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Forum Name Gameplay
Topic subjectRE: Just my pros and cons list.
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=9154&mesg_id=9271
9271, RE: Just my pros and cons list.
Posted by Mekantos on Wed 31-Dec-69 07:00 PM
I've always felt that the drawbacks of conjurers (evil in particular), regarding your own abilities causing your death, suck. Sure, from a pure RP standpoint it makes complete sense that powerful extraplanar beings would get pissed off and beat your ass, but mechanics/fun-wise it blows. I've played several evil and neutral conjurers, and I always felt like I couldn't depend on my own abilities to do ANYTHING. If the same level of uncertainty that conjurers have was applied to other classes, here are some possible outcomes:


As an Anti-Paladin:
(1000hp 800m 750mv) cleave mayesha
You attempt to cleave Mayesha in half, but miss entirely!
Your axe swings wildly out of control and you decapitate yourself!
You have been KILLED!!


As an Assassin:
(750hp 350m 630mv) assassinate sev

(750hp 350m 630mv)
You creep up behind Sevarecan with your dagger held tightly in hand,
but just before you reach him you trip over a rock and fall to the ground!
A sudden pain erupts in your chest as you accidentally drive your own dagger into your heart!
Oops!
You have been KILLED!!


As a Druid:
(825hp 800m 700mv) call of the wild
You call upon the wilds for aid!
Enraged by your presence in their domain, a pack of angry wolves breaks through the surrounding foliage to feast upon you!

(825hp 800m 700mv)
A pack of angry wolves' bite MANGLES you!
A pack of angry wolves' bite MASSACRES you!
A pack of angry wolves' bite MANGLES you!
A pack of angry wolves' bite MANGLES you!

(585hp 800m 700mv) flee
flee
flee
flee

(585hp 800m 700mv) flee
A pack of angry wolves' bite MANGLES you!
A pack of angry wolves' bite MASSACRES you!
A pack of angry wolves' bite MASSACRES you!
A pack of angry wolves' bite MASSACRES you!


As a Necromancer
(700hp 1025m 700mv) c 'power word kill' velkurah

(700hp 825m 700mv)
You point a finger at Velkurah and say 'Die.'
Velkurah's will to live is too strong, and the negative energy of your spell disperses through you!
You feel a sudden, intense stabbing pain as your mind is vaporized.
You have been KILLED!!



See, it just seems like this game offers enough of a challenge without making those challenges come from your own class ability set. Does anyone else feel the same way?