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RE: Inherent Abilities
Kiss of the spider. Usages 'inherent kiss of the spider'. For drow of course. Gives huge bonuses when a drow betrays a groupmate. From the time its called, it builds up to an ideal moment to attack. If they attack at this moment, their groupmate is stunned and disarmed.

grab - for giants. 'inherent grab /object' Allows giants to grab a victim (a smaller race) or object and lift them into the air.

toss - for giants. complement to grab. Once something heavy is lifted, the giant can toss it to the ground, at someone or out of the room. 'inherent toss ground/victim/direction'

elven awareness - allows elves to sense when something evil comes to a wilderness. automatic ability.

harmony with nature - automatic ability allows elves increased regeneration in the wilderness

hover/fly - cloud/arial. Remove the autofly, and give them an inherent ability. The only effect of trip is they instantly react and hover or spread their wings and expend a little energy. However, when normally travelling, they must choose to evoke the ability to come off the ground and use more moves.

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