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TwistTue 04-Sep-07 12:54 PM
Member since 23rd Sep 2006
3431 posts
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#461, ""Tricky" Nexuns"


          








*** Yes, there is bashing in this log. If you ***
*** bore easily, read no further. ***

Zyran tells you 'Ogdrayoden and Tragnor fight on the mount if'n you can harm either'

*** Huh. Ok. I teleport close, decide to go check it out. Nobody there, nobody in Veran... ***

:::1153 (100%)::72%::51%::27100::wilderness::5 PM::: The Warm River Delta

[Exits: north south]

:::1153 (100%)::72%::51%::27100::wilderness::5 PM::: People near you:
(PK) Hunsobo The Warm River Delta

:::1153 (100%)::72%::51%::27100::wilderness::5 PM::: The Open Sea

[Exits: north south west down]
A white pelican skims the water looking for some tasty fish.
A white and black seagull glides on the wind of the sea.

:::1153 (100%)::72%::50%::27100::wilderness::5 PM::: People near you:
(PK) Hunsobo The Open Sea

:::1153 (100%)::72%::50%::27100::wilderness::5 PM:::
A giant squid swims up to you with amazing speed then stops suddenly.

:::1153 (100%)::72%::50%::27100::wilderness::5 PM::: The Open Sea

[Exits: north east south west down]

:::1153 (100%)::72%::50%::27100::wilderness::5 PM::: People near you:
(PK) Hunsobo The Open Sea
(PK) a giant squid The Open Sea

:::1153 (100%)::72%::50%::27100::wilderness::5 PM::: The Open Sea

[Exits: north west down]
A white pelican skims the water looking for some tasty fish.
A white and black seagull glides on the wind of the sea.

:::1153 (100%)::72%::49%::27100::wilderness::5 PM:::
A giant squid swims up to you with amazing speed then stops suddenly.

:::1153 (100%)::72%::49%::27100::wilderness::5 PM::: People near you:
(PK) Hunsobo The Open Sea
(PK) a giant squid The Open Sea
You yell 'Help! I am being attacked by a giant squid!'
A giant squid's suction DISMEMBERS you!
You parry a giant squid's suction.
You parry a giant squid's suction.
You parry a giant squid's suction.
You parry a giant squid's suction.
You parry a giant squid's suction.
A giant squid's suction DISMEMBERS you!
A giant squid is in perfect health. (100% - 100%)

:::1031 (89%)::72%::49%::27100::wilderness::5 PM:::
A giant squid dodges your acidic bite.
Your acidic bite mauls a giant squid.
Your acidic bite misses a giant squid.
A giant squid's suction DISMEMBERS you!
A giant squid's suction DISMEMBERS you!
A giant squid's suction MASSACRES you!
A giant squid's suction DISMEMBERS you!
A giant squid has a few scratches. (95% - 100%)

:::779 (67%)::72%::49%::27100::wilderness::5 PM::: q return
You quaff a potion of return.
City Hall

[Exits: east west]
A plaque shines here, waiting to be read.
A poster marked "Wanted-Information!"
A pit for sacrifices is in front of the altar.
(White Aura) A healer is here selling his services.

:::779 (67%)::72%::24%::27100::civilized::5 PM::: whoi zy
[51 Svirf Shf] (PK) Zyran the Grand Master of Changelings

:::779 (67%)::72%::24%::27100::civilized::5 PM::: get return girdle
You get a potion of return from the girdle of endless space.

:::779 (67%)::72%::24%::27100::civilized::5 PM::: w
Dragon Road

[Exits: north east south west]
An Arkham Guard is here, enforcing the law.
(White Aura) Gishka K'ahn, Captain of the Guard is here.

:::779 (67%)::72%::24%::27100::civilized::5 PM::: where
People near you:
(PK) Hunsobo Dragon Road

:::779 (67%)::72%::24%::27100::civilized::5 PM::: s
wTown Square

[Exits: north east south west down]
A large, ornate fountain is here.
A merchant is here selling boats.
A doomsayer wanders around, shouting about the end of the world.

:::779 (67%)::72%::24%::27100::civilized::5 PM::: where
People near you:
(PK) Hunsobo Town Square

:::779 (67%)::72%::24%::27100::civilized::5 PM::: af
You are affected by:
Skill: 'warcry' modifies save vs spell by -15 for 40 hours.
Skill: 'warcry' modifies hit roll by 9 for 40 hours.
Spell: 'detect invis' for 19 hours.
Skill: 'blade of the codex' modifies damage roll by 7 for 18 hours.
Skill: 'blade of the codex' modifies strength by 5 for 18 hours.
Commune: 'armor' modifies armor class by -20 for 14 hours.
Physical effect: 'water breathing' for 7 hours.
Spell: 'pass door' for -1 hours.
A great horned owl flies up to you quickly then slows to a near halt.

:::779 (67%)::72%::24%::27100::civilized::5 PM:::
A great horned owl seems to be trying to nod, but with much difficulty.

:::779 (67%)::72%::24%::27100::civilized::5 PM:::
The edges of a great horned owl's being stretch and twist and he returns to normal.

:::779 (67%)::72%::24%::27100::civilized::5 PM::: l owl
You do not see that here.

:::779 (67%)::72%::24%::27100::civilized::5 PM::: l
Town Square
This is the intersection between Main Street and Dragon's Road. Pale citizens
mill about a large statue of a warrior standing victoriously over a slain
dragon. Main Street leads east and west and Dragon's Road runs north and
south. A large cathedral stands to the southwest. A steel ladder is set
into a hole in the ground, and a dank smell wafts up from whatever lurks
below.

[Exits: north east south west down]
A large, ornate fountain is here.
Verakh is here.
A merchant is here selling boats.
A doomsayer wanders around, shouting about the end of the world.

:::779 (67%)::72%::24%::27100::civilized::5 PM:::
Verakh looks at you.

:::779 (67%)::72%::24%::27100::civilized::5 PM::: where
People near you:
(PK) Hunsobo Town Square
(PK) Verakh Town Square

:::779 (67%)::72%::24%::27100::civilized::5 PM::: l ver
This man stands at just under six feet tall, with long brown hair
falling
over his shoulders and sea-green eyes which peer out from his rough,
unshaven tan face. His body is mostly muscular and a few scars cover
his arms and his skin is fairly dried out from salty sea air. Around his
left wrist is tied a piece of seaweed with a burnt mark of the traders guild.
Verakh, a male human, is in perfect health.

Verakh is using:
<worn on finger> a pitch-black ring
<worn on finger> a silver ring enamelled with a black rose
<worn around neck> a sandy-brown desert cloak
<worn around neck> a sandy-brown desert cloak
<worn on body> an earth-toned vest
<worn on head> the circlet of the living seas
<worn on face> an iron tusked mask
<worn on legs> a set of earth-toned leggings
<worn on feet> a pair of earth-toned boots
<worn on hands> a pair of earth-toned gloves
<worn on arms> a set of earth-toned sleeves
<worn about body> a full length embroidered robe
<worn about waist> (Glowing) a thin black belt etched with crimson runes
<worn around wrist> (Glowing) a topaz encrusted bracelet
<mainhand wielded> (Glowing) (Humming) a flail of Pestilence
<held in hand> the Silver Serpent

Autosaving.
You are hungry.

:::793 (68%)::74%::29%::27100::civilized::6 PM::: pouch
You get the pouch of nourishment from the girdle of endless space.
Verakh says 'Greetings'

:::793 (68%)::74%::29%::27100::civilized::6 PM::: Ok.
A sweet aroma wafts across your nose as you open the pouch of nourishment.

:::793 (68%)::74%::29%::27100::civilized::6 PM::: You get a scrumptious pastry from the pouch of nourishment.

:::793 (68%)::74%::29%::27100::civilized::6 PM::: You finish eating a scrumptious pastry.
You are definitely still hungry.

:::793 (68%)::74%::29%::27100::civilized::6 PM::: Ok.

:::793 (68%)::74%::29%::27100::civilized::6 PM::: You put the pouch of nourishment in the girdle of endless space.

:::793 (68%)::74%::29%::27100::civilized::6 PM::: 'Zyran one of yous?
You say 'Zyran one of yous?'

:::793 (68%)::74%::29%::27100::civilized::6 PM::: af
wherYou are affected by:
Skill: 'warcry' modifies save vs spell by -15 for 39 hours.
Skill: 'warcry' modifies hit roll by 9 for 39 hours.
Spell: 'detect invis' for 18 hours.
Skill: 'blade of the codex' modifies damage roll by 7 for 17 hours.
Skill: 'blade of the codex' modifies strength by 5 for 17 hours.
Commune: 'armor' modifies armor class by -20 for 13 hours.
Physical effect: 'water breathing' for 6 hours.
Spell: 'pass door' for -1 hours.

:::793 (68%)::74%::29%::27100::civilized::6 PM::: where
wPeople near you:
(PK) Hunsobo Town Square
(PK) Verakh Town Square

:::793 (68%)::74%::29%::27100::civilized::6 PM::: who pk
*51 Fire War* (PK) [EMPIRE] Hunsobo the Dutiful Disciple of Iunnalady,
Imperial War Master
[51 Svirf Shf] (PK) Zyran the Grand Master of Changelings
[51 Human Shf] (PK) Verakh the Grand Master of Changelings
[51 H-Drw Con] (PK) Kanaev Dolnik the Horror of the Dark Earth, Chancellor of Eternal Night
[51 Dwarf War] (PK) [TRIBUNAL] Fordun the Legend of the Battlefield, Magistrate of Galadon
[45 Svirf Thi] (PK) Soaa the Lurker
[51 Fire War] (PK) (WANTED) Algrahk the Legend of the Battlefield

Players found: 7

:::793 (68%)::74%::29%::27100::civilized::6 PM::: af
You are affected by:
Skill: 'warcry' modifies save vs spell by -15 for 39 hours.
Skill: 'warcry' modifies hit roll by 9 for 39 hours.
Spell: 'detect invis' for 18 hours.
Skill: 'blade of the codex' modifies damage roll by 7 for 17 hours.
Skill: 'blade of the codex' modifies strength by 5 for 17 hours.
Commune: 'armor' modifies armor class by -20 for 13 hours.
Physical effect: 'water breathing' for 6 hours.
Spell: 'pass door' for -1 hours.

:::793 (68%)::74%::29%::27100::civilized::6 PM::: wo
You have 3 gold, 8 silver, and 2 copper, which is worth 3162 copper.
You have 586900 experience and need 27100 more experience to gain a rank.

:::793 (68%)::74%::29%::27100::civilized::6 PM::: in
You are carrying:
( 2) (Glowing) a potion of return
(Glowing) a nice-colored potion
a flask of diminution
a model ship
(Glowing) the orb
a green potion
a metal canteen insulated in a wolf's pelt
a potion of transportation
(Glowing) the orb
(Glowing) the weaponsmaster's scimitar
the girdle of endless space
a jagged short sword
a potion of teleportation
an emerald periapt

:::793 (68%)::74%::29%::27100::civilized::6 PM:::
Verakh says 'Let me ask.'

:::793 (68%)::74%::29%::27100::civilized::6 PM::: where
People near you:
(PK) Hunsobo Town Square
(PK) Verakh Town Square

:::793 (68%)::74%::29%::27100::civilized::6 PM::: l

Lightning flashes in the sky.

:::805 (69%)::77%::33%::27100::civilized::7 PM::: Town Square
This is the intersection between Main Street and Dragon's Road. Pale citizens
mill about a large statue of a warrior standing victoriously over a slain
dragon. Main Street leads east and west and Dragon's Road runs north and
south. A large cathedral stands to the southwest. A steel ladder is set
into a hole in the ground, and a dank smell wafts up from whatever lurks
below.

[Exits: north east south west down]
A large, ornate fountain is here.
Verakh is here.
A merchant is here selling boats.
A doomsayer wanders around, shouting about the end of the world.

:::805 (69%)::77%::33%::27100::civilized::7 PM::: drink
You drink water from a fountain.
The water quenches your thirst.

:::805 (69%)::77%::33%::27100::civilized::7 PM::: fil cant
Verakh says 'Hrm, he seems to have just recently joined.'

:::805 (69%)::77%::33%::27100::civilized::7 PM::: fil canteen
Verakh nods.

:::805 (69%)::77%::33%::27100::civilized::7 PM::: fil canteen
You fill a metal canteen insulated in a wolf's pelt with water.

:::805 (69%)::77%::33%::27100::civilized::7 PM::: where
People near you:
(PK) Hunsobo Town Square
(PK) Verakh Town Square

:::805 (69%)::77%::33%::27100::civilized::7 PM::: growl
Grrrrrrrrrr...

:::805 (69%)::77%::33%::27100::civilized::7 PM::: 'get away from Hunsobo before me smash yous
You say 'get away from Hunsobo before me smash yous'

:::805 (69%)::77%::33%::27100::civilized::7 PM::: targ
Verakh says 'Heh.'

:::805 (69%)::77%::33%::27100::civilized::7 PM::: targ octop
Verakh shrugs indifferently.

:::805 (69%)::77%::33%::27100::civilized::7 PM::: targ octopus
#Ok. $target is now set to {octopus}.
where
People near you:
(PK) Hunsobo Town Square
(PK) Verakh Town Square

:::805 (69%)::77%::33%::27100::civilized::7 PM::: 'him jus
Verakh looks at you.

:::805 (69%)::77%::33%::27100::civilized::7 PM::: 'him jus 'tack me
wYou say 'him jus 'tack me'

:::805 (69%)::77%::33%::27100::civilized::7 PM::: where
People near you:
(PK) Hunsobo Town Square
(PK) Verakh Town Square

:::805 (69%)::77%::33%::27100::civilized::7 PM::: 'so not tink me jus' sit
Verakh says 'Ah, I see.'

:::805 (69%)::77%::33%::27100::civilized::7 PM::: 'so not tink me jus' sit here talk yous
You say 'so not tink me jus' sit here talk yous'

:::805 (69%)::77%::33%::27100::civilized::7 PM::: af
whereYou are affected by:
Skill: 'warcry' modifies save vs spell by -15 for 38 hours.
Skill: 'warcry' modifies hit roll by 9 for 38 hours.
Spell: 'detect invis' for 17 hours.
Skill: 'blade of the codex' modifies damage roll by 7 for 16 hours.
Skill: 'blade of the codex' modifies strength by 5 for 16 hours.
Commune: 'armor' modifies armor class by -20 for 12 hours.
Physical effect: 'water breathing' for 5 hours.
Spell: 'pass door' for -1 hours.

:::805 (69%)::77%::33%::27100::civilized::7 PM::: where
whoPeople near you:
(PK) Hunsobo Town Square
(PK) Verakh Town Square

:::805 (69%)::77%::33%::27100::civilized::7 PM::: who pk
*51 Fire War* (PK) [EMPIRE] Hunsobo the Dutiful Disciple of Iunnalady,
Imperial War Master
[51 Svirf Shf] (PK) Zyran the Grand Master of Changelings
[51 Human Shf] (PK) Verakh the Grand Master of Changelings
[51 H-Drw Con] (PK) Kanaev Dolnik the Horror of the Dark Earth, Chancellor of Eternal Night
[51 Arial Asn] (PK) Sniktch the Dai Sensei of the Miyama Ryu
[51 Dwarf War] (PK) [TRIBUNAL] Fordun the Legend of the Battlefield, Magistrate of Galadon
[45 Svirf Thi] (PK) Soaa the Lurker
[51 Fire War] (PK) (WANTED) Algrahk the Legend of the Battlefield

Players found: 8

:::805 (69%)::77%::33%::27100::civilized::7 PM::: Dragon Road

[Exits: north east south west]
An Arkham Guard is here, enforcing the law.
(White Aura) Gishka K'ahn, Captain of the Guard is here.

:::827 (71%)::79%::38%::27100::civilized::8 PM::: City Hall

[Exits: east west]
A plaque shines here, waiting to be read.
A poster marked "Wanted-Information!"
A pit for sacrifices is in front of the altar.
(White Aura) A healer is here selling his services.

:::827 (71%)::79%::38%::27100::civilized::8 PM::: wo
You have 3 gold, 8 silver, and 2 copper, which is worth 3162 copper.
You have 586900 experience and need 27100 more experience to gain a rank.

:::827 (71%)::79%::38%::27100::civilized::8 PM:::
Pulling back its ramp and closing the ticket sales, the 'Outlaying Outcast' sets sail for Hamsah Mu'tazz.

:::827 (71%)::79%::38%::27100::civilized::8 PM::: e
The Bank

[Exits: west]

:::827 (71%)::79%::38%::27100::civilized::8 PM::: where
People near you:
(PK) Hunsobo The Bank
(PK) Verakh Town Square

:::827 (71%)::79%::38%::27100::civilized::8 PM::: bal
You have 109575 copper coins in the bank.

:::827 (71%)::79%::38%::27100::civilized::8 PM::: with 10000
wYou are given 9 gold coins, 21 silver coins, 4 copper coins.

You were charged a 576cp withdrawal fee.

:::827 (71%)::79%::38%::27100::civilized::8 PM::: w
City Hall

[Exits: east west]
A plaque shines here, waiting to be read.
A poster marked "Wanted-Information!"
A pit for sacrifices is in front of the altar.
(White Aura) A healer is here selling his services.

:::827 (71%)::79%::38%::27100::civilized::8 PM::: where
People near you:
(PK) Hunsobo City Hall
(PK) Verakh Town Square

:::827 (71%)::79%::38%::27100::civilized::8 PM::: heal heal
You pay the healer 900 copper coins.
The healer closes his eyes for a moment and nods at you.
Numbness sweeps over your wounds as the healer seals them with a crimson fire.

:::893 (77%)::79%::38%::27100::civilized::8 PM::: af
heal heal
You are affected by:
Skill: 'warcry' modifies save vs spell by -15 for 37 hours.
Skill: 'warcry' modifies hit roll by 9 for 37 hours.
Spell: 'detect invis' for 16 hours.
Skill: 'blade of the codex' modifies damage roll by 7 for 15 hours.
Skill: 'blade of the codex' modifies strength by 5 for 15 hours.
Commune: 'armor' modifies armor class by -20 for 11 hours.
Physical effect: 'water breathing' for 4 hours.
Spell: 'pass door' for -1 hours.

:::893 (77%)::79%::38%::27100::civilized::8 PM::: You pay the healer 900 copper coins.
The healer closes his eyes for a moment and nods at you.
Numbness sweeps over your wounds as the healer seals them with a crimson fire.

:::959 (83%)::79%::38%::27100::civilized::8 PM::: heal heal
You pay the healer 900 copper coins.
The healer closes his eyes for a moment and nods at you.
Numbness sweeps over your wounds as the healer seals them with a crimson fire.

:::1025 (88%)::79%::38%::27100::civilized::8 PM::: heal heal
You pay the healer 900 copper coins.
The healer closes his eyes for a moment and nods at you.
Numbness sweeps over your wounds as the healer seals them with a crimson fire.

:::1091 (94%)::79%::38%::27100::civilized::8 PM::: af
where
You are affected by:
Skill: 'warcry' modifies save vs spell by -15 for 36 hours.
Skill: 'warcry' modifies hit roll by 9 for 36 hours.
Spell: 'detect invis' for 15 hours.
Skill: 'blade of the codex' modifies damage roll by 7 for 14 hours.
Skill: 'blade of the codex' modifies strength by 5 for 14 hours.
Commune: 'armor' modifies armor class by -20 for 10 hours.
Physical effect: 'water breathing' for 3 hours.
Spell: 'pass door' for -1 hours.

:::1112 (96%)::82%::42%::27100::civilized::9 PM::: People near you:
(PK) Hunsobo City Hall
(PK) Verakh Town Square

:::1112 (96%)::82%::42%::27100::civilized::9 PM::: in
You are carrying:
( 2) (Glowing) a potion of return
(Glowing) a nice-colored potion
a flask of diminution
a model ship
(Glowing) the orb
a green potion
a metal canteen insulated in a wolf's pelt
a potion of transportation
(Glowing) the orb
(Glowing) the weaponsmaster's scimitar
the girdle of endless space
a jagged short sword
a potion of teleportation
an emerald periapt

:::1112 (96%)::82%::42%::27100::civilized::9 PM::: water
You say 'Humala Babela Zebela Babela'
The orb emits a bright green light spreading a deep mist throughout the area.
A torrent of rain pours down surrounding you in a watery shield.

:::1112 (96%)::82%::42%::27100::civilized::9 PM::: stone
You say 'Humala Babela Zebela Bop!'
The orb emits a dull nice light filling the room in a dusty haze.
Your body suddenly becomes hardened into a rocklike state.

:::1112 (96%)::82%::42%::27100::civilized::9 PM::: q nice
You quaff a nice-colored potion.
Your curse failed to take effect.
You are already blessed.
You are surrounded by a force shield.

:::1112 (96%)::82%::42%::27100::civilized::9 PM::: w
s
Dragon Road

[Exits: north east south west]
An Arkham Guard is here, enforcing the law.
(White Aura) Gishka K'ahn, Captain of the Guard is here.

:::1112 (96%)::82%::42%::27100::civilized::9 PM::: Town Square

[Exits: north east south west down]
A large, ornate fountain is here.
A street sweeper sweeps the streets.
A merchant is here selling boats.
A doomsayer wanders around, shouting about the end of the world.

:::1112 (96%)::82%::42%::27100::civilized::9 PM::: People near you:
(PK) Hunsobo Town Square

:::1112 (96%)::82%::42%::27100::civilized::9 PM::: Main Street

[Exits: east south west]
A citizen of Arkham looks depressed.
An Arkham Guard is here, enforcing the law.
A pilgrim is here, admiring Arkham.
A pilgrim is here, admiring Arkham.
A peasant is toiling here.

:::1112 (96%)::82%::42%::27100::civilized::9 PM::: Main Street

[Exits: north east south west]

:::1112 (96%)::82%::42%::27100::civilized::9 PM::: Main Street

[Exits: north east south west]

:::1112 (96%)::82%::41%::27100::civilized::9 PM::: Main Street

[Exits: north east south west]

:::1112 (96%)::82%::41%::27100::civilized::9 PM::: Main Street

[Exits: east south west down]
A citizen of Arkham looks depressed.

:::1112 (96%)::82%::41%::27100::civilized::9 PM::: The Wharf

[Exits: north east south west]
An Arkham Guard is here, enforcing the law.

:::1112 (96%)::82%::41%::27100::civilized::9 PM::: iHarbor

[Exits: north east south west]

:::1112 (96%)::82%::40%::27100::wilderness::9 PM::: impe Harbor

[Exits: north east south west]

:::1112 (96%)::82%::40%::27100::wilderness::9 PM::: impe off
You will use your imperial training to strike more frequently, dodging
less.

:::1112 (96%)::82%::40%::27100::wilderness::9 PM::: w
wherBefore Arkham Harbor

[Exits: east west down]
A nice seagull soars above the waves of the sea.

:::1112 (96%)::82%::39%::27100::wilderness::9 PM::: where
People near you:
(PK) Hunsobo Before Arkham Harbor
(PK) a giant squid The Open Sea
Jahric The Great Reef

:::1112 (96%)::82%::39%::27100::wilderness::9 PM::: w
The Open Sea

[Exits: north east south west down]

:::1112 (96%)::82%::39%::27100::wilderness::9 PM::: where
People near you:
(PK) Hunsobo The Open Sea
(PK) a giant squid The Open Sea
Jahric The Great Reef

:::1112 (96%)::82%::39%::27100::wilderness::9 PM::: w
The Open Sea

[Exits: north east south west down]

:::1112 (96%)::82%::39%::27100::wilderness::9 PM::: targ squid
#Ok. $target is now set to {squid}.
w
wheThe Open Sea

[Exits: north east south west down]
A nice seagull soars above the waves of the sea.

:::1112 (96%)::82%::38%::27100::wilderness::9 PM::: where
scPeople near you:
(PK) Hunsobo The Open Sea
(PK) a giant squid The Open Sea
(PK) Verakh The Open Sea
Jahric The Great Reef

:::1112 (96%)::82%::38%::27100::wilderness::9 PM::: scan all
You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

:::1112 (96%)::82%::38%::27100::wilderness::9 PM::: The Cliffs of Insanity

[Exits: east south west down]
A nice seagull soars above the waves of the sea.

:::1112 (96%)::82%::38%::27100::wilderness::9 PM::: scan all
You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

:::1112 (96%)::82%::38%::27100::wilderness::9 PM::: scan all
The Cliffs of Insanity

[Exits: east south west down]
A nice seagull soars above the waves of the sea.
A white and black seagull glides on the wind of the sea.

:::1112 (96%)::82%::37%::27100::wilderness::9 PM::: You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

:::1112 (96%)::82%::37%::27100::wilderness::9 PM::: People near you:
(PK) Hunsobo The Cliffs of Insanity
(PK) a giant squid The Open Sea
(PK) Verakh The Open Sea
Jahric The Great Reef

:::1112 (96%)::82%::37%::27100::wilderness::9 PM::: The Open Sea

[Exits: north east south west down]

:::1112 (96%)::82%::37%::27100::wilderness::9 PM::: scan all
You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

:::1112 (96%)::82%::37%::27100::wilderness::9 PM::: scan all
The Open Sea

[Exits: north east south west down]

:::1120 (97%)::84%::41%::27100::wilderness::10 PM::: You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

:::1120 (97%)::84%::41%::27100::wilderness::10 PM::: scan all
The Open Sea

[Exits: north east south west down]

:::1120 (97%)::84%::40%::27100::wilderness::10 PM::: You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

:::1120 (97%)::84%::40%::27100::wilderness::10 PM::: scan all
The Open Sea

[Exits: north east south west down]

:::1120 (97%)::84%::40%::27100::wilderness::10 PM::: You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

:::1120 (97%)::84%::40%::27100::wilderness::10 PM::: scan all
The Open Sea

[Exits: north east south west down]

:::1120 (97%)::84%::40%::27100::wilderness::10 PM::: You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

:::1120 (97%)::84%::40%::27100::wilderness::10 PM::: People near you:
(PK) Hunsobo The Open Sea
(PK) a giant squid The Open Sea
(PK) Verakh The Open Sea
Jahric The Great Reef

:::1120 (97%)::84%::40%::27100::wilderness::10 PM::: The Open Sea

[Exits: north east south west down]
(Glowing) The winged ship Dragon's Song skims above the waters of the sea.

:::1120 (97%)::84%::39%::27100::wilderness::10 PM::: scan all
You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

:::1120 (97%)::84%::39%::27100::wilderness::10 PM::: scan all
The Open Sea

[Exits: north east south west down]

:::1120 (97%)::84%::39%::27100::wilderness::10 PM::: You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

:::1120 (97%)::84%::39%::27100::wilderness::10 PM::: scan all
The Open Sea

[Exits: north east south west down]

:::1120 (97%)::84%::38%::27100::wilderness::10 PM::: You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

:::1120 (97%)::84%::38%::27100::wilderness::10 PM::: The Great Reef

[Exits: north east south west]
(Invis) Jahric is here.
A white pelican skims the water looking for some tasty fish.

:::1120 (97%)::84%::38%::27100::wilderness::10 PM::: scan all
You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

:::1120 (97%)::84%::38%::27100::wilderness::10 PM::: scan all
The Great Reef

[Exits: north east south west]

:::1120 (97%)::84%::37%::27100::wilderness::10 PM::: You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

:::1120 (97%)::84%::37%::27100::wilderness::10 PM::: whoi jah
wh[29 Gnome Shf] Jahric the Student Changeling

:::1120 (97%)::84%::37%::27100::wilderness::10 PM::: where
sPeople near you:
(PK) Hunsobo The Great Reef
(PK) Zyran The Open Sea
(PK) Verakh The Open Sea
Jahric The Great Reef

:::1120 (97%)::84%::37%::27100::wilderness::10 PM::: scan all
You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

:::1120 (97%)::84%::37%::27100::wilderness::10 PM::: targ zyran
#Ok. $target is now set to {zyran}.
n
scThe Open Sea

[Exits: north east south west down]

:::1120 (97%)::84%::37%::27100::wilderness::10 PM::: scan all
wYou scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

:::1120 (97%)::84%::37%::27100::wilderness::10 PM::: where
People near you:
(PK) Hunsobo The Open Sea
(PK) Zyran The Open Sea
(PK) Verakh The Open Sea
Jahric The Great Reef

:::1120 (97%)::84%::37%::27100::wilderness::10 PM::: where
The Open Sea

[Exits: north east south west down]

:::1127 (97%)::87%::41%::27100::wilderness::11 PM::: scan allPeople near you:
(PK) Hunsobo The Open Sea
(PK) a giant squid The Open Sea
(PK) Verakh The Open Sea
Jahric The Great Reef

:::1127 (97%)::87%::41%::27100::wilderness::11 PM::: scan all
You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

:::1127 (97%)::87%::41%::27100::wilderness::11 PM::: targ squi
A tusked walrus swims up to you with amazing speed then stops suddenly.

:::1127 (97%)::87%::41%::27100::wilderness::11 PM::: targ squi
A tusked walrus gores you with his tusks.
A tusked walrus's goring tusks MUTILATES you!
A tusked walrus's goring tusks MUTILATES you!
You yell 'Help! a tusked walrus gored me!'
A tusked walrus is in perfect health. (100% - 100%)

:::1052 (91%)::87%::41%::27100::wilderness::11 PM::: targ squid
#Ok. $target is now set to {squid}.
where
People near you:
(PK) Hunsobo The Open Sea
(PK) a giant squid The Open Sea
(PK) a tusked walrus The Open Sea
Jahric The Great Reef
A tusked walrus is in perfect health. (100% - 100%)

:::1052 (91%)::87%::41%::27100::wilderness::11 PM:::
Your acidic bite maims a tusked walrus!
Your acidic bite decimates a tusked walrus!
A tusked walrus dodges your acidic bite.
A tusked walrus dodges your acidic bite.
There isn't any dirt to kick.
You dodge a tusked walrus's pound.
A tusked walrus's pound mauls you.
A tusked walrus has a few scratches. (90% - 95%)

:::1028 (89%)::87%::41%::27100::wilderness::11 PM::: fle
The Open Sea

[Exits: north east south west down]
You flee from combat!

:::1028 (89%)::87%::41%::27100::wilderness::11 PM::: tele
You get a purple pill from the girdle of endless space.

:::1028 (89%)::87%::41%::27100::wilderness::11 PM::: You finish eating a purple pill.
The Hall

[Exits: north west]
You fail to drain energy from Hunsobo.
You feel a momentary chill.

*** Yeah, I get it, they are Nexus, Evil is powerful. A little later... ***

Ciurehra tells you 'Bashing any skulls?'
You tell Ciurehra 'nexiguys after darksorts'
You tell Ciurehra 'try trick Hunsobo into smash on water'
Ciurehra tells you 'Hmm. That was good timing on telling me'
Ciurehra tells you 'After you mentioned the deceit..'
Ciurehra tells you 'They began asking me if I wanted to do anything underwater'
You tell Ciurehra 'yuh'
You tell Ciurehra 'one octopus other walrus'
You tell Ciurehra 'walrusguy also owl'
Ciurehra tells you 'He is the weakests thing I've ever seen on this earth'
Ciurehra tells you 'Shall we kill him. He still is trying to fool me'
You tell Ciurehra 'hum. Good idea.'
Ciurehra tells you 'Ram went north of hamsah'
You tell Ciurehra 'mebbe tellim meet yous Arkhamthingie'
Ciurehra tells you 'Aye.'
You tell Ciurehra 'Hunsobo will wait under town'
You tell someone 'den when dem shows ups, you tell me, me come up an' murder, you disruptions, him deads'

:::1153 (100%)::100%::100%::27100::civilized::3 PM::: q return
You quaff a potion of return.
City Hall

[Exits: east west]
A plaque shines here, waiting to be read.
A poster marked "Wanted-Information!"
A pit for sacrifices is in front of the altar.
Drathiel is resting here.
(White Aura) A healer is here selling his services.
You feel less tired.
Your cause light scratches you.

:::1149 (99%)::100%::52%::27100::civilized::3 PM::: w
s
where

Drathiel gasps in astonishment.

:::1149 (99%)::100%::52%::27100::civilized::3 PM::: Better stand first.

:::1149 (99%)::100%::52%::27100::civilized::3 PM::: Better stand first.
Drathiel looks at you.

:::1149 (99%)::100%::52%::27100::civilized::3 PM::: People near you:
Ruqosim Candi's Confections
(PK) Hunsobo City Hall
(PK) Verakh Main Street
Drathiel City Hall

:::1149 (99%)::100%::52%::27100::civilized::3 PM::: d
Better stand first.

:::1149 (99%)::100%::52%::27100::civilized::3 PM::: wake
You stand up.

:::1149 (99%)::100%::52%::27100::civilized::3 PM::: w
s
Dragon Road

[Exits: north east south west]
An Arkham Guard is here, enforcing the law.
A man with a huge smile is standing here.
(White Aura) Gishka K'ahn, Captain of the Guard is here.
Sanadaren says 'Care to learn about everlasting life?'

:::1149 (99%)::100%::51%::27100::civilized::3 PM::: where
Town Square

[Exits: north east south west down]
A large, ornate fountain is here.
A citizen of Arkham looks depressed.
A wandering merchant pushes a cart along the street.
A merchant is here selling boats.

:::1149 (99%)::100%::51%::27100::civilized::3 PM::: targ People near you:
Ruqosim Candi's Confections
(PK) Hunsobo Town Square
(PK) Verakh Main Street
Drathiel City Hall

:::1149 (99%)::100%::51%::27100::civilized::3 PM::: targ verahk
#Ok. $target is now set to {verahk}.
w
w
Main Street

[Exits: east south west]
(Invis) Verakh is here.
An Arkham Guard is here, enforcing the law.
A pilgrim is here, admiring Arkham.

:::1149 (99%)::100%::51%::27100::civilized::3 PM::: bt
Main Street

[Exits: north east south west]
A peasant is toiling here.
A pilgrim is here, admiring Arkham.

:::1149 (99%)::100%::51%::27100::civilized::3 PM::: e
They aren't here.

:::1149 (99%)::100%::51%::27100::civilized::3 PM::: bt
Main Street

[Exits: east south west]
(Invis) Verakh is here.
An Arkham Guard is here, enforcing the law.
A pilgrim is here, admiring Arkham.

:::1149 (99%)::100%::51%::27100::civilized::3 PM::: They aren't here.

:::1149 (99%)::100%::51%::27100::civilized::3 PM:::
Ciurehra pops back into existence.

:::1149 (99%)::100%::51%::27100::civilized::3 PM::: bas
Verakh leaves west.

:::1149 (99%)::100%::51%::27100::civilized::3 PM::: bas ver
They aren't here.

:::1149 (99%)::100%::51%::27100::civilized::3 PM::: Main Street

[Exits: north east south west]
A peasant is toiling here.
A pilgrim is here, admiring Arkham.

:::1149 (99%)::100%::50%::27100::civilized::3 PM::: bas ver
Main Street

[Exits: north east south west]
(Invis) Verakh is here.

:::1149 (99%)::100%::50%::27100::civilized::3 PM::: Main Street

[Exits: north east south west]

:::1149 (99%)::100%::50%::27100::civilized::3 PM::: They aren't here.
Verakh has arrived.

:::1149 (99%)::100%::50%::27100::civilized::3 PM::: bas ver
bas ver
bas ver
You slam into Verakh, and send him flying!
Your bash decimates Verakh!
Verakh yells 'Help! Hunsobo is bashing me!'
Verakh has a few scratches. (95% - 100%)

:::1149 (99%)::100%::50%::27100::civilized::3 PM:::
Your acidic bite *** DEMOLISHES *** Verakh!
Your acidic bite *** DEMOLISHES *** Verakh!
Your acidic bite *** DEMOLISHES *** Verakh!
Your acidic bite misses Verakh.
Your acidic bite *** DEMOLISHES *** Verakh!
Verakh fades into existence.
You parry Verakh's wrath.
You parry Verakh's wrath.
Verakh is gushing blood. (35% - 40%)

:::1149 (99%)::100%::50%::27100::civilized::3 PM:::
Your acidic bite *** DEMOLISHES *** Verakh!
Your acidic bite misses Verakh.
Your acidic bite *** DEVASTATES *** Verakh!
Seizing upon a flaw in Verakh's tactics, you swiftly kick him!
Your kick MASSACRES Verakh!
Verakh is DEAD!!
You hear Verakh's death cry.

:::1153 (100%)::100%::55%::27100::civilized::4 PM::: exam cThey aren't here.

:::1153 (100%)::100%::55%::27100::civilized::4 PM::: exam corpThey aren't here.

:::1153 (100%)::100%::55%::27100::civilized::4 PM::: exam corpse
The bludgeoned corpse of Verakh lies here.
The corpse of Verakh contains:
a pair of earth-toned gloves
(Glowing) a thin black belt etched with crimson runes
a golden leaf
a pair of earth-toned boots
the girdle of endless space
an iron tusked mask
the circlet of the living seas
a silver ring enamelled with a black rose
a knapsack made of woven platinum
an earth-toned vest
a set of earth-toned leggings
a full length embroidered robe
(Glowing) a topaz encrusted bracelet
a pitch-black ring
( 2) a sandy-brown desert cloak
a set of earth-toned sleeves
(Glowing) (Humming) a flail of Pestilence
the Silver Serpent
a glass decanter
(Glowing) (Humming) a multi-faceted glass rod
a mug of dwarven ale
a glass of white wine
a bottle of red beer
a hearty mug of mead
a chocolate martini in a frosty glass
a snifter of aged scotch with a chocolate garnish
a glass of red wine
a silver belly chain studded with bells
57 gold coins
391 silver coins
291 copper coins

:::1153 (100%)::100%::55%::27100::civilized::4 PM::: get al
Ciurehra nods.

:::1153 (100%)::100%::55%::27100::civilized::4 PM::: get all.coins cor
Drathiel has arrived.

:::1153 (100%)::100%::55%::27100::civilized::4 PM::: get all.coins corpse
You get 57 gold coins from the corpse of Verakh.
You get 391 silver coins from the corpse of Verakh.
You get 291 copper coins from the corpse of Verakh.

Verakh tells you 'Worthless dog, I struck you in a fair battle.'
You tell Verakh 'me struck you in fair battle...'
Verakh tells you 'Not with the other, nor did I try to lure you.'
You tell Verakh 'lure?'
You tell Verakh 'me use potion. Me see guy who try smash me.'
You tell Verakh 'me bash.'
You tell Verakh 'yous have tings left when yous got dere? Hunsobo had go, thiefguy was stealin'.'
Verakh tells you 'If the war master had the curage to face me on even ground, than smashing me out of form.'




--------------------------------------------------------------------------------

  

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TopicHunsobo logs 9.4.7 [View all] , Twist, Tue 04-Sep-07 12:40 PM
Reply Codex Defense w/ Waserax vs. 4, Twist, 04-Sep-07 01:42 PM, #13
Reply Should have anathed for that aristaeia :P n/t, RandomThinker02 (Guest), 06-Sep-07 02:51 PM, #17
     Reply You mean that brilliant attempt to help his emperor liv..., Irish_MMA (Guest), 06-Sep-07 02:53 PM, #18
     Reply Heh..., Twist, 06-Sep-07 03:35 PM, #19
Reply Retrieval Log #234234 - Part 1, Twist, 04-Sep-07 01:33 PM, #10
Reply Retrieval Log #234234 - Part 2, Twist, 04-Sep-07 01:38 PM, #11
     Reply Last Remnants, Twist, 04-Sep-07 01:39 PM, #12
          Reply Nice. Shaman + warrior(hunsobo) is a good combo. Good ..., Irish_MMA (Guest), 04-Sep-07 05:06 PM, #14
Reply Rumblin' outside the Fort part 1, Twist, 04-Sep-07 01:23 PM, #7
Reply Rumblin' outside the Fort part 2, Twist, 04-Sep-07 01:24 PM, #8
     Reply Rumblin' outside the Fort part 3, Twist, 04-Sep-07 01:25 PM, #9
Reply Deleted message, Twist, 04-Sep-07 01:21 PM, #6
Reply Codex Defense w Vezrith vs. 4, Twist, 04-Sep-07 01:10 PM, #4
Reply Part 2, Twist, 04-Sep-07 01:14 PM, #5
Reply Rezlin, Twist, 04-Sep-07 01:01 PM, #3
Reply "Tricky" Nexuns, Twist, 04-Sep-07 12:54 PM #2
Reply Hah!, Ciuerhra (Guest), 04-Sep-07 08:48 PM, #15
Reply RE:, Verakh (Guest), 05-Sep-07 02:37 PM, #16
Reply Empire vs. Nexus, then Hunsobo vs. Mendecirith, Twist, 04-Sep-07 12:41 PM, #1
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