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Forum Name Gameplay
Topic subjectHERALD
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=71351&mesg_id=71355
71355, HERALD
Posted by Daphedee on Wed 31-Dec-69 07:00 PM
So you want to be a Herald?! Here is a guide to help you succeed!

1) Most people don't know this, but you can and SHOULD pledge to the Inn Guard so that leaders know you want to join. You can do this at level 15 and beyond.

2) Have a talent. Talents are as follows: Taleteller, Scribe, Weaver, Painter, Bartender, Tailor, Performer, Decorator, or Chef. Your talent should be an integral part of your role and a driving factor to wanting to join Herald.

3) Send a note to Herald regarding your desires to join, what your talent is, and why it's important to you. Consider sending a sample piece of your talent via note as well (ie, if you're a painter, send in one of your paintings).

4) Although Herald will accept heroes, it is much more beneficial to pledge/join early. As your talent is such a big driver in your life, it just seems strange to suddenly apply at hero.

5) Herald is not a "business" and as such, you are not an "employee". You are not applying to join the "staff". Heralds are artists, historians, showmen, entertainers, performers, facilitators of merriment. Think of it like an artist who creates art for the love of it, because they must share what is inside their head with others.

6) The Celestial Lyceum is equally as important as the Inn. The tending and sharing of the lore contained within is an integral part of a Herald's duties.

7) Heralds are not allowed to defend or raid cabal headquarters other than the Inn/Lyceum.

8) You can PK outside of the Inn, but bear in mind that whatever you do will reflect on you AS A HERALD and may or may not bring bad blood back on everyone. Choose wisely.

9) Do not expect to be of evil alignment and still be able to do the above well. Likewise, paladins committed to the code, strict as it is, will have a difficult time. If you fall into these categories, you must be inducted by a Herald Immortal.

10) Shamans (of any alignment) by definition are warpriests, keyword being war. Your holy war has no place in the Inn or Lyceum.