curse upon Ardish, but his soul remains untouched.

==1164hp|1100m|958mv|standing|waxing|outdoor|raining|water|121|20653|12 AM== cast poison ard

Ardish howls in pain as blood flows through the pores of his skin.
Ardish's burning, weeping sores MUTILATES him!

Ardish yells 'Help someone is attacking me!'
With your hands over Ardish's heart, you taint his blood, evoking spasms of nausea from his sleeping form.
========Ardish is POISONED========

*** Relocate and summon to keep him disoriented...hopefully

==1164hp|1053m|895mv|standing|waxing|outdoor|raining|civilized|121|20653|1 AM== cast summon Ardish
Ardish arrives suddenly.

==1164hp|1003m|895mv|standing|waxing|outdoor|raining|civilized|121|20653|1 AM== cast blindness ard
Ardish yells 'Help someone is attacking me!'
Ardish's eyes open briefly in pain then roll back into his head, clouding with a viscid film.
===========Ardish is BLIND===============

==1164hp|998m|895mv|standing|waxing|outdoor|raining|civilized|121|20653|1 AM==
Ardish howls in pain as blood flows through the pores of his skin.
Ardish's burning, weeping sores MUTILATES him!
Ardish shivers and suffers.
Ardish's poison EVISCERATES him!

g fist space
You get a slender bronze wand tipped with a fist from the girdle of endless space.

==1164hp|1038m|958mv|standing|waxing|outdoor|raining|civilized|121|20653|2 AM== hold fist
You hold a slender bronze wand tipped with a fist in your hands.

==1164hp|1038m|958mv|standing|waxing|outdoor|raining|civilized|121|20653|2 AM== ca faerie ard
Ardish yells 'Help someone is attacking me!'
Ardish is surrounded by a pink outline.

==1164hp|1033m|958mv|standing|waxing|outdoor|raining|civilized|121|20653|2 AM== cast forget Ardish
Ardish yells 'Help someone is attacking me!'
You expose Ardish's mind to horrid visions from beyond the grave.
Ardish quivers with terror, but fights through your magic's power.

==1164hp|933m|958mv|standing|waxing|outdoor|raining|civilized|121|20653|2 AM== cast forget Ardish
Ardish yells 'Help someone is attacking me!'
You expose Ardish's mind to horrid visions from beyond the grave.
Ardish quivers with terror, but fights through your magic's power.

==1164hp|833m|958mv|standing|waxing|outdoor|raining|civilized|121|20653|2 AM== cast forget Ardish
Ardish yells 'Help someone is attacking me!'
You expose Ardish's mind to horrid visions from beyond the grave.
Ardish howls in terror, as the visions chase his memories from his conscious thoughts.
========Ardish is Forgotten=======

==1164hp|728m|958mv|standing|waxing|outdoor|raining|civilized|121|20653|2 AM==
Ardish howls in pain as blood flows through the pores of his skin.
Ardish's burning, weeping sores MUTILATES him!
Ardish shivers and suffers.
Ardish's poison EVISCERATES him!

==1164hp|843m|958mv|standing|waxing|outdoor|raining|civilized|121|20653|3 AM== zap ard
You zap Ardish with a slender bronze wand tipped with a fist.
Ardish yells 'Help! Someone just zapped me!'
You create a huge spectral hand to pummel Ardish.
Your crushing hand EVISCERATES Ardish!
Ardish is covered with bleeding wounds.
[50-75%]

==1164hp|843m|958mv|fighting|waxing|outdoor|raining|civilized|121|20653|3 AM==
Ardish yells 'Help! I'm being attacked by the Nightwalker!'
The Nightwalker's claw maims Ardish!
The Nightwalker's claw mauls Ardish.
Your infernal power mauls Ardish.
Someone screams and attacks Ardish!
A zombie of the old dwarf steps out of the shadows.
Someone screams and attacks Ardish!
A mummified warrior steps out of the shadows.
Someone screams and attacks Ardish!
A zombie of a unicorn steps out of the shadows.
A zombie of a unicorn's punch EVISCERATES Ardish!
Someone screams and attacks Ardish!
A zombie of the old dwarf steps out of the shadows.
A zombie of the old dwarf's punch misses Ardish.
Someone screams and attacks Ardish!
A zombie of a gorgeous silver-haired elf steps out of the shadows.
A zombie of a gorgeous silver-haired elf's punch EVISCERATES Ardish!
Someone screams and attacks Ardish!
A zombie of the old dwarf steps out of the shadows.
Someone screams and attacks Ardish!
A flesh golem steps out of the shadows.
A flesh golem's smash EVISCERATES Ardish!
Ardish has fled!
Ardish leaves.

==1164hp|843m|958mv|standing|waxing|outdoor|raining|civilized|121|20653|3 AM== cast summon Ardish
where
You failed.

==1164hp|793m|958mv|standing|waxing|outdoor|raining|civilized|121|20653|3 AM== where
People near you:
(PK) Undaraxyl A Dark Beach of Small Stones
(PK) Ardish A Roughly-hewn Tunnel

==1164hp|793m|958mv|standing|waxing|outdoor|raining|civilized|121|20653|3 AM== People near you:
(PK) Undaraxyl A Dark Beach of Small Stones
(PK) Ardish A Roughly-hewn Tunnel

==1164hp|793m|958mv|standing|waxing|outdoor|raining|civilized|121|20653|3 AM== cast summon Ardish
You failed.

==1164hp|743m|958mv|standing|waxing|outdoor|raining|civilized|121|20653|3 AM== cast summon Ardish
Ardish arrives suddenly.

==1164hp|693m|958mv|standing|waxing|outdoor|raining|civilized|121|20653|3 AM==
The Nightwalker yells 'There is no hope for you, Ardish! Embrace your death!'

==1164hp|693m|958mv|standing|waxing|outdoor|raining|civilized|121|20653|3 AM== cast 'energy drain' Ardish

The Nightwalker slides back into the shadows from whence it came.

==1164hp|693m|958mv|standing|waxing|outdoor|raining|civilized|121|20653|3 AM== Ardish yells 'Help someone is attacking me!'
You fail to drain energy from Ardish.
Ardish is gushing blood.
[30-50%]

==1164hp|658m|958mv|fighting|waxing|outdoor|raining|civilized|121|20653|3 AM==
Your infernal power mauls Ardish.
Ardish has fled!
Ardish leaves.

==1164hp|658m|958mv|standing|waxing|outdoor|raining|civilized|121|20653|3 AM== cast 'energy drain'
whe
On whom?

==1164hp|658m|958mv|standing|waxing|outdoor|raining|civilized|121|20653|3 AM== People near you:
(PK) Undaraxyl A Dark Beach of Small Stones
(PK) Ardish A Dark Beach of Small Stones

==1164hp|730m|958mv|standing|waxing|outdoor|raining|civilized|121|20653|4 AM== e
A Dark Clearing
You stand within a dark clearing, lightly scattered with small
rounded stones. To the east, the sound of the wind whistles
through a light forest, although it is too dark to discern too
much. From the west, the sounds of the dark sea and the smell
of salty air permeate your senses.

[Exits: east west]
A zombie of the old dwarf has arrived.
A mummified warrior has arrived.
A zombie of a unicorn has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A flesh golem has arrived.

==1164hp|730m|957mv|standing|waxing|outdoor|raining|civilized|121|20653|4 AM== whe
People near you:
(PK) Undaraxyl A Dark Clearing
(PK) Ardish A Dark Beach of Small Stones

==1164hp|730m|957mv|standing|waxing|outdoor|raining|civilized|121|20653|4 AM== w
A Dark Beach of Small Stones
The sounds of any wildlife are vacant from this expanse of
beach, the darkness seeming to envelop all sensory details.
Small polished stones cover the beech, and the smell of the
sea brine fills the air. The blanket of the night obscures
all other details.

[Exits: east west]
A flesh golem has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A zombie of a unicorn has arrived.
A mummified warrior has arrived.
A zombie of the old dwarf has arrived.

==1164hp|730m|956mv|standing|waxing|outdoor|raining|civilized|121|20653|4 AM== w
A Dark Beach of Small Stones
The waves lap upon the dark shore of this small rocky beach,
its surface littered with small, smooth stones. The smell of
brine is heavy in the air. A feeling of menace seems to pervade
this place, although it is too dark to see much.

[Exits: north east south]
Dust from passing travelers settles softly over a small pool of fresh blood.
A small pile of stones is here, resisting the effects of the tide.
A shady figure lurks about.
A small brown rabbit is startled by a noise in the darkness.
A filthy rat scurries about, scavenging what it can.
A zombie of the old dwarf has arrived.
A mummified warrior has arrived.
A zombie of a unicorn has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A flesh golem has arrived.

==1164hp|730m|955mv|standing|waxing|outdoor|raining|civilized|121|20653|4 AM== whe
People near you:
(PK) Undaraxyl A Dark Beach of Small Stones
(PK) Ardish A Cave Entrance

==1164hp|730m|955mv|standing|waxing|outdoor|raining|civilized|121|20653|4 AM== cast summon Ardish
You failed.

==1164hp|680m|955mv|standing|waxing|outdoor|raining|civilized|121|20653|4 AM== cast summon Ardish
You failed.

==1164hp|630m|955mv|standing|waxing|outdoor|raining|civilized|121|20653|4 AM== cast summon Ardish
Ardish arrives suddenly.

==1164hp|580m|955mv|standing|waxing|outdoor|raining|civilized|121|20653|4 AM== cast 'energy drain' Ardish

Ardish leaves.

==1164hp|580m|955mv|standing|waxing|outdoor|raining|civilized|121|20653|4 AM== They aren't here.

==1164hp|580m|955mv|standing|waxing|outdoor|raining|civilized|121|20653|4 AM==
Ardish has arrived.

==1164hp|580m|955mv|standing|waxing|outdoor|raining|civilized|121|20653|4 AM== e
A Dark Beach of Small Stones
The sounds of any wildlife are vacant from this expanse of
beach, the darkness seeming to envelop all sensory details.
Small polished stones cover the beech, and the smell of the
sea brine fills the air. The blanket of the night obscures
all other details.

[Exits: east west]
A flesh golem has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A zombie of a unicorn has arrived.
A mummified warrior has arrived.
A zombie of the old dwarf has arrived.

==1164hp|580m|954mv|standing|waxing|outdoor|raining|civilized|121|20653|4 AM== w
A Dark Beach of Small Stones
The waves lap upon the dark shore of this small rocky beach,
its surface littered with small, smooth stones. The smell of
brine is heavy in the air. A feeling of menace seems to pervade
this place, although it is too dark to see much.

[Exits: north east south]
Dust from passing travelers settles softly over a small pool of fresh blood.
A small pile of stones is here, resisting the effects of the tide.
A shady figure lurks about.
A small brown rabbit is startled by a noise in the darkness.
A filthy rat scurries about, scavenging what it can.
A zombie of the old dwarf has arrived.
A mummified warrior has arrived.
A zombie of a unicorn has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A flesh golem has arrived.

==1164hp|580m|953mv|standing|waxing|outdoor|raining|civilized|121|20653|4 AM== cast 'energy drain' Ardish
They aren't here.

==1164hp|580m|953mv|standing|waxing|outdoor|raining|civilized|121|20653|4 AM== s
A Long Wooden Dock
Vacant but not appearing abandoned, a long wooden dock
dominates the landscape and shadows dance and play upon its
weathered surface. A few lines and ties lay littered upon the
dock, as well as a few empty crates. The night seems to swallow
the surrounding area, blotting out any details.

[Exits: north south]
A heavy wooden skiff is tied to the dock here.
A flesh golem has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A zombie of a unicorn has arrived.
A mummified warrior has arrived.
A zombie of the old dwarf has arrived.

==1164hp|580m|952mv|standing|waxing|outdoor|raining|civilized|121|20653|4 AM== s
A Dark Cove
A few lights in the cabin windows of some small ships illuminate
a small cove enclosed by high walls. A long dock stands to the
north, the shadows dancing upon its wooden surface. Little else
can be seen as the darkness of the night envelops all other
details.

[Exits: north west]
A zombie of the old dwarf has arrived.
A mummified warrior has arrived.
A zombie of a unicorn has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A flesh golem has arrived.

==1164hp|580m|948mv|standing|waxing|outdoor|raining|water|121|20653|4 AM== whe
People near you:
(PK) Undaraxyl A Dark Cove
(PK) Ardish A Small Guard Post

==1164hp|580m|948mv|standing|waxing|outdoor|raining|water|121|20653|4 AM== n
A Long Wooden Dock
Vacant but not appearing abandoned, a long wooden dock
dominates the landscape and shadows dance and play upon its
weathered surface. A few lines and ties lay littered upon the
dock, as well as a few empty crates. The night seems to swallow
the surrounding area, blotting out any details.

[Exits: north south]
A heavy wooden skiff is tied to the dock here.
A flesh golem has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A zombie of a unicorn has arrived.
A mummified warrior has arrived.
A zombie of the old dwarf has arrived.

==1164hp|580m|944mv|standing|waxing|outdoor|raining|civilized|121|20653|4 AM==

==1164hp|580m|944mv|standing|waxing|outdoor|raining|civilized|121|20653|4 AM== n
A Dark Beach of Small Stones
The waves lap upon the dark shore of this small rocky beach,
its surface littered with small, smooth stones. The smell of
brine is heavy in the air. A feeling of menace seems to pervade
this place, although it is too dark to see much.

[Exits: north east south]
Dust from passing travelers settles softly over a small pool of fresh blood.
A small pile of stones is here, resisting the effects of the tide.
A shady figure lurks about.
A small brown rabbit is startled by a noise in the darkness.
A filthy rat scurries about, scavenging what it can.
A zombie of the old dwarf has arrived.
A mummified warrior has arrived.
A zombie of a unicorn has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A flesh golem has arrived.

==1164hp|580m|943mv|standing|waxing|outdoor|raining|civilized|121|20653|4 AM== e
A Dark Beach of Small Stones
The sounds of any wildlife are vacant from this expanse of
beach, the darkness seeming to envelop all sensory details.
Small polished stones cover the beech, and the smell of the
sea brine fills the air. The blanket of the night obscures
all other details.

[Exits: east west]
A flesh golem has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A zombie of a unicorn has arrived.
A mummified warrior has arrived.
A zombie of the old dwarf has arrived.

==1164hp|580m|942mv|standing|waxing|outdoor|raining|civilized|121|20653|4 AM== n
Alas, you cannot go that way.

==1164hp|580m|942mv|standing|waxing|outdoor|raining|civilized|121|20653|4 AM== w
A Dark Beach of Small Stones
The waves lap upon the dark shore of this small rocky beach,
its surface littered with small, smooth stones. The smell of
brine is heavy in the air. A feeling of menace seems to pervade
this place, although it is too dark to see much.

[Exits: north east south]
Dust from passing travelers settles softly over a small pool of fresh blood.
A small pile of stones is here, resisting the effects of the tide.
A shady figure lurks about.
A small brown rabbit is startled by a noise in the darkness.
A filthy rat scurries about, scavenging what it can.
A zombie of the old dwarf has arrived.
A mummified warrior has arrived.
A zombie of a unicorn has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A flesh golem has arrived.

==1164hp|580m|941mv|standing|waxing|outdoor|raining|civilized|121|20653|4 AM== n
A Cave Entrance
A wide opening continues into the high limestone walls before
you. The cave appears to be frequented often by nature of the
tread path leading up to it and the worn facade of the limestone
wall. As you enter, you notice the cave branching in several
directions. Seeming unnatural and out of place is the large set of
wooden doors set into the cave's walls to the north. Roughly
hewn tunnels branch both east and west, leading into the dark
cave system.

[Exits: north east south west]
A shady figure lurks about.
A flesh golem has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A zombie of a unicorn has arrived.
A mummified warrior has arrived.
A zombie of the old dwarf has arrived.

==1164hp|580m|938mv|standing|waxing|indoor|none|wilderness |121|20653|4 AM== n
whe
A Small Guard Post
Trampled footprints and various bits of litter cover the floor
before a large door to the north. The walls of the cavern look a
bit more carefully worked here, as the craftsmanship appears to
have been completed with a bit more care. It seems strange to
see such a guarded door in a cave, and it is obvious someone
wishes to keep something secret.

[Exits: [north] south]
(Pink Aura) Ardish the human is here.
A filthy guard stands here absent-mindedly.
A filthy guard stands here absent-mindedly.
A zombie of the old dwarf has arrived.
A mummified warrior has arrived.
A zombie of a unicorn has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A flesh golem has arrived.

==1164hp|580m|935mv|standing|waxing|indoor|none|wilderness |121|20653|4 AM== People near you:
(PK) Undaraxyl A Small Guard Post
(PK) Ardish A Small Guard Post

==1164hp|580m|935mv|standing|waxing|indoor|none|wilderness |121|20653|4 AM== cast 'energy drain' Ardish
Ardish yells 'Help someone is attacking me!'
Arcs of energy connect you to Ardish, strengthening you at his expense!
Your energy drain EVISCERATES Ardish!
Ardish is gushing blood.
[30-50%]

==1210hp|545m|935mv|fighting|waxing|indoor|none|wilderness |121|20653|4 AM==
A flesh golem screams and attacks Ardish!
A zombie of the old dwarf screams and attacks Ardish!
A zombie of the old dwarf's punch EVISCERATES Ardish!
A zombie of the old dwarf's punch misses Ardish.
A zombie of a gorgeous silver-haired elf screams and attacks Ardish!
A zombie of the old dwarf screams and attacks Ardish!
A zombie of a unicorn screams and attacks Ardish!
A zombie of a unicorn's punch EVISCERATES Ardish!
Ardish has fled!
Ardish leaves.
A mummified warrior screams and attacks Ardish!
A zombie of the old dwarf screams and attacks Ardish!

==1210hp|545m|935mv|standing|waxing|indoor|none|wilderness |121|20653|4 AM== whe
People near you:
(PK) Undaraxyl A Small Guard Post
(PK) Ardish A Long Wooden Dock

==1210hp|545m|935mv|standing|waxing|indoor|none|wilderness |121|20653|4 AM==
Your eyes no longer pierce the shroud of invisibility.

n
Alas, you cannot go that way.

==1164hp|643m|958mv|standing|waxing|indoor|none|wilderness |121|20653|5 AM== cast wraithform
You lurch as your body becomes insubstantial.

==1164hp|613m|958mv|standing|waxing|indoor|none|wilderness |121|20653|5 AM== n
cast summon Ardish
Southern Section of the Cavern Warehouse
The walls of the cave seemingly disappear into becoming a
wide cavern. The cavern continues to the north, east and west. A
set of doors set into the high walls is visible to the south.
Several boxes and crates are organized here, yet spaced so as
not to prevent your movement. The crates and boxes do not appear
to be of the same age and manufacture. Several stamps of the
guilds of various cities are faded, yet still discernable.

[Exits: north east [south] west]
A filthy rat scurries about, scavenging what it can.
A dirty cockroach crawls along in the dirt.
A dirty cockroach crawls along in the dirt.
A dirty cockroach crawls along in the dirt.

==1164hp|613m|955mv|standing|waxing|indoor|none|wilderness |121|20653|5 AM== You failed to summon Ardish.

==1164hp|563m|955mv|standing|waxing|indoor|none|wilderness |121|20653|5 AM== whe
s
People near you:
(PK) Undaraxyl Southern Section of the Cavern Warehouse
(PK) Ardish An Isolated Cove

==1164hp|563m|955mv|standing|waxing|indoor|none|wilderness |121|20653|5 AM== A Small Guard Post
Trampled footprints and various bits of litter cover the floor
before a large door to the north. The walls of the cavern look a
bit more carefully worked here, as the craftsmanship appears to
have been completed with a bit more care. It seems strange to
see such a guarded door in a cave, and it is obvious someone
wishes to keep something secret.

[Exits: [north] south]
A flesh golem lumbers along, vacant eyes watching for its master's presence.
A zombie of the old dwarf is here.
A zombie of a gorgeous silver-haired elf is here.
A zombie of the old dwarf is here.
A zombie of a unicorn is here.
A mummified warrior is here, clad in funereal armor.
A zombie of the old dwarf is here.
A filthy guard stands here absent-mindedly.
A filthy guard stands here absent-mindedly.

==1164hp|563m|952mv|standing|waxing|indoor|none|wilderness |121|20653|5 AM== cast summon Ardish
You failed.

==1164hp|513m|952mv|standing|waxing|indoor|none|wilderness |121|20653|5 AM== call nightwalker
You attempt to summon a Nightwalker.
A Nightwalker slides forth from the shadows!

==1164hp|438m|952mv|standing|waxing|indoor|none|wilderness |121|20653|5 AM== cast summon Ardish
You failed.

==1164hp|388m|952mv|standing|waxing|indoor|none|wilderness |121|20653|5 AM== cast summon Ardish
Ardish arrives suddenly.

==1164hp|338m|952mv|standing|waxing|indoor|none|wilderness |121|20653|5 AM== cast 'energy drain' Ardish

Ardish leaves.

==1164hp|338m|952mv|standing|waxing|indoor|none|wilderness |121|20653|5 AM== w
They aren't here.

==1164hp|338m|952mv|standing|waxing|indoor|none|wilderness |121|20653|5 AM== Alas, you cannot go that way.

==1164hp|338m|952mv|standing|waxing|indoor|none|wilderness |121|20653|5 AM== s
A Cave Entrance
A wide opening continues into the high limestone walls before
you. The cave appears to be frequented often by nature of the
tread path leading up to it and the worn facade of the limestone
wall. As you enter, you notice the cave branching in several
directions. Seeming unnatural and out of place is the large set of
wooden doors set into the cave's walls to the north. Roughly
hewn tunnels branch both east and west, leading into the dark
cave system.

[Exits: north east south west]
A shady figure lurks about.
A flesh golem has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A zombie of a unicorn has arrived.
A mummified warrior has arrived.
A zombie of the old dwarf has arrived.

==1164hp|338m|949mv|standing|waxing|indoor|none|wilderness |121|20653|5 AM== whe
People near you:
(PK) Undaraxyl A Cave Entrance

==1164hp|338m|949mv|standing|waxing|indoor|none|wilderness |121|20653|5 AM== s
A Beach of Small Stones
The soft waters of the tides have polished the small stones
covering this beach to smooth, rounded surfaces. Footsteps
treading in the rocks lead to a small cave entrance in the
northern limestone wall, and a more isolated set continue to the
east along the rocky beach.

[Exits: north east south]
Dust from passing travelers settles softly over a small pool of fresh blood.
A small pile of stones is here, resisting the effects of the tide.
A shady figure lurks about.
A small brown rabbit nibbles on some vegetation.
A filthy rat scurries about, scavenging what it can.
A zombie of the old dwarf has arrived.
A mummified warrior has arrived.
A zombie of a unicorn has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A flesh golem has arrived.

==1164hp|338m|947mv|standing|waxing|outdoor|cloudy|civilized|121|20653|5 AM==
Ardish has arrived.
The Nightwalker has arrived.

==1164hp|338m|947mv|standing|waxing|outdoor|cloudy|civilized|121|20653|5 AM== n
A Cave Entrance
A wide opening continues into the high limestone walls before
you. The cave appears to be frequented often by nature of the
tread path leading up to it and the worn facade of the limestone
wall. As you enter, you notice the cave branching in several
directions. Seeming unnatural and out of place is the large set of
wooden doors set into the cave's walls to the north. Roughly
hewn tunnels branch both east and west, leading into the dark
cave system.

[Exits: north east south west]
A shady figure lurks about.
A flesh golem has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A zombie of a unicorn has arrived.
A mummified warrior has arrived.
A zombie of the old dwarf has arrived.
Ardish has arrived.

==1164hp|338m|945mv|standing|waxing|indoor|none|wilderness |121|20653|5 AM== s

Ardish leaves.

==1164hp|338m|945mv|standing|waxing|indoor|none|wilderness |121|20653|5 AM== s
A Beach of Small Stones
The soft waters of the tides have polished the small stones
covering this beach to smooth, rounded surfaces. Footsteps
treading in the rocks lead to a small cave entrance in the
northern limestone wall, and a more isolated set continue to the
east along the rocky beach.

[Exits: north east south]
Dust from passing travelers settles softly over a small pool of fresh blood.
A small pile of stones is here, resisting the effects of the tide.
A Nightwalker stands in the shadows, breathing heavily.
A shady figure lurks about.
A small brown rabbit nibbles on some vegetation.
A filthy rat scurries about, scavenging what it can.
A zombie of the old dwarf has arrived.
A mummified warrior has arrived.
A zombie of a unicorn has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A flesh golem has arrived.

==1164hp|338m|943mv|standing|waxing|outdoor|cloudy|civilized|121|20653|5 AM== s
A Long Wooden Dock
Vacant but not appearing abandoned, a long wooden dock dominates
the small rocky beach. Various lines and ties lay littered upon
the dock, as well as a few empty crates. To the north, the dock
leads to a beach comprised of small polished stones. A small
cove to the south provides a small harbor for ships wishing to
dock. A wet piece of parchment lies upon the wooden dock.

[Exits: north south]
Dust from passing travelers settles softly over a small pool of fresh blood.
A heavy wooden skiff is tied to the dock here.
A flesh golem has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A zombie of a unicorn has arrived.
A mummified warrior has arrived.
A zombie of the old dwarf has arrived.

==1164hp|338m|942mv|standing|waxing|outdoor|cloudy|civilized|121|20653|5 AM== An Isolated Cove
The looming limestone walls widen to reveal a small cove capable
of holding several small ships, although still fully enclosed by
the expansive rock walls. A perfect little enclosure for a ship's
hideaway, you notice a long dock stands vacant to the north and
a bending inlet to the west. Far to the north, the limestone
walls of the cavern stand tall, yet you think you see the small
mouth of a cave.

[Exits: north west]
A zombie of the old dwarf has arrived.
A mummified warrior has arrived.
A zombie of a unicorn has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A flesh golem has arrived.

==1164hp|338m|939mv|standing|waxing|outdoor|cloudy|water|121|20653|5 AM== cast 'energy drain' Ardish
They aren't here.

==1164hp|338m|939mv|standing|waxing|outdoor|cloudy|water|121|20653|5 AM== cast 'energy drain' Ardish
They aren't here.
The Nightwalker has arrived.

==1164hp|338m|939mv|standing|waxing|outdoor|cloudy|water|121|20653|5 AM== cast 'energy drain' Ardish
They aren't here.

==1164hp|338m|939mv|standing|waxing|outdoor|cloudy|water|121|20653|5 AM== cast 'energy drain' Ardish
They aren't here.

==1164hp|338m|939mv|standing|waxing|outdoor|cloudy|water|121|20653|5 AM== cast 'energy drain' Ardish
They aren't here.

==1164hp|338m|939mv|standing|waxing|outdoor|cloudy|water|121|20653|5 AM== cast 'energy drain' Ardish
They aren't here.

==1164hp|338m|939mv|standing|waxing|outdoor|cloudy|water|121|20653|5 AM==
Ardish has arrived.

==1164hp|338m|939mv|standing|waxing|outdoor|cloudy|water|121|20653|5 AM== where
People near you:
(PK) Undaraxyl An Isolated Cove
(PK) Ardish An Isolated Cove

==1164hp|338m|939mv|standing|waxing|outdoor|cloudy|water|121|20653|5 AM==
Ardish leaves.

==1164hp|338m|939mv|standing|waxing|outdoor|cloudy|water|121|20653|5 AM== e
Alas, you cannot go that way.

==1164hp|338m|939mv|standing|waxing|outdoor|cloudy|water|121|20653|5 AM==
The sun rises above the horizon.

w
A Bend in the River
The small inlet narrows into a small river, bending softly and
widening as you see an expanse of water to the east. The smell
of brine is heavy in the air, giving it a fresh, robust aroma.
The tall rocks upon either side loom above you, seeming to
threaten your approach as you continue to progress along
your way.

[Exits: east south]
A flesh golem has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A zombie of a unicorn has arrived.
A mummified warrior has arrived.
A zombie of the old dwarf has arrived.

==1164hp|447m|952mv|standing|waxing|outdoor|cloudy|water|121|20653|6 AM== n
A Watery Cave
The shallow water laps against the sides of this round cave, the movement of
water creating a constant echo to fill the small space. Broken crates and
other debris float along the top of the shallow, dark water. The rotting
wood creates a dank smell in the cave, mixed with the fresh scent of brine
from the nearby sea. Small shelving units carved from the limestone walls
encircle the cave, the empty spaces covered with cobwebs and dried salt. A
large fissure in the southern wall leads out to the river.

[Exits: south]
A zombie of the old dwarf has arrived.
A mummified warrior has arrived.
A zombie of a unicorn has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A flesh golem has arrived.

==1164hp|447m|948mv|standing|waxing|outdoor|cloudy|wilderness |121|20653|6 AM== e
Alas, you cannot go that way.

==1164hp|447m|948mv|standing|waxing|outdoor|cloudy|wilderness |121|20653|6 AM== cast summon Ardish
You failed to summon Ardish.

==1164hp|397m|948mv|standing|waxing|outdoor|cloudy|wilderness |121|20653|6 AM==
The Nightwalker has arrived.
A shady figure paddles in from the south.

==1164hp|397m|948mv|standing|waxing|outdoor|cloudy|wilderness |121|20653|6 AM== s
s
A Bend in the River
The small inlet narrows into a small river, bending softly and
widening as you see an expanse of water to the east. The smell
of brine is heavy in the air, giving it a fresh, robust aroma.
The tall rocks upon either side loom above you, seeming to
threaten your approach as you continue to progress along
your way.

[Exits: east south]
A flesh golem has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A zombie of a unicorn has arrived.
A mummified warrior has arrived.
A zombie of the old dwarf has arrived.

==1164hp|397m|944mv|standing|waxing|outdoor|cloudy|water|121|20653|6 AM== whe

Obscurica tells you 'Mummy, in ye diggin in the dirt ye find small pale mushrooms?'
An Inlet from the Open Sea
The currents flow into a small inlet from the open sea. The
waves are less turbulent, allowing you a glimpse into the
tranquil waters below. It appears fairly shallow, allowing only
the smallest of watercraft access. Tall looming walls of limestone
close in from the south and east, the waves slapping the
surface with a small tattoo. A small piece of driftwood
with a black smear floats along.

[Exits: north west]
A huge beetle with a crimson carapace trundles along.
A huge tree has uprooted itself at the bidding of Ardish.
A zombie of the old dwarf has arrived.
A mummified warrior has arrived.
A zombie of a unicorn has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A flesh golem has arrived.

==1164hp|397m|938mv|standing|waxing|outdoor|cloudy|water|121|20653|6 AM== People near you:
(PK) Undaraxyl An Inlet from the Open Sea
The Nightwalker has arrived.

==1164hp|397m|938mv|standing|waxing|outdoor|cloudy|water|121|20653|6 AM== e
Alas, you cannot go that way.

==1164hp|397m|938mv|standing|waxing|outdoor|cloudy|water|121|20653|6 AM== e
Alas, you cannot go that way.

==1164hp|397m|938mv|standing|waxing|outdoor|cloudy|water|121|20653|6 AM== n
A Bend in the River
The small inlet narrows into a small river, bending softly and
widening as you see an expanse of water to the east. The smell
of brine is heavy in the air, giving it a fresh, robust aroma.
The tall rocks upon either side loom above you, seeming to
threaten your approach as you continue to progress along
your way.

[Exits: east south]
A flesh golem has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A zombie of a unicorn has arrived.
A mummified warrior has arrived.
A zombie of the old dwarf has arrived.

==1164hp|397m|932mv|standing|waxing|outdoor|cloudy|water|121|20653|6 AM== n
A Watery Cave
The shallow water laps against the sides of this round cave, the movement of
water creating a constant echo to fill the small space. Broken crates and
other debris float along the top of the shallow, dark water. The rotting
wood creates a dank smell in the cave, mixed with the fresh scent of brine
from the nearby sea. Small shelving units carved from the limestone walls
encircle the cave, the empty spaces covered with cobwebs and dried salt. A
large fissure in the southern wall leads out to the river.

[Exits: south]
A zombie of the old dwarf has arrived.
A mummified warrior has arrived.
A zombie of a unicorn has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A flesh golem has arrived.

==1164hp|397m|928mv|standing|waxing|outdoor|cloudy|wilderness |121|20653|6 AM== e

The Nightwalker has arrived.

==1164hp|397m|928mv|standing|waxing|outdoor|cloudy|wilderness |121|20653|6 AM== s
Alas, you cannot go that way.

==1164hp|397m|928mv|standing|waxing|outdoor|cloudy|wilderness |121|20653|6 AM== A Bend in the River
The small inlet narrows into a small river, bending softly and
widening as you see an expanse of water to the east. The smell
of brine is heavy in the air, giving it a fresh, robust aroma.
The tall rocks upon either side loom above you, seeming to
threaten your approach as you continue to progress along
your way.

[Exits: east south]
A flesh golem has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A zombie of a unicorn has arrived.
A mummified warrior has arrived.
A zombie of the old dwarf has arrived.

==1164hp|397m|924mv|standing|waxing|outdoor|cloudy|water|121|20653|6 AM== e
e
An Isolated Cove
The looming limestone walls widen to reveal a small cove capable
of holding several small ships, although still fully enclosed by
the expansive rock walls. A perfect little enclosure for a ship's
hideaway, you notice a long dock stands vacant to the north and
a bending inlet to the west. Far to the north, the limestone
walls of the cavern stand tall, yet you think you see the small
mouth of a cave.

[Exits: north west]
A zombie of the old dwarf has arrived.
A mummified warrior has arrived.
A zombie of a unicorn has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A flesh golem has arrived.

*** At this point I think I've blown it, but.....

==1164hp|397m|918mv|standing|waxing|outdoor|cloudy|water|121|20653|6 AM== Alas, you cannot go that way.
Ardish has arrived.

==1164hp|397m|918mv|standing|waxing|outdoor|cloudy|water|121|20653|6 AM== n
A Long Wooden Dock
Vacant but not appearing abandoned, a long wooden dock dominates
the small rocky beach. Various lines and ties lay littered upon
the dock, as well as a few empty crates. To the north, the dock
leads to a beach comprised of small polished stones. A small
cove to the south provides a small harbor for ships wishing to
dock. A wet piece of parchment lies upon the wooden dock.

[Exits: north south]
Dust from passing travelers settles softly over a small pool of fresh blood.
A heavy wooden skiff is tied to the dock here.
A flesh golem has arrived.
A zombie of the old dwarf has arrived.
A zombie of a gorgeous silver-haired elf has arrived.
A zombie of the old dwarf has arrived.
A zombie of a unicorn has arrived.
A mummified warrior has arrived.
A zombie of the old dwarf has arrived.

==1164hp|397m|915mv|standing|waxing|outdoor|cloudy|civilized|121|20653|6 AM==
Ardish has arrived.

==1164hp|397m|915mv|standing|waxing|outdoor|cloudy|civilized|121|20653|6 AM==
Ardish leaves.

==1164hp|397m|915mv|standing|waxing|outdoor|cloudy|civilized|121|20653|6 AM==
The Nightwalker has arrived.

==1164hp|397m|915mv|standing|waxing|outdoor|cloudy|civilized|121|20653|6 AM== whe
People near you:
(PK) Undaraxyl A Long Wooden Dock
(PK) Ardish A Small Guard Post

==1164hp|397m|915mv|standing|waxing|outdoor|cloudy|civilized|121|20653|6 AM== e
Alas, you cannot go that way.

==1164hp|397m|915mv|standing|waxing|outdoor|cloudy|civilized|121|20653|6 AM== whe
People near you:
(PK) Undaraxyl A Long Wooden Dock
(PK) Ardish A Cave Entrance

==1164hp|397m|915mv|standing|waxing|outdoor|cloudy|civilized|121|20653|6 AM==
Ardish has arrived.

==1164hp|397m|915mv|standing|waxing|outdoor|cloudy|civilized|121|20653|6 AM== cast 'energy drain' Ardish
Ardish yells 'Help someone is attacking me!'
You steal a piece of Ardish's essence for yourself!
Your energy drain maims Ardish!
Ardish is mortally wounded, and will die soon, if not aided.
=======FINISH HIM!===========
Ardish is nearly dead.

==1199hp|362m|915mv|fighting|waxing|outdoor|cloudy|civilized|121|20653|6 AM==
Your infernal power MUTILATES Ardish!
Ardish is DEAD!!
You land the killing blow against Ardish.
A heavy club fashioned from a sprouted maplewood vaporizes, returning to its true owner.
Ardish's severed head plops on the ground.

==1199hp|362m|915mv|standing|waxing|outdoor|cloudy|civilized|121|20653|6 AM== exam corpse
The corpse of Ardish is here, its flesh almost shriveled off the bones.
The corpse of Ardish contains:
a polished mithril girth (Damaged)
Gauntlets of Devilry (Damaged)
a hide-covered coracle
a tight loop of twisting gold
a cured hide sack made from the corpse of the male tresnore
some armguards formed of a dragon turtle shell
an earth-stained evergreen robe
(Glowing) Robes of the Grand Druid
some leggings from the snow worm
(Glowing) (Humming) an adamantite chain flail named 'Storm's Eye'
a huge shield crafted from a warg skull
a shield from the hide of a snow worm
knee-high leather boots
( 2) (Glowing) a banded ring
a primitive fertility mask
a small leather wrapped flask
(Glowing) a pendant of an eclipsing moon
(Humming) a darkened helm
a bracelet of golden chain
a body shield crafted from a tiger ribcage
a titanium shod quarterstaff
a tiny sprig with small white berries
an ornamental plant with large white flowers
a sparse brown stem with dull green leaves







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