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TwistWed 26-Mar-08 11:32 AM
Member since 23rd Sep 2006
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#758, "Shenkov"


          

<993/993(100%) 567 1194(1220) wilderness 2 PM>
::: A Gruesome Pit


A war-weary storm giant sits on the platform.
A Nightwalker stands in the shadows, breathing heavily.
A gibbering ghoul stalks new flesh here, its yellowed fangs bared.
A flesh golem lumbers along, vacant eyes watching for its master's presence.
(Invis) (Ghostly) (WANTED) Shenkov is here.

<993/993(100%) 613 1220(1220) wilderness 3 PM>
::: Shenkov casts thick menses blood to the South.

<993/993(100%) 613 1220(1220) wilderness 3 PM>
::: lat
You entangle Shenkov's feet and send him to the ground!
Your lash scratches Shenkov.
Shenkov yells 'Help! Feilinal is lashing me!'
You yell 'Help! I'm being attacked by the Nightwalker!'
You dodge the Nightwalker's claw.
You parry the Nightwalker's claw.
Shenkov has a few scratches.

<993/993(100%) 613 1220(1220) wilderness 3 PM>
:::
Shenkov casts poisoned blood to the West.
Shenkov has a few scratches.

<993/993(100%) 613 1220(1220) wilderness 3 PM>
::: pu
The Nightwalker's claw maims you!
You dodge the Nightwalker's claw.
Shenkov fades into existence.
You parry Shenkov's slash.
You dodge Shenkov's slash.
A ghoul screams and attacks Feilinal!
A ghoul's claw EVISCERATES you!
You dodge a ghoul's claw.
A flesh golem screams and attacks Feilinal!
You dodge a flesh golem's smash.
Shenkov parries your stinging lash.
Your sting DISMEMBERS Shenkov!
Shenkov parries your stinging lash.
Shenkov has a few scratches.

<906/993(91%) 613 1220(1220) wilderness 3 PM>
::: pull
From the tainted soil columns of decaying sinew erupt into the air!
Strands of rotting flesh lash between the columns of sinew!
Thick blood rises from the graves to feed the wall of flesh surrounding Shenkov!
Shenkov sags with the effort of raising the wall.
Shenkov has a few scratches.

<906/993(91%) 613 1220(1220) wilderness 3 PM>
::: pull u
Shenkov utters the words, 'qfuwsabru gqajfoz'.
You howl as the pores of your skin start to bleed profusely.
Shenkov has a few scratches.

<906/993(91%) 613 1220(1220) wilderness 3 PM>
::: pull
You dodge the Nightwalker's claw.
You dodge the Nightwalker's claw.
Stopping Shenkov's slash with a blow, you strike back with lightning quickness!
A putrid wall of flesh deflects your attack!
A putrid wall of flesh deflects your attack!
A putrid wall of flesh deflects your attack!
A putrid wall of flesh deflects your attack!
Shenkov has a few scratches.

<906/993(91%) 613 1220(1220) wilderness 3 PM>
::: pull u
The wall of flesh parts to let Shenkov pass.
With a shriek it collapses into a mass of stinking gore!
You snap a knotted leather whip at Shenkov but fail to wrap it around him.
Shenkov has a few scratches.

<906/993(91%) 613 1220(1220) wilderness 3 PM>
:::
You parry the Nightwalker's claw.
You dodge a ghoul's claw.
You dodge a flesh golem's smash.
Shenkov's slash MANGLES you!
You dodge Shenkov's slash.
Shenkov parries your stinging lash.
Shenkov parries your sting.
Your stinging lash DISMEMBERS Shenkov!
Shenkov parries your stinging lash.
Shenkov has a few scratches.

<814/993(81%) 601 1212(1220) wilderness 3 PM>
:::
Shenkov utters the words, 'yazfuz yucandus'.
You are surrounded by a pink outline.
Shenkov has a few scratches.

<814/993(81%) 601 1212(1220) wilderness 3 PM>
:::
You dodge the Nightwalker's claw.
You parry the Nightwalker's claw.
You parry a ghoul's claw and retaliate with lightning quickness!
Your stinging lash *** DEMOLISHES *** a ghoul!
You dodge a ghoul's claw.
You dodge a flesh golem's smash.
You parry a flesh golem's smash.
You parry Shenkov's slash.
You parry Shenkov's slash.
Shenkov parries your stinging lash.
Your sting DISMEMBERS Shenkov!
Shenkov has some small but disgusting cuts.

<814/993(81%) 601 1212(1220) wilderness 3 PM>
::: af
You are affected by:
Power: 'windwalk' for 27 hours.
Power: 'windwalk' for 27 hours.
Physical effect: 'water breathing' for 20 hours.
Spell: 'detect invis' for 17 hours.
Power: 'harmony' modifies wisdom by 1 for 15 hours.
Physical effect: 'crimson scourge' modifies strength by -8 for 13 hours.
Spell: 'faerie fire' modifies armor class by 100 for 8 hours.
Power: 'unbound spirit' modifies morale by 10 for -1 hours.
Power: 'unbound spirit' modifies wisdom by 2 for -1 hours.
Spell: 'pass door' for -1 hours.
Commune: 'bless' modifies hit roll by 7 for 41 hours.
Commune: 'bless' modifies save vs spell by -14 for 41 hours.
Shenkov has some small but disgusting cuts.

<814/993(81%) 601 1212(1220) wilderness 3 PM>
:::
You get in one more shot on Shenkov as he flees.
Your parting blow DISMEMBERS Shenkov!
Shenkov has fled!
Shenkov leaves up.
You dodge the Nightwalker's claw.
You dodge the Nightwalker's claw.
A ghoul's claw EVISCERATES you!
You dodge a flesh golem's smash.
You dodge a flesh golem's smash.
Your stinging lash MANGLES the Nightwalker!
The Nightwalker parries your stinging lash.
Your sting *** DEMOLISHES *** the Nightwalker!
The Nightwalker has some small but disgusting cuts.

<763/993(76%) 601 1212(1220) wilderness 3 PM>
::: h shenk
They aren't here.
The Nightwalker has some small but disgusting cuts.

<763/993(76%) 601 1212(1220) wilderness 3 PM>
::: PANIC! You couldn't escape!
You dodge the Nightwalker's claw.
You dodge the Nightwalker's claw.
You parry the Nightwalker's claw.
A ghoul's claw EVISCERATES you!
You parry a flesh golem's smash and retaliate with lightning quickness!
Your stinging lash MASSACRES a flesh golem!
You get in one more shot on a flesh golem as it flees.
Your parting blow MANGLES a flesh golem!
A flesh golem has fled!
A flesh golem leaves up.
The Nightwalker dodges your stinging lash.
Your sting *** DEMOLISHES *** the Nightwalker!
Your sting misses the Nightwalker.
Your stinging lash MANGLES the Nightwalker!
The Nightwalker has some small but disgusting cuts.

<715/993(72%) 601 1212(1220) wilderness 3 PM>
:::
Shenkov has arrived.
A flesh golem has arrived.
The Nightwalker has some small but disgusting cuts.

<715/993(72%) 601 1212(1220) wilderness 3 PM>
::: lat
You entangle Shenkov's feet and send him to the ground!
Your lash scratches Shenkov.
Shenkov yells 'Help! Feilinal is lashing me!'
The Nightwalker has some small but disgusting cuts.

<715/993(72%) 601 1212(1220) wilderness 3 PM>
:::
You dodge the Nightwalker's claw.
You dodge the Nightwalker's claw.
You dodge a ghoul's claw.
You parry a ghoul's claw.
A flesh golem screams and attacks Feilinal!
You dodge a flesh golem's smash.
You parry Shenkov's slash.
Your stinging lash *** DEMOLISHES *** the Nightwalker!
The Nightwalker parries your sting.
Your sting *** DEMOLISHES *** the Nightwalker!
Your stinging lash MANGLES the Nightwalker!
The Nightwalker is covered with bleeding wounds.

<715/993(72%) 601 1212(1220) wilderness 3 PM>
::: h shenk

You parry the Nightwalker's claw.
You dodge the Nightwalker's claw.
You dodge a ghoul's claw.
You take refuge in the wilds around you, avoiding a flesh golem's attack.
You dodge a flesh golem's smash.
You dodge Shenkov's slash.
You parry Shenkov's slash and retaliate with lightning quickness!
Your stinging lash DISMEMBERS Shenkov!
Your stinging lash MANGLES the Nightwalker!
Your sting MANGLES the Nightwalker!
The Nightwalker is gushing blood.

<715/993(72%) 601 1212(1220) wilderness 3 PM>
:::
Shenkov utters the words, 'sausabru'.
Nausea grips you as poison scalds your veins.
You start aiming at Shenkov.
Shenkov has some small but disgusting cuts.

<715/993(72%) 601 1212(1220) wilderness 3 PM>
:::
The Nightwalker's claw MUTILATES you!
A ghoul's claw EVISCERATES you!
A ghoul's claw EVISCERATES you!
You dodge a flesh golem's smash.
You parry Shenkov's slash.
You begin to get a feel for Shenkov's preferred attacking movements.
Shenkov parries your stinging lash.
Shenkov parries your sting.
Shenkov parries your stinging lash.
Shenkov has some small but disgusting cuts.

<576/993(58%) 601 1212(1220) wilderness 3 PM>
::: entw
You try to entwine Shenkov with a knotted leather whip but you miss him.
Shenkov has some small but disgusting cuts.

<576/993(58%) 601 1212(1220) wilderness 3 PM>
:::
Shenkov utters the words, 'noselacri'.
Your eyes roll back, and a viscid haze fouls your eyes, bringing darkness.
You dodge someone's claw.
You parry someone's claw.
You dodge someone's claw.
You dodge someone's smash.
You dodge someone's smash.
You parry someone's slash and retaliate with lightning quickness!
Your stinging lash DISMEMBERS someone!
You understand someone's favorite defensive postures, and see their weaknesses.
Someone parries your stinging lash.
Your sting DISMEMBERS someone!
Your stinging lash EVISCERATES someone!
Your stinging lash EVISCERATES someone!
Someone is covered with bleeding wounds.

<576/993(58%) 601 1212(1220) wilderness 3 PM>
:::
You parry someone's claw.
You parry someone's claw.
You dodge someone's claw.
You parry someone's claw.
You parry someone's smash.
You parry someone's smash.
You dodge someone's slash.
You parry someone's slash.
You develop awareness of someone's vital points, to better land harsh blows.
Your stinging lash DISMEMBERS someone!
Someone parries your sting.
Your stinging lash DISMEMBERS someone!
Someone parries your sting.
Someone parries your stinging lash.
Someone is covered with bleeding wounds.

<576/993(58%) 601 1212(1220) wilderness 3 PM>
:::
A flesh golem rescues Shenkov from you!
Your stinging lash MASSACRES someone!
Your sting MANGLES someone!
Your stinging lash MANGLES someone!
Someone is writhing in agony.

<576/993(58%) 601 1212(1220) wilderness 3 PM>
:::
You dodge someone's claw.
Someone's claw EVISCERATES you!
You dodge someone's claw.
You dodge someone's claw.
Someone reaches for you with its undead hands.
You quickly overcome the paralysis of someone's unclean touch.
You parry someone's smash.
Someone's smash EVISCERATES you!
Your stinging lash MANGLES someone!
Your sting MANGLES someone!
Someone is DEAD!!
You receive 32 experience points.
You offer the corpse of a flesh golem for divine destruction, and feel stronger for the ritual.

<480/993(48%) 601 1213(1220) wilderness 3 PM>
::: h 2.
You must MURDER a player.

<480/993(48%) 601 1213(1220) wilderness 3 PM>
::: l
You yell 'Help someone is attacking me!'
Someone utters the words, 'zawsufuq hajqp'.
Someone's cold touch drains some of your life away!
Someone's deathly touch >>> ANNIHILATES <<< you!
That really did HURT!
You sure are BLEEDING!
You howl in pain as blood flows through the pores of your skin.
Your burning, weeping sores MUTILATES you!
You sure are BLEEDING!
You shiver and suffer.
Your poison MUTILATES you!
You sure are BLEEDING!
Someone is covered with bleeding wounds.

<128/993(12%) 552 1167(1220) wilderness 4 PM>
::: l
You parry someone's claw.
You parry someone's claw.
You dodge someone's claw.
You parry someone's slash and retaliate with lightning quickness!
Your stinging lash MASSACRES someone!
Your stinging lash DISMEMBERS someone!
Someone dodges your sting.
Someone parries your stinging lash.
Someone is covered with bleeding wounds.

<128/993(12%) 552 1167(1220) wilderness 4 PM>
::: fle
PANIC! You couldn't escape!
Someone is covered with bleeding wounds.

<128/993(12%) 552 1167(1220) wilderness 4 PM>
::: You can't see a thing!
You flee from combat!

<128/993(12%) 552 1166(1220) wilderness 4 PM>
::: You aren't fighting anyone.

<128/993(12%) 552 1166(1220) wilderness 4 PM>
::: You aren't fighting anyone.

<128/993(12%) 552 1166(1220) wilderness 4 PM>
::: You aren't fighting anyone.

<128/993(12%) 552 1166(1220) wilderness 4 PM>
::: You aren't fighting anyone.

<128/993(12%) 552 1166(1220) wilderness 4 PM>
::: You can't see a thing!

<128/993(12%) 552 1165(1220) wilderness 4 PM>
::: q blYou can't see a thing!

<128/993(12%) 552 1164(1220) wilderness 4 PM>
::: q blue
You can't see a thing!

<128/993(12%) 552 1163(1220) wilderness 4 PM>
::: You drink a shimmering blue potion.
You feel better!
You cannot become invisible while glowing.
You can't see a thing!

<145/993(14%) 552 1163(1220) civilized 4 PM>
::: af
bers
You are affected by:
Power: 'windwalk' for 26 hours.
Power: 'windwalk' for 26 hours.
Physical effect: 'water breathing' for 19 hours.
Spell: 'detect invis' for 16 hours.
Power: 'harmony' modifies wisdom by 1 for 14 hours.
Skill: 'poison' modifies strength by -5 for 13 hours.
Spell: 'blindness' modifies hit roll by -4 for 12 hours.
Physical effect: 'crimson scourge' modifies strength by -8 for 12 hours.
Spell: 'faerie fire' modifies armor class by 100 for 7 hours.
Power: 'unbound spirit' modifies morale by 10 for -1 hours.
Power: 'unbound spirit' modifies wisdom by 2 for -1 hours.
Spell: 'pass door' for -1 hours.
Commune: 'bless' modifies hit roll by 7 for 40 hours.
Commune: 'bless' modifies save vs spell by -14 for 40 hours.

<145/993(14%) 552 1163(1220) civilized 4 PM>
::: Your pulse races as you are consumed by rage!

<247/993(24%) 522 1113(1220) civilized 4 PM>
::: in
You are carrying:
a mystical marble rune
a branching, yellow-flowered herb
(Humming) a long titanium spear
a great silver spear named 'Righteousness'
( 2) an ebony potion
a gleaming whip of flattened mithril
a potion of return
a barbed bone javelin
a battle drink
a small vial of smoke
the girdle of endless space
a sapphire periapt
an ice-rimmed shield
(Glowing) (Humming) a thin wooden staff with silver etchings
(Glowing) a necklace of prayer beads

<247/993(24%) 522 1113(1220) civilized 4 PM>
::: eat herb
You finish eating a branching, yellow-flowered herb.
You quickly prepare a branching, yellow-flowered herb for proper consumption as you place it in your mouth.
You no longer feel hungry.
The crimson scourge held.

<247/993(24%) 522 1113(1220) civilized 4 PM>
::: l
You can't see a thing!

<247/993(24%) 522 1113(1220) civilized 4 PM>
::: call cham
You can't act like a chameleon while you are glowing.

<247/993(24%) 487 1113(1220) civilized 4 PM>
::: in
cb
Someone tells you 'Feilinal?'

<247/993(24%) 487 1113(1220) civilized 4 PM>
::: You are carrying:
a mystical marble rune
(Humming) a long titanium spear
a great silver spear named 'Righteousness'
( 2) an ebony potion
a gleaming whip of flattened mithril
a potion of return
a barbed bone javelin
a battle drink
a small vial of smoke
the girdle of endless space
a sapphire periapt
an ice-rimmed shield
(Glowing) (Humming) a thin wooden staff with silver etchings
(Glowing) a necklace of prayer beads

<247/993(24%) 487 1113(1220) civilized 4 PM>
::: l
whYou can't see a thing!

<247/993(24%) 487 1113(1220) civilized 4 PM>
::: where
You can't see a thing!

<247/993(24%) 487 1113(1220) civilized 4 PM>
::: reply yes?
You tell someone 'yes?'

<247/993(24%) 487 1113(1220) civilized 4 PM>
::: cb
Someone tells you 'Are you all right?'

<247/993(24%) 487 1113(1220) civilized 4 PM>
::: cb I'm in some trouble.
Feilinal: I'm in some trouble.

<247/993(24%) 487 1113(1220) civilized 4 PM>
::: where
You can't see a thing!

<247/993(24%) 487 1113(1220) civilized 4 PM>
::: af
You are affected by:
Power: 'windwalk' for 26 hours.
Power: 'windwalk' for 26 hours.
Physical effect: 'water breathing' for 19 hours.
Spell: 'detect invis' for 16 hours.
Power: 'harmony' modifies wisdom by 1 for 14 hours.
Skill: 'poison' modifies strength by -5 for 13 hours.
Spell: 'blindness' modifies hit roll by -4 for 12 hours.
Physical effect: 'crimson scourge' modifies strength by -8 for 12 hours.
Skill: 'berserk' modifies armor class by 25 for 7 hours.
Skill: 'berserk' modifies hit roll by 5 for 7 hours.
Skill: 'berserk' modifies damage roll by 10 for 7 hours.
Spell: 'faerie fire' modifies armor class by 100 for 7 hours.
Power: 'unbound spirit' modifies morale by 10 for -1 hours.
Power: 'unbound spirit' modifies wisdom by 2 for -1 hours.
Spell: 'pass door' for -1 hours.
Commune: 'bless' modifies hit roll by 7 for 40 hours.
Commune: 'bless' modifies save vs spell by -14 for 40 hours.

<247/993(24%) 487 1113(1220) civilized 4 PM>
::: l
You can't see a thing!

<247/993(24%) 487 1113(1220) civilized 4 PM>
::: reply er...
afYou tell someone 'er...'

<247/993(24%) 487 1113(1220) civilized 4 PM>
::: af
You are affected by:
Power: 'windwalk' for 26 hours.
Power: 'windwalk' for 26 hours.
Physical effect: 'water breathing' for 19 hours.
Spell: 'detect invis' for 16 hours.
Power: 'harmony' modifies wisdom by 1 for 14 hours.
Skill: 'poison' modifies strength by -5 for 13 hours.
Spell: 'blindness' modifies hit roll by -4 for 12 hours.
Physical effect: 'crimson scourge' modifies strength by -8 for 12 hours.
Skill: 'berserk' modifies armor class by 25 for 7 hours.
Skill: 'berserk' modifies hit roll by 5 for 7 hours.
Skill: 'berserk' modifies damage roll by 10 for 7 hours.
Spell: 'faerie fire' modifies armor class by 100 for 7 hours.
Power: 'unbound spirit' modifies morale by 10 for -1 hours.
Power: 'unbound spirit' modifies wisdom by 2 for -1 hours.
Spell: 'pass door' for -1 hours.
Commune: 'bless' modifies hit roll by 7 for 40 hours.
Commune: 'bless' modifies save vs spell by -14 for 40 hours.
someone: What trouble, mrawr?

<247/993(24%) 487 1113(1220) civilized 4 PM>
::: in
You are carrying:
a mystical marble rune
(Humming) a long titanium spear
a great silver spear named 'Righteousness'
( 2) an ebony potion
a gleaming whip of flattened mithril
a potion of return
a barbed bone javelin
a battle drink
a small vial of smoke
the girdle of endless space
a sapphire periapt
an ice-rimmed shield
(Glowing) (Humming) a thin wooden staff with silver etchings
(Glowing) a necklace of prayer beads

<247/993(24%) 487 1113(1220) civilized 4 PM>
::: cb blind, poisoned, and
You howl in pain as blood flows through the pores of your skin.
Your burning, weeping sores MUTILATES you!
You sure are BLEEDING!
You shiver and suffer.
Your poison MUTILATES you!
You sure are BLEEDING!

<167/993(16%) 439 1067(1220) civilized 5 PM>
::: cb blind, poisoned, and scourged.
Feilinal: blind, poisoned, and scourged.

<167/993(16%) 439 1067(1220) civilized 5 PM>
::: af
whereYou are affected by:
Power: 'windwalk' for 25 hours.
Power: 'windwalk' for 25 hours.
Physical effect: 'water breathing' for 18 hours.
Spell: 'detect invis' for 15 hours.
Power: 'harmony' modifies wisdom by 1 for 13 hours.
Skill: 'poison' modifies strength by -5 for 12 hours.
Spell: 'blindness' modifies hit roll by -4 for 11 hours.
Physical effect: 'crimson scourge' modifies strength by -8 for 11 hours.
Skill: 'berserk' modifies armor class by 25 for 6 hours.
Skill: 'berserk' modifies hit roll by 5 for 6 hours.
Skill: 'berserk' modifies damage roll by 10 for 6 hours.
Spell: 'faerie fire' modifies armor class by 100 for 6 hours.
Power: 'unbound spirit' modifies morale by 10 for -1 hours.
Power: 'unbound spirit' modifies wisdom by 2 for -1 hours.
Spell: 'pass door' for -1 hours.
Commune: 'bless' modifies hit roll by 7 for 39 hours.
Commune: 'bless' modifies save vs spell by -14 for 39 hours.

<167/993(16%) 439 1067(1220) civilized 5 PM>
::: where
You can't see a thing!

<167/993(16%) 439 1067(1220) civilized 5 PM>
::: trustall
You now trust everyone with questionable spells/supplications.

<167/993(16%) 439 1067(1220) civilized 5 PM>
::: cb a
Someone has arrived.

<167/993(16%) 439 1067(1220) civilized 5 PM>
::: cb and I don't know where I am.
wher Feilinal: and I don't know where I am.

<167/993(16%) 439 1067(1220) civilized 5 PM>
::: where
l You can't see a thing!

<167/993(16%) 439 1067(1220) civilized 5 PM>
::: l
someone: You still have yet to answer me where.

<167/993(16%) 439 1067(1220) civilized 5 PM>
::: con 2.
He is a member of the race of elf.
He is a member of the warrior guild.
The perfect match!
Feilinal is about the same size you are.

<167/993(16%) 439 1067(1220) civilized 5 PM>
::: con 1.
The gods would protect someone from you.

<167/993(16%) 439 1067(1220) civilized 5 PM>
::: wher
You howl in pain as blood flows through the pores of your skin.
Your burning, weeping sores MUTILATES you!
You sure are BLEEDING!
You shiver and suffer.
Your poison MUTILATES you!
You sure are BLEEDING!

<90/993(9%) 391 1021(1220) civilized 6 PM>
::: where

Someone says 'Nice whip.'

<90/993(9%) 391 1021(1220) civilized 6 PM>
::: You can't see a thing!

<90/993(9%) 391 1021(1220) civilized 6 PM>
:::
someone: Sounds like normal. Open yourself to me.

<90/993(9%) 391 1021(1220) civilized 6 PM>
::: q re
Someone closes up the shop for the night.
Someone leaves up.

<90/993(9%) 391 1021(1220) civilized 6 PM>
::: q return
You drink a potion of return.
You can't see a thing!
You feel less tired.
Your cause light hits you.
You sure are BLEEDING!

<79/993(7%) 391 532(1220) wilderness 6 PM>
::: someone: Intruder! Intruder! Murtai is raiding the Cabal!

<79/993(7%) 391 532(1220) wilderness 6 PM>
::: cb I've worded. and Im' open.
where Feilinal: I've worded. and Im' open.
someone: Nen can harm it!

<79/993(7%) 391 532(1220) wilderness 6 PM>
::: where
You can't see a thing!

<79/993(7%) 391 532(1220) wilderness 6 PM>
::: af
You are affected by:
Power: 'windwalk' for 24 hours.
Power: 'windwalk' for 24 hours.
Physical effect: 'water breathing' for 17 hours.
Spell: 'detect invis' for 14 hours.
Power: 'harmony' modifies wisdom by 1 for 12 hours.
Skill: 'poison' modifies strength by -5 for 11 hours.
Spell: 'blindness' modifies hit roll by -4 for 10 hours.
Physical effect: 'crimson scourge' modifies strength by -8 for 10 hours.
Skill: 'berserk' modifies armor class by 25 for 5 hours.
Skill: 'berserk' modifies hit roll by 5 for 5 hours.
Skill: 'berserk' modifies damage roll by 10 for 5 hours.
Spell: 'faerie fire' modifies armor class by 100 for 5 hours.
Power: 'unbound spirit' modifies morale by 10 for -1 hours.
Power: 'unbound spirit' modifies wisdom by 2 for -1 hours.
Spell: 'pass door' for -1 hours.
Commune: 'bless' modifies hit roll by 7 for 38 hours.
Commune: 'bless' modifies save vs spell by -14 for 38 hours.

<79/993(7%) 391 532(1220) wilderness 6 PM>
::: trustall
The sun sets below the horizon.
You howl in pain as blood flows through the pores of your skin.
Your burning, weeping sores MUTILATES you!
You sure are BLEEDING!
You shiver and suffer.
Your poison MUTILATES you!
You are stunned, but will probably recover.

<0/993(0%) 343 486(1220) wilderness 7 PM>
::: af

someone: You don't seem to be.

<0/993(0%) 343 486(1220) wilderness 7 PM>
::: You are affected by:
Power: 'windwalk' for 23 hours.
Power: 'windwalk' for 23 hours.
Physical effect: 'water breathing' for 16 hours.
Spell: 'detect invis' for 13 hours.
Power: 'harmony' modifies wisdom by 1 for 11 hours.
Skill: 'poison' modifies strength by -5 for 10 hours.
Spell: 'blindness' modifies hit roll by -4 for 9 hours.
Physical effect: 'crimson scourge' modifies strength by -8 for 9 hours.
Skill: 'berserk' modifies armor class by 25 for 4 hours.
Skill: 'berserk' modifies hit roll by 5 for 4 hours.
Skill: 'berserk' modifies damage roll by 10 for 4 hours.
Spell: 'faerie fire' modifies armor class by 100 for 4 hours.
Power: 'unbound spirit' modifies morale by 10 for -1 hours.
Power: 'unbound spirit' modifies wisdom by 2 for -1 hours.
Spell: 'pass door' for -1 hours.
Commune: 'bless' modifies hit roll by 7 for 37 hours.
Commune: 'bless' modifies save vs spell by -14 for 37 hours.

<0/993(0%) 343 486(1220) wilderness 7 PM>
::: cb I'm stunned.
You are too stunned to do that.

<0/993(0%) 343 486(1220) wilderness 7 PM>
::: af
You are affected by:
Power: 'windwalk' for 23 hours.
Power: 'windwalk' for 23 hours.
Physical effect: 'water breathing' for 16 hours.
Spell: 'detect invis' for 13 hours.
Power: 'harmony' modifies wisdom by 1 for 11 hours.
Skill: 'poison' modifies strength by -5 for 10 hours.
Spell: 'blindness' modifies hit roll by -4 for 9 hours.
Physical effect: 'crimson scourge' modifies strength by -8 for 9 hours.
Skill: 'berserk' modifies armor class by 25 for 4 hours.
Skill: 'berserk' modifies hit roll by 5 for 4 hours.
Skill: 'berserk' modifies damage roll by 10 for 4 hours.
Spell: 'faerie fire' modifies armor class by 100 for 4 hours.
Power: 'unbound spirit' modifies morale by 10 for -1 hours.
Power: 'unbound spirit' modifies wisdom by 2 for -1 hours.
Spell: 'pass door' for -1 hours.
Commune: 'bless' modifies hit roll by 7 for 37 hours.
Commune: 'bless' modifies save vs spell by -14 for 37 hours.

<0/993(0%) 343 486(1220) wilderness 7 PM>
:::
someone: Where are you?

<0/993(0%) 343 486(1220) wilderness 7 PM>
::: wake;g all corpse
someone: Can't seem to get to you.

<0/993(0%) 343 486(1220) wilderness 7 PM>
::: wake;g all corpse
You howl in pain as blood flows through the pores of your skin.
Your burning, weeping sores MUTILATES you!
You have been KILLED!!

You become solid again.
You have died, but the Carrion Fields are not finished with you yet!
Your soul is returned to the realms in the form of a ghost.
You will return to your corporeal state in a short while.
Be careful, for even a ghost should fear some dangers!
You stare in horror at your own corpse as it collapses to the ground, dead.

<1/843(0%) 1 440(1060) wilderness 8 PM>
::: wake;g all corpse
cb I was stunned, in the Holy Grove.
where
tYou stand up.

<1/843(0%) 1 440(1060) wilderness 8 PM>
::: t You get a necklace of prayer beads from the corpse of Feilinal.
You get a girth of lobster plates from the corpse of Feilinal.
You get a pair of black suede boots from the corpse of Feilinal.
You get a golden lion's wrath ring from the corpse of Feilinal.
You get an engraved silver bracelet from the corpse of Feilinal.
You get a coral ring from the corpse of Feilinal.
You get black robes slashed with bone-white from the corpse of Feilinal.
You get a bracelet of woven gold from the corpse of Feilinal.
You get a thin wooden staff with silver etchings from the corpse of Feilinal.
You get an ice-rimmed shield from the corpse of Feilinal.
You get a sapphire periapt from the corpse of Feilinal.
You get a phylactery of free movement from the corpse of Feilinal.
You get a pair of clawed war gauntlets from the corpse of Feilinal.
You get a barb tipped cat-o-nine tails from the corpse of Feilinal.
You get the girdle of endless space from the corpse of Feilinal.
You get a small vial of smoke from the corpse of Feilinal.
You get a battle drink from the corpse of Feilinal.
You get a brooch set with blue stones from the corpse of Feilinal.
You get a jade pendant from the corpse of Feilinal.
You get a suit of black chainmail from the corpse of Feilinal.
You get a barbed bone javelin from the corpse of Feilinal.
You get an ebony potion from the corpse of Feilinal.
You get a gleaming diamond circlet from the corpse of Feilinal.
Yot u get stitched leather face cover from the corpse of Feilinal.
You get a gleaming whip of flattened mithril from the corpse of Feilinal.
You get an ebony potion from the corpse of Feilinal.
You get a great silver spear named 'Righteousness' from the corpse of Feilinal.
You get a pair of black breeches from the corpse of Feilinal.
You get a knotted leather whip from the corpse of Feilinal.
You get a long titanium spear from the corpse of Feilinal.
You get a mystical marble rune from the corpse of Feilinal.

<1/843(0%) 1 440(1060) wilderness 8 PM>
::: t Feilinal: I was stunned, in the Holy Grove.

<1/843(0%) 1 440(1060) wilderness 8 PM>
::: t People near you:
(PK) Feilinal A Well-Shaded Field

<1/843(0%) 1 440(1060) wilderness 8 PM>
::: enl
You get a small yellow root from the girdle of endless space.

<1/843(0%) 1 440(1060) wilderness 8 PM>
::: You finish eating a small yellow root.
You start to feel full.
The world and everything around seem to grow smaller.
Your muscles surge with heightened power!

<1/843(0%) 1 440(1060) wilderness 8 PM>
::: ci
You get a small vial of diluted venom from the girdle of endless space.

<1/843(0%) 1 440(1060) wilderness 8 PM>
::: g aYou drink a small vial of diluted venom.
Your eyes tingle.

<1/843(0%) 1 440(1060) wilderness 8 PM>
::: g all corpse
skin corpse
You see nothing in the corpse.

<1/843(0%) 1 440(1060) wilderness 8 PM>
::: You sense something unwholesome about that corpse, and decide to leave it be.

<1/843(0%) 1 440(1060) wilderness 8 PM>
::: l
wherA Well-Shaded Field
You stand among the ankle high grass of a perfectly shaded field.
Trees are spread evenly to provide protection from the sun and the
rain. The grass is soft and seems to give a spring to your step.
A number of leaf piles are gathered at the base of many of the
trees. The field continues to the east and north, while thick
brambles block your way to the west. The forest thickens to the
south.

** You can go down to get to the Academy (below level 5)


Maggots crawl over festering boils on the corpse of Feilinal.
The splattered brains of Feilinal are lying here.
A towering shadow looms amongst the trees, cast by a colossal stone menhir.
A pit for sacrifices is in front of the menhir.

<1/843(0%) 1 440(1060) wilderness 8 PM>
::: where
People near you:
(PK) Feilinal A Well-Shaded Field

<1/843(0%) 1 440(1060) wilderness 8 PM>
::: af
You are affected by:
Spell: 'detect invis' for 25 hours.
Spell: 'giant strength' modifies strength by 1 for 15 hours.
Spell: 'enlarge' modifies size by 1 for 4 hours.
Spell: 'enlarge' modifies damage roll by 1 for 4 hours.
Spell: 'enlarge' modifies constitution by 1 for 4 hours.
Spell: 'enlarge' modifies dexterity by -2 for 4 hours.
Spell: 'enlarge' modifies strength by 2 for 4 hours.

<1/843(0%) 1 440(1060) wilderness 8 PM>
::: sl
You go to sleep.

<1/843(0%) 1 440(1060) wilderness 8 PM>
::: in
You are carrying:
a mystical marble rune
(Humming) a long titanium spear
a knotted leather whip
a pair of black breeches
a great silver spear named 'Righteousness'
( 2) an ebony potion
a gleaming whip of flattened mithril
stitched leather face cover
(Glowing) a gleaming diamond circlet
a barbed bone javelin
a suit of black chainmail
a jade pendant
(Glowing) a brooch set with blue stones
a battle drink
a small vial of smoke
the girdle of endless space
a barb tipped cat-o-nine tails
a pair of clawed war gauntlets
a phylactery of free movement
a sapphire periapt
an ice-rimmed shield
(Glowing) (Humming) a thin wooden staff with silver etchings
(Humming) a bracelet of woven gold
black robes slashed with bone-white
(Humming) a coral ring
an engraved silver bracelet
a golden lion's wrath ring
a pair of black suede boots
a girth of lobster plates
(Glowing) a necklace of prayer beads

<1/843(0%) 1 440(1060) wilderness 8 PM>
::: rest;r
Free of the slaver's taint of currency, your spirit reaches to the Ancients.

<101/843(11%) 142 519(1060) wilderness 9 PM>
::: rest;reply hrm
You wake up and start resting.

<101/843(11%) 142 519(1060) wilderness 9 PM>
::: You tell Shenkov 'hrm'

<101/843(11%) 142 519(1060) wilderness 9 PM>
::: reply nice trick.
You tell Shenkov 'nice trick.'

<101/843(11%) 142 519(1060) wilderness 9 PM>
::: af
You are affected by:
Spell: 'detect invis' for 24 hours.
Spell: 'giant strength' modifies strength by 1 for 14 hours.
Spell: 'enlarge' modifies size by 1 for 3 hours.
Spell: 'enlarge' modifies damage roll by 1 for 3 hours.
Spell: 'enlarge' modifies constitution by 1 for 3 hours.
Spell: 'enlarge' modifies dexterity by -2 for 3 hours.
Spell: 'enlarge' modifies strength by 2 for 3 hours.
Power: 'unbound spirit' modifies wisdom by 2 for -1 hours.
Power: 'unbound spirit' modifies morale by 10 for -1 hours.

<101/843(11%) 142 519(1060) wilderness 9 PM>
:::
Dejek: The huntress begins to become hurt.

<101/843(11%) 142 519(1060) wilderness 9 PM>
:::
Shenkov tells you 'I was worried about you.'

<101/843(11%) 142 519(1060) wilderness 9 PM>
::: reply magic must be incredib
Cyrein: here.

<101/843(11%) 142 519(1060) wilderness 9 PM>
::: reply magic must be incredibly strong right now.
You tell Shenkov 'magic must be incredibly strong right now.'

<101/843(11%) 142 519(1060) wilderness 9 PM>
::: reply that was quite a ridiculously powerful vampiric touch.
You tell Shenkov 'that was quite a ridiculously powerful vampiric touch.'

<101/843(11%) 142 519(1060) wilderness 9 PM>
::: af

Shenkov tells you 'Oh. No, that's just something I can do.'

  

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HOT TopicFeilinal Logs - warning, not formatted (smtxt) [View all] , Twist, Wed 26-Mar-08 11:13 AM
Reply Tuhdain, Twist, 30-Mar-08 08:15 PM, #30
Reply More Tuhdain, Twist, 30-Mar-08 08:22 PM, #31
Reply Hey Twist, do you have an email account?, _Magus_Guest_ (Guest), 30-Mar-08 05:05 PM, #28
Reply Yep. Twist@. n/t, Twist, 30-Mar-08 06:21 PM, #29
     Reply Thanks for the quick response. ~, _Magus_Guest_ (Guest), 31-Mar-08 04:13 PM, #32
Reply Rywald, Twist, 29-Mar-08 08:20 PM, #25
Reply Later that night..., Twist, 29-Mar-08 08:23 PM, #26
Reply More Cezar, Twist, 29-Mar-08 08:18 PM, #24
Reply More Oktetko, Twist, 29-Mar-08 08:16 PM, #23
Reply Doriach, Twist, 29-Mar-08 08:14 PM, #22
Reply Shulyzara vs. Team Outlander, Twist, 29-Mar-08 08:13 PM, #21
Reply She has to bitch every single time she dies. I swear. -..., Mek (Guest), 02-Apr-08 12:21 AM, #34
Reply Geran, Twist, 29-Mar-08 08:06 PM, #20
Reply Rywald and Oktetko (spider), Twist, 27-Mar-08 08:45 PM, #17
Reply Later that night..., Twist, 27-Mar-08 08:50 PM, #18
     Reply ...and even later (Oktetko), Twist, 27-Mar-08 08:52 PM, #19
Reply Cezar, Twist, 27-Mar-08 08:43 PM, #16
Reply Dizari (long, post-death lootz0ring included), Twist, 27-Mar-08 08:36 PM, #14
Reply The rest..., Twist, 27-Mar-08 08:37 PM, #15
Reply Doesn't happen often, but I gotta agree with Kanye., DaBull (Guest), 30-Mar-08 01:52 PM, #27
     Reply RE: Doesn't happen often, but I gotta agree with Kanye., Twist, 01-Apr-08 08:10 PM, #33
Reply Shenkov, Twist, 26-Mar-08 11:32 AM #7
Reply More Shenkov, Twist, 26-Mar-08 11:37 AM, #8
Reply Wall of flesh bug?, deBriguy, 26-Mar-08 11:43 AM, #9
     Reply Good question., Twist, 26-Mar-08 12:35 PM, #10
          Reply RE: Good question., Shenkov (Guest), 26-Mar-08 12:48 PM, #12
               Reply Hah!, Twist, 27-Mar-08 08:25 PM, #13
Reply Sousidan, Twist, 26-Mar-08 11:29 AM, #6
Reply Bruthamontis, Twist, 26-Mar-08 11:27 AM, #5
Reply Oktetko, Twist, 26-Mar-08 11:25 AM, #4
Reply Zridv, Twist, 26-Mar-08 11:19 AM, #2
Reply More Zridv, Twist, 26-Mar-08 11:22 AM, #3
Reply w Danrae vs. Shulyzara, Twist, 26-Mar-08 11:14 AM, #1
     Reply No buffet? No earthripple?, Daurwyn (Guest), 26-Mar-08 12:42 PM, #11
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