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Code changes January 2009 - March 2009
*SZ* - Santa Zulg request from the Players *BB* - Bug Board submission from the Players
General Changes Moving the requirement for Empowerment from level 11 to 21 New command: reputation Fixing Master of Decay and Divine Contagion so you don't get affected by "on-the-tick spreading" and looting corpses Fixed the help system during character generation Adding wilderness to the default prompt since so many classes utilize it Adding the bonus xp to the experience output so people know they are getting it Allowing warcry to strip bless affects Fixing Keys to Success for purchasing keys
Race Specific Changes
Class Specific Changes Paladin: Moving summon to 20, wrath to 21 Paladin: Allowing escape of the innocent during combat Shapeshifter: Changing lash for crag soarer, adding lash to manta ray & stingray Shapeshifter: Added bite to sea snake Shapeshifter: Changed shapeshifter movement to be the same as everyone else (no longer form specific lag or movement cost) Shapeshifter: Can improve greater enlivens through use Thief: Thief revamp, moving some skills to a general pool and allowing everyone to see thief points/costs Thief: Tweaked general thief points & arcane path downwards Thief: Fixing the Northern Mountains thief guild so you can use it Thief: If you know detect trap, you can look at a trap item and know what kind of trap it's for Conjurer: Added echoes around eroding & destroying circles Conjurer: Fixing challegha demon disarm echoes Ranger: Fixed scatter for mariners on water
Cabal Specific Changes Empire: Reducing the bribery cost required to get past centurions Empire: Added the Imperial Recruiter Outlander: Can't vandalize as a ghost Outlander: Constructs can't be affected by bioempathy So long, and thanks for all the fish!
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