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Forum Name Gameplay
Topic subjectSoloren
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=41441&mesg_id=41567
41567, Soloren
Posted by lasentia on Wed 31-Dec-69 07:00 PM
Descriptions: Ethereal human sized beings imbued with the essence of light, translucent in nature with pale white skin, any range of eye/hair colors. These creatures functioned in a world of peace and enlightment and were devoted to perfecting themselves in an effort to ultimately transcend fully and become one with the plan in which they exist.

Backstory: The Soloren were brought to Thera through the works of conjurers that escaped the devastation around Maethien. With the siege encampment's opening, the sudden influx of darkness into Thera which it brought, these conjurers found a way to open a portal to the planes of light to allow light beings to cross over to counter the encroaching darkness. Having had no prior exposure to the primary plane, the Soloren possess no ability to manipulate magic themselves. And because they are made of light, they are unable to effectively conceal themselves, so can not use hide or camoflauge skills.

Str: 22 Dex: 24 Int: 23 Wis: 19 Con: 24 Cha: 21

The concept is that they are similar to what a wraith would be, so that they would function similarly to a lich in that regard:

They can not eat/drink. (No pills/potions)
They can not sleep, but enjoy heightened regen all the time.
Perma Translucence.
Perma Fly.
Immune poison/disease/blindness/holy/light.
Perma Sneak

Inherent Abilities:

Displacement- These creatures create a limited displacement effect against those who fight them, similar to as ifthe person fought a displacer beast

Portal: These creatures can use the recall skill at any level, however they can not use it in combat and the abilitiy to use it when under any adrenaline is extremely dificult (maybe a 1 in 10 success rate with maybe 2 round lag on the skill being used)

Fraility: Due to their bond with their home plane, dying in Thera taxes them heavily, so that they lose one con with every death.

Phase Dimension: When phasing dimension a Soloren can not be seen via who or where commands. Any action outside of movement will bring the Soloren back into plain sight.

Resists: Lightning.

Vulnerable: Negative, fire.

xp penalty. 500

Solorens could be warriors, shamans, paladins, assassins, thieves, rangers.

I see them as beastly warriors that have a hard time getting out of fights, but are very difficult to kill. And the phase dimension would bring a different sort of angle to the hiding classes.