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RE: Verus







*** We'd fought a bit at the Fortress previously, with me withdrawing after some painful Strikeoffaiths...***

<1062/1062(100%) 727(100%) 1090(98%) wilderness 10 AM>
A Woodland Trail

[Exits: north south]
(White Aura) Verus is here.
A little gopher pokes his head in and out of the brush.
A little chipmunk bounds around the ground looking for someone to play with.

<1062/1062(100%) 727(100%) 1089(98%) wilderness 10 AM>
ht
You swing a shard of pure obsidian stained with blood in a sweeping blow to Verus's hamstring!
Your hamstring slice devastates Verus!
Verus has a few scratches.

<1062/1062(100%) 727(100%) 1089(98%) wilderness 10 AM>

You begin to get a feel for Verus's preferred attacking movements.
Your stab devastates Verus!
Verus parries your claw.
Your stab wounds Verus.
Verus parries your stab.
Your claw mauls Verus.
You make a successful feint to mislead Verus.
Verus's blow swings wildly and misses.
Verus has some small but disgusting cuts.

<1062/1062(100%) 727(100%) 1089(98%) wilderness 10 AM>

Stepping across, Verus blocks your attack and quickly smashes your face with the hilt of his weapon.
Someone's wrath MUTILATES you!
Someone has some small but disgusting cuts.

<1023/1062(96%) 727(100%) 1089(98%) wilderness 10 AM>
at

Someone parries your stab.
Someone parries your claw.
Someone remains safe as your claw bounces harmlessly off of something.
Someone parries your claw.
You make a successful feint to mislead someone.
The pounding of a beating heart fills your ears as your wounds are healed.
The power of your protections interfere with something's healing.
You feel better!
Someone's blow swings wildly and misses.
Someone has some small but disgusting cuts.

<1035/1062(97%) 727(100%) 1089(98%) wilderness 10 AM>

Someone continues to bleed from its wounds.
Someone's bleeding hamstring hits it.
Someone has some small but disgusting cuts.

<1049/1062(98%) 727(100%) 1109(100%) wilderness 11 AM>
art
They aren't here.
Someone has some small but disgusting cuts.

<1049/1062(98%) 727(100%) 1109(100%) wilderness 11 AM>
You thrust your dagger towards someone, attempting to sever its artery!
Your deep gash wounds someone.
Someone brings something up and across at you!
Someone's strike of faith MANGLES you!
Completing its upper slash, someone steps forward and brings something down in an opposite arc towards you,
but misses!
Someone's strike of purity misses you.
Someone has some small but disgusting cuts.

<968/1062(91%) 727(100%) 1109(100%) wilderness 11 AM>

You understand someone's favorite defensive postures, and see its weaknesses.
Your stab mauls someone.
Your claw wounds someone.
Your stab wounds someone.
Your stab wounds someone.
Your stab wounds someone.
You make a successful feint to mislead someone.
Someone's blow swings wildly and misses.
You parry someone's wrath.
Someone is covered with bleeding wounds.

<968/1062(91%) 727(100%) 1109(100%) wilderness 11 AM>
hurl torso
You develop awareness of someone's vital points, to better land harsh blows.
Someone parries your stab.
Your claw decimates someone!
Someone parries your stab.
Someone parries your stab.
You parry someone's wrath.
Someone is covered with bleeding wounds.

<968/1062(91%) 727(100%) 1109(100%) wilderness 11 AM>
hurl torso
You hurl a throwing dagger at someone striking it square in the chest!
Your hurled dagger grazes someone.
Someone is covered with bleeding wounds.

<968/1062(91%) 727(100%) 1109(100%) wilderness 11 AM>

Someone brings something up and across at you!
Someone's strike of faith DISMEMBERS you!
Completing its upper slash, someone steps forward and brings something down in an opposite arc towards you!
Someone's strike of purity MASSACRES you!
Completing its maneuver, someone drives something into your chest!
You gasp as someone drives something into your body.
Someone's strike of deliverance MANGLES you!
Someone is covered with bleeding wounds.

<742/1062(69%) 727(100%) 1109(100%) wilderness 11 AM>

Someone parries your stab.
Your claw mauls someone.
Your stab wounds someone.
You parry someone's wrath.
Someone is covered with bleeding wounds.

<742/1062(69%) 727(100%) 1109(100%) wilderness 11 AM>
c 'insect

Your stab decimates someone!
Your claw decimates someone!
Someone parries your stab.
You make a successful feint to mislead someone.
Someone's blow swings wildly and misses.
Someone is covered with bleeding wounds.

<742/1062(69%) 727(100%) 1109(100%) wilderness 11 AM>
You gesture to the ground with your hands, and a stinging swarm of insects envelops someone!
Someone is covered with bleeding wounds.

<742/1062(69%) 692(95%) 1109(100%) wilderness 11 AM>
b
You get in one more shot on someone as it flees.
Your parting blow mauls someone.
Someone has fled!
Someone leaves south.

<742/1062(69%) 692(95%) 1109(100%) wilderness 11 AM>
bers
Without the excitement of combat, you cannot propel yourself into a berserk rage.

<742/1062(69%) 692(95%) 1109(100%) wilderness 11 AM>
s
You can't see a thing!

*** Snip waiting to see again, chasing ***

<679/1062(63%) 716(98%) 1048(94%) civilized 1 PM>
You close into Verus with some strong thrusts up under his ribs.
Your underhand strike wounds Verus.
Verus is covered with bleeding wounds.

<679/1062(63%) 716(98%) 1048(94%) civilized 1 PM>

Verus parries your stab.
Your stab wounds Verus.
You make a successful feint to mislead Verus.
Verus's blow swings wildly and misses.
You dodge Verus's crush.
Verus is covered with bleeding wounds.

<679/1062(63%) 716(98%) 1048(94%) civilized 1 PM>

Stepping across, Verus blocks your attack and quickly smashes your face with the hilt of his weapon.
Someone's crush devastates you!
Someone is covered with bleeding wounds.

<649/1062(61%) 716(98%) 1048(94%) civilized 1 PM>

Someone parries your stab.
Your venomous slash mauls someone.
Your stab mauls someone.
You dodge someone's crush.
Someone is covered with bleeding wounds.

<649/1062(61%) 716(98%) 1048(94%) civilized 1 PM>

You continue to bleed from your wounds.
Your bleeding maims you!
Someone bats vainly at the biting insects.
Someone's swarm of insects wounds it.
Someone continues to bleed from its wounds.
Someone's leaking blood pools upon the ground.
Someone's bleeding injures it.
Someone continues to bleed from its wounds.
Someone's bleeding hamstring grazes it.
Someone is covered with bleeding wounds.

<617/1062(58%) 722(99%) 1064(95%) civilized 2 PM>

Someone brings something up and across at you!
Someone's strike of faith MANGLES you!
Completing its upper slash, someone steps forward and brings something down in an opposite arc towards you!
Someone's strike of purity DISMEMBERS you!
Completing its maneuver, someone brings something onto your head!
Someone's strike of deliverance MANGLES you!
Someone is covered with bleeding wounds.

<364/1062(34%) 722(99%) 1064(95%) civilized 2 PM>

Someone parries your stab.
Someone parries your venomous slash.
Your stab decimates someone!
You try to make a feint but someone sees right through it.
The pounding of a beating heart fills your ears as your wounds are healed.
The power of your protections interfere with something's healing.
You feel better!
You dodge someone's crush.
Someone is covered with bleeding wounds.

<378/1062(35%) 722(99%) 1064(95%) civilized 2 PM>
bers
Your pulse races as you are consumed by rage!
Someone is covered with bleeding wounds.

<486/1170(41%) 692(95%) 1014(91%) civilized 2 PM>

Your stab mauls someone.
Someone parries your stab.
Your venomous slash decimates someone!
Your stab injures someone.
You make a successful feint to mislead someone.
Someone's blow swings wildly and misses.
Someone is gushing blood.

<486/1170(41%) 692(95%) 1014(91%) civilized 2 PM>
flYou can't see a thing!
Someone is gushing blood.

<486/1170(41%) 692(95%) 1014(91%) civilized 2 PM>
fle
You can't see a thing!
You flee from combat!

<486/1170(41%) 692(95%) 1013(91%) civilized 2 PM>

Someone has arrived.

<486/1170(41%) 692(95%) 1013(91%) civilized 2 PM>

You yell 'Help! I am being attacked by someone!'
You dodge someone's crush.
Someone is gushing blood.

<486/1170(41%) 692(95%) 1013(91%) civilized 2 PM>
No way! You are still fighting!
Someone is gushing blood.

<486/1170(41%) 692(95%) 1013(91%) civilized 2 PM>
You can't see a thing!
You flee from combat!

*** Rope-a-dope ***

<486/1170(41%) 692(95%) 1012(91%) civilized 2 PM>
af
You are affected by:
Power: 'windwalk' for 25 hours.
Power: 'windwalk' for 25 hours.
Skill: 'warcry' modifies save vs spell by -12 for 16 hours.
Skill: 'warcry' modifies hit roll by 6 for 16 hours.
Spell: 'aura' modifies armor class by -30 for 15 hours.
Spell: 'scaly hide' modifies armor class by -25 for 14 hours.
Skill: 'enrage' modifies hit roll by 3 for 8 hours.
Skill: 'enrage' modifies damage roll by 6 for 8 hours.
Skill: 'berserk' modifies hp by 108 for 7 hours.
Skill: 'berserk' modifies armor class by 25 for 7 hours.
Skill: 'berserk' modifies hit roll by 5 for 7 hours.
Skill: 'berserk' modifies damage roll by 10 for 7 hours.
Spell: -1- 'detect invis' for 6 hours.
Physical effect: 'hemorrhage' for 5 hours.
Commune: 'protection from good' for 1 hours.
Physical effect: 'templars defense' modifies hit roll by -6 for 0 hours.
Power: 'unbound spirit' modifies wisdom by 2 for -1 hours.
Power: 'unbound spirit' modifies morale by 10 for -1 hours.

<486/1170(41%) 692(95%) 1012(91%) civilized 2 PM>
You can't see a thing!

<486/1170(41%) 692(95%) 1012(91%) civilized 2 PM>
rec
You try to slow your breathing, but cannot find calm.

<486/1170(41%) 682(93%) 1012(91%) civilized 2 PM>

Someone has arrived.

<486/1170(41%) 682(93%) 1012(91%) civilized 2 PM>

You yell 'Help! I am being attacked by someone!'
You parry someone's crush.
Someone has some small but disgusting cuts.

<486/1170(41%) 682(93%) 1012(91%) civilized 2 PM>

Someone parries your stab.
Someone parries your venomous slash.
Your stab wounds someone.
Someone parries your stab.
You dodge someone's crush and close in for a concealed attack!
Your stab mauls someone.
Someone has some small but disgusting cuts.

<486/1170(41%) 682(93%) 1012(91%) civilized 2 PM>
You can't see a thing!
Someone has some small but disgusting cuts.

<486/1170(41%) 682(93%) 1012(91%) civilized 2 PM>
You can't see a thing!
You flee from combat!

<486/1170(41%) 682(93%) 1011(91%) civilized 2 PM>

Someone has arrived.

<486/1170(41%) 682(93%) 1011(91%) civilized 2 PM>
You can't see a thing!

<486/1170(41%) 682(93%) 1010(91%) civilized 2 PM>

Someone has arrived.

<486/1170(41%) 682(93%) 1010(91%) civilized 2 PM>
You can't see a thing!

<486/1170(41%) 682(93%) 1010(91%) civilized 2 PM>

You yell 'Help someone is attacking me!'
Someone narrows its eyes and glares in your direction.
Someone parries your stab.
You injure someone.
Someone parries your stab.
Someone parries your stab.
You make a successful feint to mislead someone.
Someone has some small but disgusting cuts.

<486/1170(41%) 682(93%) 1010(91%) civilized 2 PM>
No way! You are still fighting!
Someone has some small but disgusting cuts.

<486/1170(41%) 682(93%) 1010(91%) civilized 2 PM>
You can't see a thing!
You flee from combat!

<486/1170(41%) 682(93%) 1009(90%) civilized 2 PM>
unde
Someone has arrived.

<486/1170(41%) 682(93%) 1009(90%) civilized 2 PM>
under ver
You yell 'Help someone is attacking me!'
Someone narrows its eyes and glares in your direction.
A tower of searing flames erupts forth from someone's hands, engulfing you with swirling tongues of fire.
Someone's flamestrike MUTILATES you!
Someone has some small but disgusting cuts.

<445/1170(38%) 682(93%) 1009(90%) civilized 2 PM>
under verus
They aren't here.
Someone has some small but disgusting cuts.

<445/1170(38%) 682(93%) 1009(90%) civilized 2 PM>

Your wound heals.
You continue to bleed from your wounds.
Your bleeding maims you!
Verus shrinks back to normal size.
Verus bats vainly at the biting insects.
Verus's swarm of insects wounds him.
Verus continues to bleed from his wounds.
Verus's bleeding injures him.
Verus is covered with bleeding wounds.

<413/1170(35%) 686(94%) 1025(92%) civilized 3 PM>
sta
You develop awareness of Verus's vital points, to better land harsh blows.
Your stab mauls Verus.
Your venomous slash devastates Verus!
Verus can no longer find the strength to wield a blessed mithril mace.
An envenomed dagger poisons Verus.
Verus looks very ill.
You make a successful feint to mislead Verus.
Verus's blow swings wildly and misses.
You parry Verus's punch.
Verus is covered with bleeding wounds.

<413/1170(35%) 686(94%) 1025(92%) civilized 3 PM>
fe
You execute a maneuver of Fluid Deceptions, and mislead Verus exactly the way you wish him to go.
Verus is covered with bleeding wounds.

<413/1170(35%) 686(94%) 1025(92%) civilized 3 PM>

You now have a keen eye for Verus's movements, and can predict where he will go.
Your stab mauls Verus.
Your venomous slash maims Verus!
Your stab decimates Verus!
Verus's blow swings wildly and misses.
Verus is covered with bleeding wounds.

<413/1170(35%) 686(94%) 1025(92%) civilized 3 PM>

You anticipate Verus turning to flee, and quickly move to block his escape!
Verus is covered with bleeding wounds.

<413/1170(35%) 686(94%) 1025(92%) civilized 3 PM>
fe
You execute a maneuver of Fluid Deceptions, and mislead Verus exactly the way you wish him to go.
Verus is covered with bleeding wounds.

<413/1170(35%) 686(94%) 1025(92%) civilized 3 PM>

You sense when Verus will strike almost before he does, and time your own perfectly.
Your stab decimates Verus!
Your venomous slash devastates Verus!
Your stab wounds Verus.
Your stab mauls Verus.
Your stab mauls Verus.
Verus's blow swings wildly and misses.
Verus is gushing blood.

<413/1170(35%) 686(94%) 1025(92%) civilized 3 PM>
t
You get in one more shot on Verus as he flees.
Your parting blow decimates Verus!
Verus has fled!
Verus leaves west.

<413/1170(35%) 686(94%) 1025(92%) civilized 3 PM>
tt
They aren't here.
Your sense of calm dissipates.

<413/1170(35%) 686(94%) 1025(92%) civilized 3 PM>
ttApproaching a Large Crossroads

[Exits: east west]
(White Aura) Verus is here.

<413/1170(35%) 686(94%) 1024(92%) civilized 3 PM>
tt

Verus leaves west.

<413/1170(35%) 686(94%) 1024(92%) civilized 3 PM>
They aren't here.

<413/1170(35%) 686(94%) 1024(92%) civilized 3 PM>
A Large Crossroads

[Exits: north east south west]
A sign points north towards Voralian City and south to the Dwarven Forest.
Sunk into the center of the crossroads is a worn, steel marker.
(White Aura) Verus is here.
Verus leaves west.

<413/1170(35%) 686(94%) 1023(92%) civilized 3 PM>
tApproaching a Large Crossroads

[Exits: east south west]
(White Aura) Verus is here.

<413/1170(35%) 686(94%) 1022(92%) civilized 3 PM>
tt

Verus leaves west.

<413/1170(35%) 686(94%) 1022(92%) civilized 3 PM>
Along the Eastern Road

[Exits: east west]
(White Aura) Verus is here.

<413/1170(35%) 686(94%) 1021(92%) civilized 3 PM>
You trip Verus and he goes down!
Your trip scratches Verus.
Verus yells 'Help! Alizabaz tried to trip me!'
Verus is gushing blood.

<413/1170(35%) 686(94%) 1021(92%) civilized 3 PM>

You continue to observe Verus, and revel in how you may predict his every maneuver.
Your stab mauls Verus.
Your venomous slash devastates Verus!
Your stab decimates Verus!
You make a successful feint to mislead Verus.
Verus's blow swings wildly and misses.
Verus is writhing in agony.

<413/1170(35%) 686(94%) 1021(92%) civilized 3 PM>
tt

You continue to observe Verus, and revel in how you may predict his every maneuver.
Your stab misses Verus.
Your venomous slash devastates Verus!
You get in one more shot on Verus as he flees.
Your parting blow mauls Verus.
Verus has fled!
Verus leaves east.

<413/1170(35%) 686(94%) 1021(92%) civilized 3 PM>
They aren't here.

<413/1170(35%) 686(94%) 1021(92%) civilized 3 PM>
Along the Eastern Road

[Exits: east west]

<413/1170(35%) 686(94%) 1020(91%) civilized 3 PM>
tt
They aren't here.

<413/1170(35%) 686(94%) 1020(91%) civilized 3 PM>
Along the Eastern Road

[Exits: east west]
(White Aura) Verus is here.
Verus leaves west.

<413/1170(35%) 686(94%) 1019(91%) civilized 3 PM>
tt
Approaching a Large Crossroads

[Exits: east south west]

<413/1170(35%) 686(94%) 1018(91%) civilized 3 PM>
They aren't here.

<413/1170(35%) 686(94%) 1018(91%) civilized 3 PM>
tt
Along the Eastern Road

[Exits: east west]

<413/1170(35%) 686(94%) 1017(91%) civilized 3 PM>
Along the Eastern Road

[Exits: east west]
The disfigured visage of Wabailla is here with piercing dichromatic eyes.

<413/1170(35%) 686(94%) 1016(91%) civilized 3 PM>
Along the Eastern Road

[Exits: east west]
Verus has arrived.

<413/1170(35%) 686(94%) 1015(91%) civilized 3 PM>
Along the Eastern Road

[Exits: east west]

<413/1170(35%) 686(94%) 1014(91%) civilized 3 PM>
They aren't here.

<413/1170(35%) 686(94%) 1014(91%) civilized 3 PM>
Along the Eastern Road

[Exits: east west]

<413/1170(35%) 686(94%) 1013(91%) civilized 3 PM>
tt
They aren't here.

<413/1170(35%) 686(94%) 1013(91%) civilized 3 PM>
tt
Along the Eastern Road

[Exits: east west]

<413/1170(35%) 686(94%) 1012(91%) civilized 3 PM>
They aren't here.

<413/1170(35%) 686(94%) 1012(91%) civilized 3 PM>
People near you:
(PK) Wabailla Approaching a Large Crossroads
(PK) Verus A Large Crossroads

<413/1170(35%) 686(94%) 1012(91%) civilized 3 PM>
Along the Eastern Road

[Exits: east west]
Verus has arrived.

<413/1170(35%) 686(94%) 1011(91%) civilized 3 PM>
Approaching a Large Crossroads

[Exits: east south west]

<413/1170(35%) 686(94%) 1010(91%) civilized 3 PM>
tt
They aren't here.

<413/1170(35%) 686(94%) 1010(91%) civilized 3 PM>
Along the Eastern Road

[Exits: east west]

<413/1170(35%) 686(94%) 1009(90%) civilized 3 PM>
tt
Along the Eastern Road

[Exits: east west]

<413/1170(35%) 686(94%) 1008(90%) civilized 3 PM>
They aren't here.

<413/1170(35%) 686(94%) 1008(90%) civilized 3 PM>
You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

<413/1170(35%) 686(94%) 1008(90%) civilized 3 PM>
Along the Eastern Road

[Exits: east west]

<413/1170(35%) 686(94%) 1007(90%) civilized 3 PM>
People near you:
(PK) Wabailla Along the Eastern Road
(PK) Verus Along the Eastern Road

<413/1170(35%) 686(94%) 1007(90%) civilized 3 PM>
Along the Eastern Road

[Exits: east west]
Verus has arrived.

<413/1170(35%) 686(94%) 1006(90%) civilized 3 PM>
Along the Eastern Road

[Exits: east west]

<413/1170(35%) 686(94%) 1005(90%) civilized 3 PM>
Along the Eastern Road

[Exits: east south west]
A sign points south towards the Ruins of Ostalagiah.

<413/1170(35%) 686(94%) 1004(90%) civilized 3 PM>
Along the Eastern Road

[Exits: east west]

<413/1170(35%) 686(94%) 1003(90%) civilized 3 PM>
tt
Along the Eastern Road

[Exits: east west]
(White Aura) Verus is here.
Verus leaves east.
You are thirsty.
You feel less protected from good.
You continue to bleed from your wounds.
Your bleeding maims you!
You hear someone's death cry.

<381/1170(32%) 690(94%) 1015(91%) civilized 4 PM>
They aren't here.

<381/1170(32%) 690(94%) 1015(91%) civilized 4 PM>
Along the Eastern Road

[Exits: east west]
The corpse of Verus lies here, pierced in several places.
The severed eye of Verus lies here.

<381/1170(32%) 690(94%) 1014(91%) civilized 4 PM>
People near you:
(PK) Wabailla Along the Eastern Road

<381/1170(32%) 690(94%) 1014(91%) civilized 4 PM>
exam corpse
The corpse of Verus lies here, pierced in several places.
The corpse of Verus contains:
a signet ring engraved with a phoenix
a gleaming moonstone-studded leather breastplate
( 3) a thick strip of red leather
a cloak of wyvern leather
boots of sturdy meshed chain
a silver-bladed poleaxe
(Glowing) a pair of gleaming diamond arm bands
a large savage mask
(Mithril) (Glowing) the headdress of Galadriel
(Glowing) (Humming) a ring embedded with a single ruby
(Mithril) a huge shield marked with a templar's cross
(Glowing) a blue skull cap
a pair of hunter's bracers
(Mithril) a huge frost-covered bastard sword
(Mithril) (Glowing) (Humming) a blessed mithril mace
(Glowing) a runed sword of blackish green crystal
Gauntlets of Devilry
a pair of black breeches
a thin silver bracelet
(Mithril) (Humming) 'Vengeance', the Shining Sword
the girdle of endless space
a tankard of beer
a potion of returning
( 2) (Glowing) a shimmering blue potion
a lightweight skiff with a red sail
a large saddle bag
a silver pill
( 3) a speckled pill
8 gold coins
41 silver coins
7 copper coins





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