DurNominator | Thu 10-Mar-05 05:24 AM |
Member since 08th Nov 2004
2018 posts
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#658, "We all die sometimes."
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As we do in real world too. The character lifespan is about 500-600 hours, though some live shorter or longer lives than that. My first char lived to age death, as I played him 627 hours, though he would have lived longer than that, but I accidentally worn a certain age + item, which killed him for good. Old age, which I reached approximately at 460 hours, reduced strength, dexterity and constitution. If you save practices to old age, you can compensate this negative effect. You will have one RL hour to say goodbyes to your IC friends after dying to old age. In my case, I played that character for ten RL months. I think this time is enough to play the one and same character.
The other way to die permanently is con loss. When you die IC, your constitution will be reduced by 1/3 of a point. So, after three deaths you lose one point of con. When your constitution is reduced to 3, you will die permanently. The characters that die to con loss are often suicidal or overly brave by nature, and thus die often. Con loss is seen as a death of a true warrior, and people tend to give their respect to the characters who sticked in there to con loss.
The most common way to die permanently in CF is character deletion, which means that you get tired of your character and delete him for some reason. Losing your character to age death or con loss isn't really something you should be worried about, as it is fairly rare insident, and others are likely to give you kudos for job well done in the cases you die by either of these ways.
Your work will not be wasted when the character dies, as you are probably a better player after playing that character, so you'll probably do better with your next character. And your character will still live in the memories of those who knew him.
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Give us newbies a chance?
[View all] , Tan, Mon 07-Feb-05 05:59 PM
New guy 101,
(NOT Pro),
09-Mar-05 12:16 PM, #18
RE: Give us newbies a chance?,
Care-free Ellis,
08-Mar-05 05:19 PM, #12
RE: Give us newbies a chance?,
nepenthe,
08-Mar-05 09:40 PM, #13
I get to out-Nepenthe Nepenthe,
Theerkla,
09-Mar-05 02:38 PM, #19
RE: I get to out-Nepenthe Nepenthe,
Care-free Ellis,
09-Mar-05 03:57 PM, #20
Maybe you shouldn't.,
Wilhath,
09-Mar-05 04:04 PM, #21
RE: Maybe you shouldn't.,
Care-free Ellis,
09-Mar-05 05:40 PM, #22
RE: Maybe you shouldn't.,
incognito,
09-Mar-05 08:13 PM, #23
RE: Maybe you shouldn't.,
nepenthe,
09-Mar-05 09:47 PM, #24
RE: I get to out-Nepenthe Nepenthe,
nepenthe,
09-Mar-05 09:49 PM, #25
A simple explanation of uber equipment,
incognito,
08-Mar-05 10:35 PM, #14
My first string of characters was something along the l...,
Nivek1,
08-Feb-05 07:40 AM, #9
Have you tried assassin? Here's some help on how to sur...,
DurNominator,
07-Feb-05 08:39 PM, #7
One more thing.,
DurNominator,
07-Feb-05 08:45 PM, #8
Don't use wilderness civilized.,
(NOT Pro),
08-Mar-05 10:34 AM, #10
RE: Don't use wilderness civilized.,
DurNominator,
08-Mar-05 11:26 AM, #11
Some advice,
Amaranthe,
07-Feb-05 07:49 PM, #4
Play a non-mage lightwalker, group with lightwalkers,
Theerkla,
07-Feb-05 06:05 PM, #1
Done that, died there,
Tan,
07-Feb-05 06:35 PM, #2
accept some deaths but do the following,
incognito,
07-Feb-05 07:24 PM, #3
Try good assassin then, maybe? (n/t),
nepenthe,
07-Feb-05 08:03 PM, #5
Or neutral/good bard.,
Laearrist,
07-Feb-05 08:15 PM, #6
RE: Or neutral/good bard.,
Jaxter,
09-Mar-05 05:17 AM, #15
No.,
DurNominator,
09-Mar-05 06:06 AM, #16
RE: No.,
nepenthe,
09-Mar-05 08:51 AM, #17
Death,
Jaxter,
10-Mar-05 03:54 AM, #26
We all die sometimes.,
DurNominator,
10-Mar-05 05:24 AM #27
RE: We all die sometimes.,
Jaxter,
10-Mar-05 06:11 AM, #28
To be blunt,
Theerkla,
10-Mar-05 08:03 AM, #29
Few facts.,
DurNominator,
10-Mar-05 09:01 AM, #31
RE: Death,
nepenthe,
10-Mar-05 08:49 AM, #30
RE: Death,
Care-free Ellis,
10-Mar-05 01:16 PM, #32
A bonus to permanent death....,
Valguarnera,
10-Mar-05 02:09 PM, #33
RE: A bonus to permanent death....,
Vandir,
29-Mar-05 11:52 PM, #34
Restarting a character with the same name...,
Manden,
30-Mar-05 02:47 AM, #35
Traps.. death.. *2?,
Vandir,
30-Mar-05 09:26 AM, #36
RE: Traps.. death.. *2?,
Sandello,
30-Mar-05 12:57 PM, #38
or conjurer,
incognito,
30-Mar-05 04:57 PM, #39
Another bonus to permanent death on CF,
Nivek1,
30-Mar-05 11:32 AM, #37
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