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Top General Discussions Announcements Code Changes Topic #110
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ValguarneraSat 02-Aug-14 11:35 AM
Member since 04th Mar 2003
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#110, "August 2014"
Edited on Sun 24-Aug-14 11:09 PM

          

- Meanwhile, in biology news, being drunk doesn't protect you from the ill effects of eating poisoned food. Oh, ROM.
- Pouches of Nourishment, which have been piling up to a point where nearly everyone has one, will poof after a (huge) number of uses. The gambler has bills to pay.
- Heavy weapons are now harder to parry. This has a very tiny effect for weapons around 10 pounds and scales up from there.
- Some coin piles (loose or in containers) will reset at one value, and increase over time until they reach a maximum value.

  

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ORBSun 03-Aug-14 01:04 AM
Member since 04th Mar 2003
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#112, "RE: August 2014"
In response to Reply #0


          

You've obviously never eaten a dozen White Castles after a night of heavy drinking!

That which does not kill us,
makes us stronger.

  

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