incognito | Tue 24-Jun-03 11:30 AM |
Member since 04th Mar 2003
4495 posts
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#1492, "damroll is not the only thing that determines damage"
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for example, a weapon has a range of damage it does, before you get to damroll.
a characters hands also do different damage based on level.
a naked character will have the same damroll whether hero or lvl 1 (assuming strength the same) but the hero will hit a LOT harder (eg massacres) than the level 1 (eg scratches unless felar).
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Armor, Levels, Formula
[View all] , josiah (inactive user), Mon 23-Jun-03 10:57 PM
![](./images/mesg_level.gif) RE: Armor, Levels, Formula,
incognito,
24-Jun-03 07:15 AM, #3
![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) RE: Armor, Levels, Formula,
josiah (Anonymous),
24-Jun-03 07:28 AM, #4
![](./images/last_mesg_level.gif) damroll is not the only thing that determines damage,
incognito,
24-Jun-03 11:30 AM #16
![](./images/mesg_level.gif) RE: Armor, Levels, Formula,
Valguarnera ,
24-Jun-03 02:53 AM, #2
![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) RE: Armor, Levels, Formula,
josiah (Anonymous),
24-Jun-03 07:31 AM, #5
![](./images/last_mesg_level.gif) Could be wrong, but I think it only applies to weapons,
Theerkla,
24-Jun-03 07:45 AM, #6
![](./images/last_mesg_level.gif) So the obvious suggestion.,
josiah (Anonymous),
24-Jun-03 09:38 AM, #7
![](./images/mesg_level.gif) I wouldn't be in favor of that,
Theerkla,
24-Jun-03 10:03 AM, #8
![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) Less about me, more about the topic at hand =nt=,
josiah (Anonymous),
24-Jun-03 10:16 AM, #9
![](./images/last_mesg_level.gif) Sometimes you're the bug,
Theerkla,
24-Jun-03 10:44 AM, #11
![](./images/last_mesg_level.gif) The suggestion is not to limit gear.,
josiah (Anonymous),
24-Jun-03 11:25 AM, #15
![](./images/mesg_level.gif) If it does less, I'd want it less,
Theerkla,
24-Jun-03 11:39 AM, #17
![](./images/last_mesg_level.gif) You are assuming only fighters benefit from decent gear,
Theerkla,
24-Jun-03 11:59 AM, #18
![](./images/mesg_level.gif) RE: So the obvious suggestion.,
Valguarnera ,
24-Jun-03 10:33 AM, #10
![](./images/last_mesg_level.gif) More directly,
Theerkla,
24-Jun-03 10:46 AM, #12
![](./images/last_mesg_level.gif) RE: Armor, Levels, Formula,
nepenthe ,
24-Jun-03 02:19 AM, #1
![](./images/mesg_level.gif) RE: Armor, Levels, Formula,
Isildur,
24-Jun-03 10:48 AM, #13
![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) RE: Armor, Levels, Formula,
nepenthe ,
25-Jun-03 02:17 AM, #19
![](./images/mesg_level.gif) RE: Armor, Levels, Formula,
Isildur,
25-Jun-03 08:40 AM, #20
![](./images/middle_mesg_level.gif) ![](./images/mesg_level.gif) RE: Armor, Levels, Formula,
Boldereth,
25-Jun-03 09:04 AM, #22
![](./images/middle_mesg_level.gif) ![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) Of course you can gang it,
Marcus_,
25-Jun-03 11:49 AM, #24
![](./images/middle_mesg_level.gif) ![](./images/mesg_level.gif) RE: Armor, Levels, Formula,
Hutto,
25-Jun-03 12:03 PM, #25
![](./images/middle_mesg_level.gif) ![](./images/mesg_level.gif) Just gimme a few lodestones. Err...nevermind n/t,
Boogie,
01-Jul-03 12:52 PM, #26
![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) RE: Armor, Levels, Formula,
Ululari,
01-Jul-03 05:18 PM, #27
![](./images/last_mesg_level.gif) Ooooooh,
dwimmerling,
25-Jun-03 09:04 AM, #21
![](./images/last_mesg_level.gif) You of all people should know.,
Marcus_,
25-Jun-03 11:39 AM, #23
![](./images/last_mesg_level.gif) RE: Armor, Levels, Formula,
Valguarnera ,
24-Jun-03 11:07 AM, #14
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