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RE: Paladin strikes
I hope this is a bug... people can wimpy flee inbetween the two-handed paladin strikes. Doesn't seem to fit with most skills of this sort, so I thought I would mention it. I suppose if it's not a bug, I hope it can be brought up as a gameplay issue.


Haaslett is convulsing on the ground.

(prompt)
You bring your a huge runed claymore named 'Light of Mercy' up and across at Haaslett!
Your strike of faith DISMEMBERS Haaslett!
Haaslett leaves south.
Haaslett has fled!

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