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Forum Name Twist the Season to Be Jolly
Topic subjectDecember 18: Edge Points from Immortal-driven stuff
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=73&topic_id=95
95, December 18: Edge Points from Immortal-driven stuff
Posted by Twist on Wed 31-Dec-69 07:00 PM
This is likely the last post regarding Edge Points. It details the remaining ways to receive Edge Points as far as I know.

As I said in an earlier post - some of the methods to receive Edge Points may change and/or be removed. But this is how things sit right now.

You receive Edge Points for:
Receiving a tattoo
Becoming a cabal leader (being Granted)
Having a rated role entry
Having an acceptable last name
For each 1000 IMM XP awarded

In addition to the above, you gain edge points each time ANY IMM XP is added. So if you get immxp for 1000, you're getting bonus edgepoints.

In addition to THAT, you gain extra edge points if the imm giving you the XP hasn't given you xp before.

Some explanation on that last bit. We used to have some imms who (especially before edges went in) would do things like throw out 5000 immxp at a hero for a good RP session at a shrine or something like that. At that time, it really didn't do jack for that hero other than probably some skill improvements.

When edges were going in, we knew we wanted IMM XP to be a way that people got edges, but we didn't want it to be crazy like before. We sent out instructional notes and such to the immstaff, but we also added the above code to avoid "cheerleader-ed" chars getting too much edgepoint loving.

So, what does all of this mean in practical terms? An optimal edgepoint-receiving-char (in terms of immxp) would get 1000xp each time he/she gets immxp, and would always get that immxp from a different immortal.

You receive substantially lower amounts of edgepoints from immxp than any of the other methods (depending, of course, on the amount of immxp you get). On the flip-side, there is no real limit to how many you can get, so over the course of a long-lived (age-death-type) character who interacts with several imms, you might see more edgepoints from immxp than other (capped) sources.

103, One edge point reward type I haven't seen you mention is...
Posted by Sarien on Wed 31-Dec-69 07:00 PM
Quests? How do quests factor in?
105, They don't (n/t)
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
Unless you're talking imm-run quests and thus imm xp.
109, Ah, a misunderstanding
Posted by Sarien on Wed 31-Dec-69 07:00 PM
On his Jan 1 post, Twist mentioned "Quest Participation" as a source of edge points.

I took that to mean that ALL quests earned you edge points - which was contrary to my experience, and was in fact why I was looking for clarification.

Your answer makes perfect sense to me.

Thanks Daev.
99, RE: December 18: Edge Points from Immortal-driven stuff
Posted by Vilhazarog on Wed 31-Dec-69 07:00 PM
Now that Twist has had his say, I just wanted to add some additional perspective.

It seems like there is a sentiment from some of the players that people that get "imm love" have way more edge points than players that don't.

This really isn't the case. Honestly, the super PK guy probably has more edge points than the super RP guy that can't kill anyone.

For example, to get the same amount of edge points you'd get for maxing out your exploration edge points, you'd need somewhere around 50,000 imm xp. Same goes for maxing out your PK edge points.

Just saying.
96, RE: December 18: Edge Points from Immortal-driven stuff
Posted by Eskelian on Wed 31-Dec-69 07:00 PM
"You receive substantially lower amounts of edgepoints from immxp than any of the other methods (depending, of course, on the amount of immxp you get). On the flip-side, there is no real limit to how many you can get, so over the course of a long-lived (age-death-type) character who interacts with several imms, you might see more edgepoints from immxp than other (capped) sources."

I'm sure there's an alternate universe where this might happen lol. I think you'd have to really go out of your way to try to get every imm you could involved in your character though. A quick check through some titled, tattoed, leader-types shows that over 4k is kinda bizarro-world rare and probably requires a Baer follower.

Would imms react positively to mortals randomly seeking them out to chit-chat? I've only really tried to interact with Imms for my cabal, tattoo/religion and empowerment.
97, You maybe aren't understanding...
Posted by Twist on Wed 31-Dec-69 07:00 PM
The total number is part of it, but the number of different imms that xpadd is also part (and possibly more important).

To clarify a bit, getting 1 xpadd of 2000 from an imm is not nearly as helpful as getting 20 100 xpadds, even from that same imm (because you receive edgepoints for each time someone xpadds). Sure, it'd be great if you got 20 1000 xpadds, but that's not likely to happen.

When you factor this plus the fact that you get a bigger bump if it's an imm who hasn't xpadded, a long-lived character *might* do pretty well. Grabbing a char out of the Premium BF like Ruknubuk, for instance - this char had 8 xpadds or so. I know that not all of them came from the same imm - in fact, since the char was so entertaining for people to watch, I'm guessing he got xp from probably at least 4 imms.

Because it was spread out like that, it was worth way more in terms of edge points received than if he'd had a patron god(dess) who gave him every xpadd he ever got - even if he'd gotten twice as much total from that god(dess).

As to your last question - I've had some success with chars that tried to interact with multiple imms and some not-so-success. Obviously the bigger the immstaff, the more likely you are to have different imms reading role entries and xpadding for them, for instance.

If it is clear to an Imm that you're coming to them solely to try to get an xpadd to farm edgepoints, it's not likely going to go well for you. :P

100, RE: You maybe aren't understanding...
Posted by Bemused on Wed 31-Dec-69 07:00 PM
>If it is clear to an Imm that you're coming to them solely to
>try to get an xpadd to farm edgepoints, it's not likely going
>to go well for you. :P

I am glad you mentioned that. Call me cynical but I think that 99% of players contacting Imms for non-empowerment, non-cheating, non-game bug issues are powergaming.

"I regularly try to interact with the imms" ~ a recent well rewarded player

Maybe Immortals like being worshipped by players. Imms have much better things to do than waste time reading prays/notes from players begging for attention/edgepoints/quest forms etc. Don't they?

This reminds me of characters that bend over backwards trying to RP towards people they think can make their character more powerful, but when Joe Blogs level 10 human warrior tries to spark a conversation with them, he gets completely ignored. -100 cool points for that.
101, Eh, I dunno.
Posted by Twist on Wed 31-Dec-69 07:00 PM
>>If it is clear to an Imm that you're coming to them solely
>to
>>try to get an xpadd to farm edgepoints, it's not likely
>going
>>to go well for you. :P
>
>I am glad you mentioned that. Call me cynical but I think
>that 99% of players contacting Imms for non-empowerment,
>non-cheating, non-game bug issues are powergaming.

Many of my best CF memories are when a mortal of mine interacted with an Imm in some way. From Whiysdan empowerments to Baerinika tattooing to RPing with Hell mobs that Scarabaeus was controlling...doing a sword-dance (not that kind, get your mind out of the gutter) with Iunna...just a ton of great interactions.

I see approaching an Imm as a RP type deal.

And while I get your point about lowbie human warrior, keep in mind that when you approach an Imm, you're generally approaching someone who is going to be around for a long time, is known by the public at large, and has played the game for quite a while. And has a set role of some kind.

Lowbie level 10 guy may or may not be RPing a bit and then is going to ask for midnight dragon gear. He also might delete in 1 hour.