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Top General Discussions Announcements Code Changes Topic #101
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ValguarneraSun 01-Jun-14 09:35 PM
Member since 04th Mar 2003
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#101, "June 2014"
Edited on Sat 28-Jun-14 09:59 PM

          

- Movement regeneration bonuses for resting or sleeping previously (inexplicably) modified by DEX will instead be based off of CON. For PCs, this will incorporate their maximum CON.
- Sleek Aura, Barrier, and Shield wands will vary slightly in their number of charges and/or spell duration based on how challenging their location was deemed (per Twist).
- Characters with the type of customized descriptions that you see upon walking into a room can see their own via 'look self'.
- Empire's sect halls can be looted by enemies, though only after the Codex has been safeguarded at another cabal.
- Many more NPCs have been assigned classes for purposes of class-specific actions and reactions, cosmetic and otherwise. Note that this does not automatically give them the ability list for that class (i.e., just assigning the invoker class does not mean the NPC will now cast Pillar of the Heavens in combat).
- Outlanders will step out of Chameleon instantly if their cabal item is safeguarded at another cabal.
- The Lock and Unlock commands will use the key's name in the echo to the acting character.
- Characters with high Wisdom will occasionally perceive a distracted opponent (e.g., someone taking things out of a container during combat) and sneak in an extra attack on them. See the helpfile on DISTRACTION.
- Good or bad morale will influence mana and movement regeneration while you are awake.

valguarnera@carrionfields.com

  

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Locked TopicJune 2014 [View all] , Valguarnera, Sun 01-Jun-14 09:35 PM
Reply dex move regen, incognito, 07-Jun-14 07:08 PM, #1
     Reply However:, Valguarnera, 07-Jun-14 07:10 PM, #2
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