2761, Class XP Penalties
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
Somewhat counterbalancing low level former-0-penalty classes no longer having a level advantage to lord over the higher penalty characters, the following changes have been made (coming next crash/reboot):
- Spellcraft is a little more front-loaded. That is to say, it gives more of its bonus earlier but is similar around hero. - Weave of Elements, Nether Protection, and Arcane Absorbtion are now available at level 20 and have a duration that's more front-loaded than previous. - Most of the former 0-penalty classes get parry (and where applicable, shield block) earlier than before. - A-P lightning bolt is very slightly weaker at low levels. Invoker lightning bolt is unchanged. - Wrath is slightly weaker at lower levels. At higher levels it is as current. - Ambush deals less damage at lower levels. At higher levels it is as current. - Shield jab and shield mastery effectiveness scale slightly with level now, being somewhat less effective at lower levels.
There's still more tweaking to do but this is the start.
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