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KastellynSat 13-Feb-10 06:30 PM
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#2032, "Isildur's Ranking Guide"
Edited on Thu 29-Dec-22 03:26 PM

          

This is a general guide on places that characters of each alignment can go to rank, and the NPCs they can rank on there.

Good Aligned Characters:

01-10 + graveyard (skeletons, graverobbers, zombies, ghouls, banshees)
05-10 violet woodland (gibberlings)
05-10 west darien road (turkeys)
05-10 forest of prosimy (wolves)
05-15 troglodyte caverns (troglodytes)
05-20 + forest of nowhere (beasts,slugs,angnos,laxians,stalkers,taglos,burners)
10-15 misty mountains (orcs)
10-15 ysigrath (sz'weh villagers, sz'weh hunters)
10-20 temple of loch grynmear (demons)
10-20 voralian city (serving girls, etc.)
10-20 ashes of nowhere (beasts,lumberjacks,burners)
15-20 keep of fhalaugash (orcs)
15-20 + azreth wood (taglos, tresnores)
20-25 + hidden forest (lesser trolls, greater trolls)
20-25 + forgotten (arkham) crypts (zombies, skeletons)
20-25 imperial lands (guild guards)
25-30 + velkyn oloth (guards)
25-35 keep of ceawlin (guards)
25-35 drogran hills (ugruks)
25-45 ayr'trinil (prisoners, dark guards)
30-35 frigid wasteland (frost giants)
30-35 + mausoleum (juju zombies)
30-35 crystal island (sahuagin, kuo-toa, guards)
30-35 dranettie wood (owlbears)
30-35 + spiderhaunt woods (spiders)
30-40 mines of zakiim (arial miners)
30-40 elemental temple (acolytes)
30-40 keep of barovia (skeletons, zombies)
30-40 dra'melkhur (devouts, protectors)
30-40 udgaard (guild guards, shopkeepers)
35-45 + teth-azeleth (warrior students)
35-45 village of mal'trakis (headhunters)
35-45 organia (various)
35-45 northern mountains (udgaard patrollers)
35-45 + eil shaeria (ghasts)
40-51 + ruins of maethien (nightwalkers)
40-51 + ruins of the deep (sahuagin)
40-51 mount calandaryl (skeletons)
40-51 thar-acacia (various)
40-51 pine forest (dire wolves)
45-51 slave mines of sitran (slavers)
40-51 arin'gird (duergar)

Evil Aligned Characters:

01-05 copeham inn (twins, servants, locals, regulars)
01-10 + graveyard (mourners, gravediggers, ghosts)
01-10 aldevari (men, women, girls, boys, guards, hunters, wolves)
05-10 west dairein road (turkeys)
05-10 + vale of arendyl (cooshees, wilders, scouts, sentries, elders)
05-15 troglodyte caverns (troglodytes)
10-15 + balator (orphans)
10-15 ysigrath (k'sra villagers, k'sra hunters)
10-15 south dairein settlement (sentries)
10-20 keep of the righteous (guards, students)
10-20 forest of nowhere (various sized forest guardians)
10-20 temple of loch grynmear (monks)
10-20 + voralian city (commoners, etc.)
15-20 keep of ceawlin (servants, prisoners)
15-20 tir-talath (mages, shopkeepers, militiamen)
15-20 + plains of udgaard (onehearts, seers)
15-20 ruins of delar-tol (miners)
15-30 emerald forest (pixies, sprites, brownies, dryads, nymphs, rangers)
20-25 + akan (shopkeepers)
20-25 evermoon hollow (citizens, guards)
20-25 aturi (shopkeepers)
20-30 moudrilar's monestary (monks)
25-30 + castle of akan (servants, workers)
25-30 + darsylon (shopkeepers, guild guards)
25-30 jade mountains (jade elves)
25-30 halfling lands (shopkeepers)
25-35 arkham (guards, shopkeepers)
25-35 + plains of arendyl (feasting elves, elven guards)
30-35 ayr'trinil (guards, soldiers)
30-35 dranettie wood (dranetties)
30-35 + village of azuremain (explorers)
30-40 + battlefield (feared swordmen, large guards, dwarves)
30-40 voralian city (shopkeepers)
30-45 basillica (guards, knights)
35-40 + eil shaeria (shapeshifters)
40-45 organia (various)
40-45 lower cragstone (citizens)
40-45 + loch terradian (war-weary giants)
40-51 + mount kiadana-rah (storm giants)
40-51 ruins of the deep (silver spirits)
40-51 thar-acacia (various)
40-51 pine forest (elk, deer, etc.)
40-51 + mortorn (various dwarves)


List compiled by Isildur, who reminds you that all level ranges are approximate and vary by character to some extent.

Kastellyn the Devourer of Magic, Lord of Legends

Updated on 12-29-22

  

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