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RE: Elaborating...
>>2) Consider moving "detect artifact" to lower levels.
>Probably
>>with some limitations like not detecting high level wands.
>>This spell would be more helpful if mages could actually
>start
>>exploring before heroing.
>
>What level do you want to see it at?

Maybe at level where you can start to look for your wands or +4-6 levels above that. Let us say 35-40. I can't say that I did analyze all possible pitfalls, but I don't see that breaking anything right now. For a middle range mage it may be really hard to kill even a mediocre mob just to check for a wand and this spell may give him an ability to make any progress in his exploration instead of checking well known locations and if no success, give up and rank to hero.


>>3) Some sort of quest that gives you vague hits about your
>>locations. With requirements like with edges: 30-40 levels,
>some
>>exp/obs points, some age hours.
>
>This, to me, is the least interesting solution. How does
>random quest mob even know where your wands are to be able to
>provide you a hint. The requirements you list are fairly
>useless, by the time someone hits 30-40 they will almost
>always have immxp/obs & some age hours.

I was thinking about requirements that come from a feeling that this "mage is screwed".
For example, if you can't find you shield at 30-35-40 level for let us say 100 hours, you can get this hint. It could be 150 for aura and 200 for barrier or whatever. Depends how we define "this mage is screwed and has no luck with his sleeks at all".

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