2379, Hello. Kitty. Island. Adventure.
Posted by Valguarnera on Wed 31-Dec-69 07:00 PM
There's something to be said for having NPC encounters consistently at the difficulty envisioned by the area author, and for high-end ranking to be consistently challenging. We've made a lot of changes that have made the player vs. environment aspect of the game much easier-- Edges stand out, but examples abound.
Also, I do like that this change disproportionately benefits newer/intermediate players at the expense of veterans. Being a veteran on a game of our complexity already comes with massive advantages, and narrowing that gap is appealing.
valguarnera@carrionfields.com
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