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CerysWed 13-Jan-21 08:03 PM
Member since 12th Aug 2020
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#74436, "Suggestion: PVE ‘bounty’ system for cabals"


          

__Synopsis:__

Provide a reward for killing PVE enemies with your cabalmates that benefits the cabal or members in some way. This will provide additional cabal content outside of raids.

__Why:__

Raids are awesome, but there are times where you can’t feasibly raid. In the ‘end-game’ of CF, you can go look for items or preps, but if the mob(s) don’t have those and there isn’t anyone to PK… what do you do? Sit in your cabal, RP, or log-off. Additionally some cabals (Herald) don’t find themselves raiding often. It also should lead to more interesting raids. If you know an enemy cabal is out killing a dragon, you can raid against odds you normally wouldn’t since they’re too far to respond.

The sleek system provides a good example of a PVE system that works, and it might be able to be adopted to suit this system. (Maybe?) While thoughts on the ‘new’ sleek system are mixed, people do interact with it and the Veil system, which indicates that people aren’t wholly opposed to PVE content, provided it has some benefit. This will also provide PVE oriented builds (healers,some bards, etc) an entirely new arena to shine in. Lastly, it will provide Imms another metric to judge their followers with (especially newbies). So what if you can’t PK that 18 year vet? Go kill some monsters and gain glory for the cabal.

__(Half-Baked) Suggestion:__

Provide hints (similar to the sleek system) or a weekly bounty list of enemies to kill for Cabal Points (™). The name for and type of reward can be anything - perhaps it is an item that thieves can steal. It could be another form of experience too. It could be similar to current cabal items that you have to carry back. The result of the reward is variable too, and dependent on how much work the Imms want to put in + balance concerns, so I won’t speculate on that. I have jokingly called this a mix between the Hogwarts house point system and bounty hunting - and I really think it would be fun.

Benefits of a hint system: Forced people to leave their cabal to all sorts of locations - even some less than favorable ones.

Downsides of a hint system: Random, could feel unfair if there’s a hint to send Ragers to the Planar Sanctum or something like that.

Upsides of a ‘bounty list’ system: Provide all cabals the knowledge of which enemies would a reward. (Changes every few days or weekly). This would lead to more PK as other cabals could scout/camp/engage on your cabal.

Downside of a ‘bounty list’ system: Rewards would be trickier to balance with this model - if a cabal gets an enemy they can ‘farm’ easily, it would feel unfair to other cabals.


__General issues/considerations:__

- Could end up with a ‘rich get richer’ system where top cabals aid other cabals and low population cabals cannot keep up.

- Scaling is a key consideration - amount of reward dropped/awarded by each enemy: how much should they give, does group size matter, does fighting contested (like in raids) effect rewards? What about timing? If you complete a hint within xx timeframe, do you get a better reward?

- I’m sure people will find a way to cheese the #### out of this or do something stupid and rule-breaky.

  

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TopicSuggestion: PVE ‘bounty’ system for cabals [View all] , Cerys, Wed 13-Jan-21 08:03 PM
Reply How about exploration bonus for groups that take down s..., Callowyin, 29-Apr-21 10:14 AM, #1
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