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RE: Xalshei/Zors mini-RP log.







By what name do you wish to be mourned? xalshei
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<1252hp 930m 501mv> whe
af
People near you:
(PK) Xalshei Before the Shrine of Lost Hope
(PK) Zorszaul Town Square

<1252hp 930m 501mv> You are affected by:
Spell: 'armor' modifies armor class by -20 for 22 hours.
Spell: 'detect invis' modifies none by 0 for 58 hours.
Spell: 'improved invis' modifies none by 0 for 0 hours.
Spell: 'pass door' modifies none by 0 for 13 hours.
Spell: 'fireshield' modifies none by 0 for 1 hours.
Spell: 'fireshield' modifies none by 0 for 1 hours.
Spell: 'frostshield' modifies none by 0 for 1 hours.
Spell: 'frostshield' modifies none by 0 for 1 hours.
Spell: 'earthshield' modifies none by 0 for 1 hours.
Spell: 'lightningshield' modifies none by 0 for 1 hours.
Spell: 'lightningshield' modifies none by 0 for 1 hours.
Spell: 'watershield' modifies none by 0 for 1 hours.
Spell: 'watershield' modifies none by 0 for 1 hours.
Spell: 'airshield' modifies none by 0 for 1 hours.
Spell: 'transform' modifies none by 0 for 6 hours.
Spell: 'transform' modifies damage modifier by -10 for 6 hours.
Spell: 'transform' modifies hp by 671 for 6 hours.
Spell: 'quicksand' modifies none by 0 for 1 hours.
Spell: 'infravision' modifies none by 0 for 51 hours.
Spell: 'shield of winds' modifies none by 0 for -1 hours.

<1252hp 930m 501mv>
Zorszaul has arrived.

<1252hp 930m 501mv>
You mutter quietly to yourself.

<1252hp 930m 501mv>
Zorszaul gives you the Bracelet of Longevity.

<1252hp 930m 501mv>
Zorszaul gives you the Bracelet of Longevity.

<1252hp 930m 501mv>
Zorszaul gives you a brooch set with blue stones.

<1252hp 930m 501mv>
Zorszaul looks at you.

<1252hp 930m 501mv>
You boggle at the concept.

<1252hp 930m 501mv> whe
People near you:
(PK) Xalshei Before the Shrine of Lost Hope
(PK) Zorszaul Before the Shrine of Lost Hope

<1252hp 930m 501mv>
Zorszaul says 'what?'

<1252hp 930m 501mv>
You say 'Why are you doing this?'

<1252hp 930m 501mv> l
Before the Shrine of Lost Hope
A small altar is the only decoration in this shrine to the lost dreams of
the city's inhabitants. The Ten-Towns are the last resort of outcasts and
rogues, and it is here that they can pay homage to whatever gods they
still believe in. A small pit for donations sits in the corner.
A small staircase leads down the square.


A small donation pit sits here.
(Invis) (Ghostly) Zorszaul is here.

<1252hp 930m 501mv> l zorszaul
Your gaze falls upon a skeletal figure clad in dark grey plate armor. The
undead creature moves with a skilled warrior's thoughtless grace, more like
a death knight or skeletal warrior than a lich. Closer inspection of
the armor reveals signs of alterations made to it. What were probably once
pieces of a suit of full plate mail have been replaced in some places by
lighter chain or nothing at all. The armor in general seems too big, like
it was fit to this man in life and made over large by death. Twin pinpoints
of incarnadine light float in his hollow eye sockets. Several of his bones
look to have been broken in the long past. A large sword is slung across
his back, the hilt very ornate and well crafted, and what little of the
blade you can see is shiny and appears well maintained. A blue tabard is
worn over the breastplate of the armor, and it is decorated by what you
assume to be some kind of family crest or other heraldry. The standard
is that of a dark phoenix clutching bolts of lightning in its talons.
Zorszaul, a male undead, is in perfect health.

Zorszaul is using:
<worn on finger> (Invis) (Glowing) (Humming) the ring of fortitude
<worn on finger> (Invis) (Glowing) (Humming) the ring of fortitude
<worn around neck> (Glowing) (Humming) the amulet of dragonkind
<worn on body> a ragged cloak
<worn on head> the copper mask of Anazu
<worn on legs> (Glowing) (Humming) a pair of darkened leggings
<worn on feet> (Glowing) (Humming) a pair of darkened boots
<worn on hands> (Humming) the blademaster's gloves
<worn on arms> a phylactery of fortitude
<worn about body> (Glowing) (Humming) a black robe of the Magi
<worn about waist> (Glowing) (Humming) a thin belt engraved with arcane symbols
<worn around wrist> the Bracelet of Longevity
<worn around wrist> the Bracelet of Longevity
<wielded> (Glowing) (Humming) the Unholy Sword of Zurcon
<tattooed> a rotting skull

<1252hp 930m 501mv>
You fade back into existence.

<1252hp 930m 501mv>
You say 'I'm going to have to kill you, you know.'

<1252hp 930m 501mv>
You fade out of existence.

<1252hp 907m 501mv>
Zorszaul says 'I like talking to some of the people I fight.'

<1252hp 907m 501mv> whe
People near you:
(PK) Xalshei Before the Shrine of Lost Hope
(PK) Zorszaul Before the Shrine of Lost Hope

<1252hp 907m 501mv> af
You are affected by:
Spell: 'improved invis' modifies none by 0 for 7 hours.
Spell: 'armor' modifies armor class by -20 for 21 hours.
Spell: 'detect invis' modifies none by 0 for 57 hours.
Spell: 'pass door' modifies none by 0 for 12 hours.
Spell: 'fireshield' modifies none by 0 for 0 hours.
Spell: 'fireshield' modifies none by 0 for 0 hours.
Spell: 'frostshield' modifies none by 0 for 0 hours.
Spell: 'frostshield' modifies none by 0 for 0 hours.
Spell: 'earthshield' modifies none by 0 for 0 hours.
Spell: 'lightningshield' modifies none by 0 for 0 hours.
Spell: 'lightningshield' modifies none by 0 for 0 hours.
Spell: 'watershield' modifies none by 0 for 0 hours.
Spell: 'watershield' modifies none by 0 for 0 hours.
Spell: 'airshield' modifies none by 0 for 0 hours.
Spell: 'transform' modifies none by 0 for 5 hours.
Spell: 'transform' modifies damage modifier by -10 for 5 hours.
Spell: 'transform' modifies hp by 671 for 5 hours.
Spell: 'quicksand' modifies none by 0 for 0 hours.
Spell: 'infravision' modifies none by 0 for 50 hours.
Spell: 'shield of winds' modifies none by 0 for -1 hours.

<1252hp 907m 501mv> l
Before the Shrine of Lost Hope
A small altar is the only decoration in this shrine to the lost dreams of
the city's inhabitants. The Ten-Towns are the last resort of outcasts and
rogues, and it is here that they can pay homage to whatever gods they
still believe in. A small pit for donations sits in the corner.
A small staircase leads down the square.


A small donation pit sits here.
(Invis) (Ghostly) Zorszaul is here.

<1252hp 907m 501mv>
Zorszaul says 'Oh. Well then I'd better run away.'

<1252hp 907m 501mv>
Zorszaul leaves down.

<1252hp 907m 501mv> whe
People near you:
(PK) Xalshei Before the Shrine of Lost Hope
(PK) Zorszaul Town Square

<1252hp 907m 501mv>
Your shield of fire dissipates.
Your shield of frost dissipates.
Your shield of earth dissipates.
Your shield of lightning dissipates.
Your shield of water dissipates.
Your shield of air dissipates.
You are ready to make more quicksand.

<1252hp 930m 501mv>
Zorszaul has arrived.
A ghoul has arrived.
A zombie of a storm giant lieutenant has arrived.
A zombie of a storm giant lieutenant has arrived.
A zombie of a storm giant lieutenant has arrived.
A zombie of a storm giant lieutenant has arrived.
A zombie of an elite storm giant soldier has arrived.
A flesh golem has arrived.

<1252hp 930m 501mv>
<1252hp 930m 501mv>
Zorszaul says 'there'

<1252hp 930m 501mv>
Zorszaul says 'now you won't try to kill me'

<1252hp 930m 501mv> whe
People near you:
(PK) Xalshei Before the Shrine of Lost Hope
(PK) Zorszaul Before the Shrine of Lost Hope

<1252hp 930m 501mv>
A ghoul drops a poncho made from shambling mound remains.

<1252hp 930m 501mv> eyeb
You raise an eyebrow at the notion.

<1252hp 930m 501mv> af
You are affected by:
Spell: 'improved invis' modifies none by 0 for 4 hours.
Spell: 'armor' modifies armor class by -20 for 18 hours.
Spell: 'detect invis' modifies none by 0 for 54 hours.
Spell: 'pass door' modifies none by 0 for 9 hours.
Spell: 'transform' modifies none by 0 for 2 hours.
Spell: 'transform' modifies damage modifier by -10 for 2 hours.
Spell: 'transform' modifies hp by 671 for 2 hours.
Spell: 'infravision' modifies none by 0 for 47 hours.
Spell: 'shield of winds' modifies none by 0 for -1 hours.

<1252hp 930m 501mv> c air
You are shielded from air.

<1252hp 930m 501mv> c watersh
c lightningsh
c earthsh
You are shielded from liquids.

<1252hp 914m 501mv> c frosts
c firesh
You are shielded from lightning.

<1252hp 898m 501mv>
A flesh golem drops a pair of silver-lined sleeves.
A zombie of a storm giant lieutenant drops a blacksmith's forge hammer.
A zombie of a storm giant lieutenant drops some studded leather work gloves.
A zombie of a storm giant lieutenant drops a dark purple robe.
A zombie of a storm giant lieutenant drops a wide bronze belt.
A zombie of a storm giant lieutenant drops a bracer of duskhorn bone.
A zombie of a storm giant lieutenant drops a bracer of duskhorn bone.
A zombie of a storm giant lieutenant drops a chain mail coif.
A zombie of a storm giant lieutenant drops a black stone necklace.
A zombie of a storm giant lieutenant drops shining platemail vest.
A zombie of a storm giant lieutenant drops a black stone necklace.
A zombie of a storm giant lieutenant drops a gleaming white sword.
A ghoul drops a seashell ring.
A ghoul drops a water jug.
A ghoul drops a fiery ring.
A ghoul's burning hands devastates it!
A ghoul drops the wasp-blade.
A ghoul drops a elk-leather belt embedded with fangs.
A ghoul drops a spiked staff.
A ghoul drops an ice staff.
A ghoul drops sapphire bracelet.
A ghoul drops sapphire bracelet.
A ghoul drops a large saddle bag.
A ghoul drops a periapt.
A ghoul drops a shield made of boiled leather.
A ghoul drops a staff of sung wood.
A ghoul drops a granite ring.
A ghoul drops a pair of darkened boots.
A ghoul drops a white fur-lined robe draped with animal fangs.
A ghoul drops a fang-covered skirt.
A ghoul drops a darkened helm.
A ghoul drops an ice-cold broach.
A ghoul drops some black leather sleeves.
A ghoul drops a blacksmith's forge hammer.
A ghoul drops a cup of piping-hot amber tea accented with a rose petal.
A ghoul drops a shimmering translucent wand.
A ghoul drops steel ringmail.
A ghoul drops a mace of water.
A ghoul drops an ogre-horned helm.
A ghoul drops a fine belt of tooled white leather.
A ghoul drops heavy leather boots.
A ghoul drops a black enameled breastplate.
A ghoul drops a golden dolphin statuette.

<1252hp 898m 501mv> You are shielded from earth.

<1252hp 882m 501mv>
Zorszaul says 'Take some of that.'

<1252hp 882m 501mv> You are shielded from frost.

<1252hp 866m 501mv>
Zorszaul pokes you in the ribs.
You are shielded from fire.

<1252hp 850m 501mv> Xalshei coughs loudly.

<1252hp 886m 501mv>
Zorszaul leaves down.
A flesh golem leaves down.
A zombie of an elite storm giant soldier leaves down.
A zombie of a storm giant lieutenant leaves down.
A zombie of a storm giant lieutenant leaves down.
A zombie of a storm giant lieutenant leaves down.
A zombie of a storm giant lieutenant leaves down.
A ghoul leaves down.

<1252hp 886m 501mv>
Zorszaul tells you 'What you don't want, offer to the gods.'

<1252hp 886m 501mv>
You feel less healthy.

<1252hp 916m 501mv>
Zorszaul tells you 'Then try to kill me, if you must.'







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