AceBushido | Sun 23-Aug-09 04:30 AM |
Member since 23rd May 2009
34 posts
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#26521, "Death Traps / Recalling as a ghost."
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Okay so as I understand it there's two kinds of death traps. One that kills you automatically and another that leaves you stuck in a room you can't recall or teleport out from.
My question is this, after encountering the latter. I go back to get the things from my corpse, attempt to recall, and I'm still forsaken. Excuse me if I'm a bit upset, but WHAT THE ####?! Why should I have to eat two deaths because of some gay ass ####in death trap AS A GHOST?! That's just complete and utter ####ery.
Okay now I'm calm...
But seriously though have you guys thought about changing this? It just seems horribly anal while adding nothing to the game other than an annoyance, a EXP hole, and 2/3 con loss if you don't know to just let your corpse crumble.
There's a few other places I feel like you should be able to recall from as a ghost (namely damn near everywhere that isn't area explore), but this one just takes the cake.
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Death Traps / Recalling as a ghost.
[View all] , AceBushido, Sun 23-Aug-09 04:30 AM
There used to be a lot more of them...,
trewyn,
23-Aug-09 12:51 PM, #4
Be careful, for even a ghost should fear some dangers! ...,
Artificial,
23-Aug-09 06:27 AM, #2
I suggest gear returning to you when corpse decays from...,
DurNominator,
23-Aug-09 06:15 AM, #1
Cosign nt,
Dervish,
23-Aug-09 06:41 AM, #3
cosign cosign nt,
AceBushido,
23-Aug-09 01:12 PM, #5
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