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Forum Name Gameplay
Topic subjectLook again.
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=64456&mesg_id=64553
64553, Look again.
Posted by Aereglen on Wed 31-Dec-69 07:00 PM
Let me share with you what Umi said about this thread, since you appear to not have read it.

"There are three bugs in the queue containing logs wherein a NPC casts a spell on a target it wasn't directly fighting while blind.

While that's probably not ideal, it's completely unrelated to the change people have been discussing in this thread and as best as I can tell has always worked that way.

Individual fight progs, like the ones we use to mimic classed mobs amongst dozens of others, all have their own code for picking an enemy and it's likely that we need to update most/all of them for cases where the original coder didn't check for blindness.

I still can't find a documented case of a mob dirt kicking or otherwise initiating combat with a random enemy it cannot see while blind when it shouldn't."

Do you see the word "bugs" in there? Bugs are what this topic was about, not the actual change itself. I saw a lot of complaints, people making assumptions, and jumping to conclusions about things that they do not fully know about. Umi said he has rolled back changes before, and Bemused used that as ammunition to say Umi doesn't have a clue what it is like to play the game. People, that's one of the guys that's trying to fix bugs in code he didn't write. Bemused has harped on the imms a lot, he is known for it, and he was doing it again. He wasn't talking about the bugs, he was complaining about a change to an imm that did not make the change. You saying that I was the person to derail the thread with OFFTOP is laughable. So I don't think you did get my point.