Fjarn | Fri 15-Jan-10 10:08 AM |
Member since 03rd Jun 2008
173 posts
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#2214, "edge helpfiles - warrior"
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Dove of Spring Dawn Warriors with this edge will regenerate more swiftly when they have achieved the calm of a dove on a spring dawn.
See also: EDGES
Hawk of Summer Afternoon Warriors with this edge have learned to stand still and to engage in battle with the tranquility of a hawk soaring on summer afternoon winds. They will regenerate better than usual while standing upright or fighting.
See also: EDGES DOVE OF SPRING DAWN
Eagle of Autumn Evening Warriors with this edge have deepened their calm and focus with the wisdom of an eagle that floats on an autumn evening breeze. Their regeneration is increased in many aspects - fighting, standing, and resting. Sleeping remains the same, and is still the best way to heal mind, body, and soul.
See also: EDGES HAWK OF SUMMER AFTERNOON
Owl of Winter Night Warriors with this edge sleep the sleep of the truly Just, their mind and body at complete ease. They regenerate better while sleeping, wrapped in the cool embrace of a winter's night.
See also: EDGES EAGLE OF AUTUMN EVENING
Stone Shoulders Warriors with this edge do a bit more damage when they execute the subtle move known as "bashing." Their bashes are not any more or less successful, nor are they any better at knocking foes down.
See also: EDGES BASH
Iron Shoulders Warriors with this edge do even more damage when bashing an opponent. This bonus is in addition to that gained from the Stone Shoulders edge. Their bashes are not any more or less successful, nor are they any better at knocking foes down.
See also: EDGES BASH STONE SHOULDERS
Nimble Rush Characters and with this edge are more likely to remain upright after a failed bash. More agile warriors will get more benefit from this edge.
See also: BASH DEXTERITY
Commendable Cross Warriors with this edge will do more damage with a cross-down parry.
See also: CROSS DOWN PARRY EDGES KICK
Commanding Cross Warriors with this edge have a better than normal chance at breaking the nose of their opponent. In addition, any harmful affects of this nose-breaking are amplified, and on rare occasions the opponent may have an even more difficult time getting his or her weapons up in time to swing.
See also: EDGES CROSS DOWN PARRY KICK COMMENDABLE CROSS
Brutal Bludgeon Warriors with this edge have an increased chance to bruise their opponent with a well-timed bludgeon. The bruising effect may be more substantial, as well.
See also: EDGES BLUDGEON
Measured Strokes Warriors with this edge use their keen eye and adroit sense of distance to flick the end of their whip perfectly while delivering a stinging lash. These stinging lashes are more likely to cause additional pain and suffering than normal.
See also: EDGES STINGING LASH
Pikeman's Valor Warriors with this edge will, at times, keep distance between themsleves and their attackers as if they were one size larger than their actual size.
See also: EDGES DISTANCE
Painful Deflection Warriors with this edge are much more successful in deflecting an opponent's shield, both with deflections and with disarming them.
See also: EDGES DEFLECT SHIELD
Crushing Pugil Warriors with this edge can execute pugil strikes that have a chance to break the bones of their foe in a similar (albeit weaker) fashion of the boneshatter skill.
See also: EDGES PUGIL BONESHATTER
Martial Berserker Warriors with this edge will find that, when berserked, their skills are not reduced as greatly as a normal warrior's will be.
See also: EDGES BERSERK DWARFS DUERGARS
Matador's Timing Warriors with this edge may, depending on their agility, have a reduced chance of being successfully bashed.
See also: EDGES DEXTERITY BASH
Hunter's Glow Warriors with this edge are well trained in the common dark elven tactic of painting enemies with faerie fire and then stabbing them repeatedly; it helps to keep them in sight and in focus even in the chaos of battle. This has no affect on battles in direct sunlight (daytime and outdoors).
See also: EDGES DARK-ELF INHERENT FAERIE FIRE
Oceanic Warrior Storm giants with this edge will dodge better when fighting in aquatic arenas.
See also: EDGES STORM GIANTS DODGE RANGER WARRIOR
Parry Anything Warriors with this edge will, on rare occasion, parry an attack that is typically not able to be parried.
See also: EDGES PARRY ENHANCED REACTIONS
Speed Flurry Warriors with this edge will perform a more agile (and less powerful) flurry. The number of attacks their flurry generates will be determined by their dexterity, but parried or shield blocked attacks will be negated completely instead of reduced in power.
See also: EDGES FLURRY
Counterpunch Warriors with this edge will take a free swing at someone who's attack they negate using the evasion skill.
This edge helps with the hand-to-hand skill EVASION and is not to be confused with the EVADE skill.
See also: EDGES EVASION
Brutal Stun Warriors with this edge will cause damage if an attempted stun fails.
See also: EDGES STUN
Double Throw Warriors with this edge will throw two daggers instead of one when they hurl at a target if they are dual wielding daggers. The second dagger will cause damage, but will not add to any maledictory affects on the victim.
See also: EDGES HURL DUAL WIELD
Brutal Drag Warriors with this edge will occasionally stun their victim momentarily when executing a successfull Pull. Victims who are not agile are more succeptible to the brutality of being yanked to and fro.
See also: EDGES PULL
Axe Murderer Warriors with this edge are more successful with overhead assaults. If they initiate combat with an overhead (and hit with it) the victim may be stunned momentarily by the savagery of the blow.
See also: EDGES OVERHEAD
Swordsman's Recovery Warriors with this edge will recover faster from a complete miss on a double thrust or flurry.
See also: EDGES DOUBLE THRUST FLURRY
Skullcrusher Warriors with this edge are apt to find the weak spots in even the most sturdy helmets when attempting a cranial hit.
See also: EDGES CRANIAL AIM PRECISE AIM
Weighted Leverage Warriors with this edge will do more damage with leveraged kicks based on the amount of weight they can put behind those kicks.
See also: LEVERAGE
Throttler Warriors with this edge will do more damage when they fail a choke attempt.
See also: EDGES CHOKE
Conservative Twister Warriors with this edge find that their daggers snap off at the hilt far less frequently than usual, giving them a much smaller chance to lose a valuable weapon.
See also: EDGES STAB TWIST
Reckless Twister Warriors with this edge find that their daggers snap off at the hilt far more frequently than usual, giving them a greater chance to cause the extra damage associated with snapping the weapon.
See also: EDGES STAB TWIST
Shield Avoidance Warriors with this edge may occasionally avoid the shield of someone they are fighting, negating a shield block.
See also: EDGES SHIELD BLOCK
Shield Brute Warriors with this edge may occasionally strike at the shield of their foe with such strength that damage is still inflicted.
See also: EDGES SHIELD BLOCK
Ambidextrous Disarmer Warriors with this edge are much more successful when attempting to disarm something from the off hand of their opponent.
See also: EDGES OFFHAND DISARM
Dual Strip Warriors with this edge may, based on their agility, have a chance to offhand disarm someone that they successfully strip. The victim must be directly fighting the warrior, however.
See also: EDGES STRIP OFFHAND DISARM AMBIDEXTROUS DISARMER
Parting Throw Warriors with this edge are more effective with parting blows when wielding a dagger.
See also: EDGES HURL PARTING BLOW
Agile Sweep Warriors with this edge will find that legsweeping foes who are less agile than they will inflict a more punishing wound.
See also: EDGES LEGSWEEP DEXTERITY
Unbalancing Leverage Warriors with this edge will find that their leveraged kicks can also feint their victims.
See also: EDGES LEVERAGED KICK FEINT
Memory of Llorenthos Warriors with this edge can execute a jab with extreme precision, at times causing lasting bleeding on their victims.
See also: EDGES JAB
Furious Whirlwind Warriors with this edge have learned how to hit each person who targets them in combat. On a successful flurry, immediate targets of the warrior will receive a normal flurry, additional targets will be hit once each.
See also: EDGES FLURRY
Reckoning of the Mongoose Warriors with this edge are able to make concealed attacks more frequently as more opponents target them.
See also: EDGES CONCEALED
Relentless Assault Warriors with this edge have learned to be more effective with their single- minded focus on the person they are currently fighting. Attempts to redirect the attacks away from the person targeted by a warrior with this edge are more likely to fail.
See also: EDGES RESCUE DISTRACT FALLBACK
Repel Henchmen Warriors with this edge will find that when they strike a mindless henchman of one of their foes with a blow such as riposte, swiftstrike, or concealed, the henchman in question is repelled for one round of combat, unable to strike.
See also: EDGES RIPOSTE CONCEALED SWIFTSTRIKE
Versatile Pummeler Warriors with this edge can add their brawling skills to weaker pummels. Weaker pummels (fewer hits) have a chance to throw an elbow, knee, or kick at the end.
See also: EDGES PUMMEL ELBOW KNEE KICK BRAWLING
Sightless Eye Warrior-elves with this edge are able to focus on the sightless eye and continue (with reduced ability) to make swiftstrike attacks.
See also: EDGES INHERENT SWIFTSTRIKE
Gift to the Departed Warriors with this edge have an improved chance to execute a parting blow.
See also: EDGES PARTING BLOW
Skilled Brawler A warrior with this edge who has studied the use of their physical weapons with the skill of brawling can sometimes land an elbow and knee technique almost simultaneously.
See also: EDGES BRAWLING
Big Target Fighters with this edge are much more effective at rescuing people who are smaller than themselves.
See also: EDGES RESCUE SIZE
Focused Fury Warriors with this edge are able to enter the berserker's rage without becoming more vulnerable mentally.
See also: EDGES BERSERK
Seven Winds of Hamsah Mu'tazz Warriors with this edge will riposte more frequently as they face more and more foes in battle.
See also: EDGES RIPOSTE
Brutal Jab Warriors with this edge have an increased chance of a successful jab when facing foes who are weaker than they are.
See also: EDGES JAB
Glanduin's Menace Warriors with this edge will inflict more damage than usual with a Pierce attack.
See also: EDGES PIERCE
Swath of Destruction Warriors with this edge cause heavier bleeding when slicing an opponent with their polearm.
See also: EDGES SLICE
Ambidextrous Sunderer An axe-specialized warrior with this edge may attempt to destroy any item in their opponent's off hand with a shield cleave, regardless of what it is. This is not so reliable as the weaponbreaker or shieldcleave techniques, but still can be tactically useful in the right situation.
See also: WEAPONBREAKER SHIELD CLEAVE EDGES
Entrail Anatomy 'ENTRAIL ANATOMY'
An axe-specialized warrior wise in the ways of humanoid anatomy may enjoy an enhanced chance to disembowel an enemy of equal size.
See also: DISEMBOWEL EDGES
Spintering Shatter A mace-specialized warrior with this Edge may continue to pound on broken bones, often causing some internal bleeding.
See also: BONESHATTER EDGES
Pincer Onslaught An axe-specialized warrior with this edge may find that even their failed pincer attempts can prove useful in distracting their opponents.
See also: EDGES PINCER FEINT
Double Whirl Warriors with this edge whirl both axes when attempting a whirl. The damage inflicted is more overall, but the individual damage is less, as less force is put behind the blow. The maledictory value of the whirl is not increased, and remains the same as if a one-axe whirl had been performed.
See also: EDGES WHIRL
Deflecting Backhand A mace-specialized warrior with this Edge can sometimes knock one of their opponents weapons out of alignment with their backhand swings, depriving them of an attack.
See also: BACKHAND EDGES
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CF Lives.
[View all] , Twist, Tue 12-Jan-10 09:51 AM
RE: CF Lives.,
Eskelian,
20-Apr-10 10:27 AM, #126
I'm curious, how much of the old website was saved? NT,
Batman (Anonymous),
18-Apr-10 10:37 AM, #124
Somewhere between none and very little (n/t),
Zulghinlour,
18-Apr-10 10:38 AM, #125
With that being said -,
Batman (Anonymous),
08-May-10 06:09 PM, #127
RE: With that being said -,
HammerSong,
08-May-10 11:16 PM, #128
Wow.... :(,
Rodriguez,
13-Jan-10 09:42 AM, #88
RE: CF Lives.,
Pendragon_Surtr,
12-Jan-10 07:25 PM, #83
Less important, but the website?,
asylumius,
12-Jan-10 06:44 PM, #67
RE: Less important, but the website?,
Daevryn,
12-Jan-10 08:10 PM, #85
An opportunity!,
Valkenar,
13-Jan-10 12:45 PM, #89
Re: Helpfiles,
Zulghinlour,
12-Jan-10 04:26 PM, #57
On that note...,
Daevryn,
12-Jan-10 05:31 PM, #60
Check the diku wiki.,
Dallevian,
12-Jan-10 06:44 PM, #64
Also note,
Dallevian,
12-Jan-10 06:44 PM, #66
edge helpfiles 1,
Fjarn,
12-Jan-10 06:44 PM, #69
added these (n/t),
Daevryn,
13-Jan-10 10:13 PM, #91
edge helpfiles 2,
Fjarn,
12-Jan-10 06:44 PM, #70
added,
Daevryn,
13-Jan-10 10:18 PM, #92
edge helpfiles 3 - bards,
Fjarn,
12-Jan-10 06:44 PM, #71
Added These,
Kastellyn,
13-Jan-10 10:01 PM, #90
edge helpfiles 4 - berserkers,
Fjarn,
12-Jan-10 07:06 PM, #72
Added these (nt),
Twist,
14-Jan-10 10:56 AM, #93
edge helpfiles 5 - conjurers,
Fjarn,
12-Jan-10 07:06 PM, #73
Added these (nt),
Twist,
14-Jan-10 09:39 PM, #96
another conjurer edge,
Fjarn,
16-Jan-10 05:40 PM, #103
Added n/t,
Adeglicfh,
19-Jan-10 12:43 PM, #123
edge helpfiles 6 - druid,
Fjarn,
12-Jan-10 07:06 PM, #74
Added these, but missing Oak's Wisdom,
Twist,
15-Jan-10 10:12 AM, #98
edge helpfiles 7 - healer,
Fjarn,
12-Jan-10 07:06 PM, #75
Added these, missing Shield of the Vulnerable n/t,
Twist,
16-Jan-10 09:38 PM, #106
edge helpfiles 8 - invoker,
Fjarn,
12-Jan-10 07:06 PM, #76
Added These n/t,
Adeglicfh,
18-Jan-10 01:01 AM, #113
edge helpfiles 9 - ranger,
Fjarn,
12-Jan-10 07:06 PM, #77
another ranger edge,
Fjarn,
16-Jan-10 05:40 PM, #101
This and Above Ranger Helpfiles Added n/t,
Adeglicfh,
18-Jan-10 09:59 PM, #121
edge helpfiles 10 - shaman,
Fjarn,
12-Jan-10 07:06 PM, #78
All Shaman Edges Added n/t,
Adeglicfh,
18-Jan-10 01:01 AM, #114
edge helpfiles 11 - transmuter,
Fjarn,
12-Jan-10 07:06 PM, #79
Added these n/t,
Adeglicfh,
17-Jan-10 11:20 AM, #108
edge helpfiles 12 - racial,
Fjarn,
12-Jan-10 07:06 PM, #81
that's it from me for tonight,
Fjarn,
12-Jan-10 07:25 PM, #82
Helpfiles - Necro Edges,
Adeglicfh,
15-Jan-10 09:14 AM, #94
Still Looking for Following helpfiles,
Adeglicfh,
17-Jan-10 11:20 AM, #107
Dunno if these are proper helpfiles, but DIKU-Wiki has ...,
DurNominator,
18-Jan-10 11:42 AM, #112
That are player comments I think. /nt,
Rodriguez,
18-Jan-10 09:59 PM, #116
Or just go here...,
incognito,
18-Jan-10 09:59 PM, #120
By fairly up to date we mean updated 06/10/07.,
DurNominator,
19-Jan-10 02:05 AM, #122
Found and Added n/t,
Adeglicfh,
18-Jan-10 01:01 AM, #115
HelpFiles Healer Edges,
Adeglicfh,
15-Jan-10 09:14 AM, #95
Healer Edge Helpfiles Added n/t,
Adeglicfh,
18-Jan-10 09:59 PM, #117
edge helpfiles - warrior,
Fjarn,
15-Jan-10 01:23 PM #97
Added These n/t,
Adeglicfh,
17-Jan-10 11:20 AM, #109
edge helpfiles - antipaladin,
Fjarn,
15-Jan-10 01:23 PM, #99
Added These n/t,
Adeglicfh,
17-Jan-10 04:09 PM, #110
edge helpfiles - paladin,
Fjarn,
15-Jan-10 01:23 PM, #100
Added These n/t,
Adeglicfh,
17-Jan-10 04:09 PM, #111
Random more recent edges,
Fjarn,
16-Jan-10 05:40 PM, #102
Added These n/t,
Adeglicfh,
18-Jan-10 09:59 PM, #118
help age,
Rodriguez,
16-Jan-10 05:40 PM, #104
added (nt),
Twist,
16-Jan-10 09:15 PM, #105
RE: Re: Helpfiles,
asylumius,
12-Jan-10 06:44 PM, #68
Added These n/t,
Adeglicfh,
18-Jan-10 09:59 PM, #119
CF Wikipedia,
Straklaw,
12-Jan-10 04:23 PM, #56
Re: Port 4444,
Zulghinlour,
12-Jan-10 04:23 PM, #55
RE: CF Lives.,
Susubienko,
12-Jan-10 04:14 PM, #54
Good job guys!,
Beer,
12-Jan-10 03:59 PM, #52
RE: CF Lives.,
Thalongrim,
12-Jan-10 03:59 PM, #51
RE: CF Lives.,
Rayihn,
12-Jan-10 04:00 PM, #53
So don't roll Fortress, right?,
Dallevian,
12-Jan-10 05:31 PM, #58
RE: So don't roll Fortress, right?,
Daevryn,
12-Jan-10 05:34 PM, #61
Well.,
Dallevian,
12-Jan-10 06:44 PM, #65
For Fort,
Rayihn,
12-Jan-10 08:04 PM, #84
For Battle & Yean -,
Yean,
13-Jan-10 12:47 AM, #87
I feel like someone has punched me in the stomach when ...,
Abernyte,
12-Jan-10 03:09 PM, #49
RE: I feel like someone has punched me in the stomach w...,
Daevryn,
12-Jan-10 03:22 PM, #50
Yeah Man, I understand, I am not bitching, moaning or w...,
Abernyte,
12-Jan-10 05:31 PM, #59
I will cover the bitching...F...U...C...K...!!!!!!!!,
Zulghinlour,
12-Jan-10 05:35 PM, #62
Kudos to you and all the imms.,
Dallevian,
12-Jan-10 06:44 PM, #63
Thanks for all the work you do Zulg N/T,
Yean,
12-Jan-10 10:40 PM, #86
IF...,
incognito,
12-Jan-10 02:53 PM, #47
Might be...,
Twist,
12-Jan-10 02:55 PM, #48
Couple of cabal things.,
bobbyp,
12-Jan-10 02:38 PM, #44
Depends on the Imm,
Rayihn,
12-Jan-10 02:40 PM, #45
Damn it,
incognito,
12-Jan-10 02:38 PM, #43
So are you saying...,
Guilo,
12-Jan-10 01:47 PM, #41
We are unlikely to have this hard drive wiped.,
Twist,
12-Jan-10 01:49 PM, #42
RE: CF Lives.,
asylumius,
12-Jan-10 12:54 PM, #30
RE: CF Lives.,
Daevryn,
12-Jan-10 12:55 PM, #31
Also...,
asylumius,
12-Jan-10 01:11 PM, #32
RE: Also...,
Daevryn,
12-Jan-10 01:11 PM, #36
Assumed since they only refresh on reboot they were.,
asylumius,
12-Jan-10 01:47 PM, #40
Made my wife happy.,
Dallevian,
12-Jan-10 12:54 PM, #29
Which you broke by committing unspeakable acts on.,
Bell,
12-Jan-10 01:47 PM, #38
<3 I LERV U MAYN. ALLAH YUU NT,
Batman (Anonymous),
12-Jan-10 12:38 PM, #27
RE: CF Lives.,
Isildur,
12-Jan-10 10:59 AM, #13
On the side-question,
Twist,
12-Jan-10 11:07 AM, #18
Oh! There a general guidline for that?,
Habbs,
12-Jan-10 11:27 AM, #20
It is generally requested that you not do that...,
Twist,
12-Jan-10 11:28 AM, #22
It's not like I'm going to play anyway :P ~,
Ahtieli,
12-Jan-10 11:39 AM, #24
Good point,
incognito,
12-Jan-10 02:45 PM, #46
Damn, I guess Elphania bites the dust for good,
Habbs,
12-Jan-10 12:38 PM, #25
RE: Damn, I guess Elphania bites the dust for good,
Adekar,
12-Jan-10 07:06 PM, #80
RE: On the side-question,
Isildur,
12-Jan-10 01:11 PM, #33
RE: On the side-question,
thendrell,
12-Jan-10 01:47 PM, #39
RE: CF Lives.,
Mort,
12-Jan-10 10:44 AM, #9
There were backups...,
Twist,
12-Jan-10 10:46 AM, #12
Doh, who keeps backup at server,
Ahtieli,
12-Jan-10 10:59 AM, #14
RE: There were backups...,
Mort,
12-Jan-10 11:05 AM, #16
Keep in mind...,
Twist,
12-Jan-10 11:06 AM, #17
RE: Keep in mind...,
Isildur,
12-Jan-10 01:11 PM, #35
RE: Keep in mind...,
Daevryn,
12-Jan-10 01:12 PM, #37
Again, $#$%# providers,
Amortis,
12-Jan-10 11:30 AM, #23
#$%#$ providers.,
Amortis,
12-Jan-10 10:40 AM, #7
Is it working now?,
TJHuron,
12-Jan-10 10:40 AM, #6
I had issues at my home, also...,
Twist,
12-Jan-10 10:41 AM, #8
How did you solve it? Or didn't you? Thanks! nt,
TJHuron,
12-Jan-10 10:44 AM, #10
I haven't, yet...,
Twist,
12-Jan-10 10:45 AM, #11
It is the ISP...,
TJHuron,
12-Jan-10 11:25 AM, #19
Mine too...,
Twist,
12-Jan-10 11:26 AM, #21
Hopefully one I can get to from work!!!!,
Habbs,
12-Jan-10 12:38 PM, #26
Please do...,
Verbatim9,
12-Jan-10 12:54 PM, #28
Good Info. nt,
TJHuron,
12-Jan-10 01:11 PM, #34
Somebody hero and beat graatch to the hummingbird penda...,
Marcus_,
12-Jan-10 10:26 AM, #2
HAHAHAHA,
Ahtieli,
12-Jan-10 10:24 AM, #1
I know...,
Twist,
12-Jan-10 10:26 AM, #3
Holy ####, I just realized the implications of what you...,
TheLastMohican,
12-Jan-10 10:33 AM, #4
Old copies of Imm Pfiles were on the development box...,
Twist,
12-Jan-10 10:34 AM, #5
RE: Old copies of Imm Pfiles were on the development bo...,
Isildur,
12-Jan-10 10:59 AM, #15
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