Original Message |
RE: Vezrin
<1117/1230(90%) 422(97%) 1122(99%) wilderness 7 PM> dash n las vez It's called fleeing, look into it. The Huntress is convulsing on the ground.
<1117/1230(90%) 422(97%) 1122(99%) wilderness 7 PM> You yell 'Die, Vezrin, you sorcerous dog!' Vezrin narrows his eyes and glares in your direction. Darkness befalls you as profane power scrapes your vision away! Someone is convulsing on the ground.
<1117/1230(90%) 422(97%) 1122(99%) wilderness 7 PM> You parry someone's slash. Your sting *** DEMOLISHES *** someone! Your sting MANGLES someone! Your sting MANGLES someone! Your cleave *** DEMOLISHES *** someone! Someone is convulsing on the ground.
<1117/1230(90%) 422(97%) 1122(99%) wilderness 7 PM> You yell 'Help someone is attacking me!' Someone narrows its eyes and glares in your direction. You can no longer find the strength to wield something. You feel struck down. Someone is convulsing on the ground.
<1117/1230(90%) 422(97%) 1122(99%) wilderness 7 PM> Someone's slash decimates you! Someone dodges your sting. Your punch MANGLES someone! Your sting MANGLES someone! Your punch misses someone. Someone is convulsing on the ground.
<1090/1230(88%) 422(97%) 1122(99%) wilderness 7 PM> You parry someone's slash. Someone's slash EVISCERATES you! You parry someone's slash. Your sting MANGLES someone! Your punch MASSACRES someone! Your sting MANGLES someone! Your sting misses someone. Your sting MASSACRES someone! Someone is DEAD!! You receive 0 experience points (40% bonus). Someone's hands are sliced from its dead body. You can't find it.
<1045/1230(84%) 422(97%) 1122(99%) wilderness 7 PM> You yell 'Help someone is attacking me!' Someone narrows its eyes and glares in your direction. Someone has assailed you with the demons of Hell! Someone's torments *** DEVASTATES *** you! Someone is in perfect health.
<873/1230(70%) 422(97%) 1122(99%) wilderness 7 PM> You parry someone's wrath. Your sting devastates someone! Someone parries your punch. Your sting devastates someone! Someone parries your sting. Someone deflects your punch with its shield. Someone has a few scratches.
<873/1230(70%) 422(97%) 1122(99%) wilderness 7 PM> warc lYou yell 'Gonna carve out yer guts an' string ya up wi' 'em!' You feel righteous as you shout 'Gonna carve out yer guts an' string ya up wi' 'em!' Someone has a few scratches.
<975/1230(79%) 392(90%) 1122(99%) wilderness 7 PM> lasSomeone narrows its eyes and glares in your direction. Someone has assailed you with the demons of Hell! Someone's torments MANGLES you! Someone has a few scratches.
<877/1230(71%) 392(90%) 1122(99%) wilderness 7 PM> las Someone spins gracefully away from your lash. Someone has a few scratches.
<891/1230(72%) 397(91%) 1132(100%) wilderness 8 PM> Someone's wrath MANGLES you! Someone parries your sting. Someone parries your punch. Your sting MUTILATES someone! You have become better at hand to hand (96%)! Someone parries your punch. Someone parries your sting. Your sense of calm dissipates. Someone has a few scratches.
<801/1230(65%) 397(91%) 1132(100%) wilderness 8 PM> las
Someone narrows its eyes and glares in your direction. Someone has assailed you with the demons of Hell! Someone's torments MANGLES you! Someone has a few scratches.
<715/1230(58%) 397(91%) 1132(100%) wilderness 8 PM> Someone's wrath DISMEMBERS you! Someone parries your sting. Someone parries your punch. Someone parries your sting. Someone parries your sting. Someone meets your punch with a resounding impact. Someone has a few scratches.
<654/1230(53%) 397(91%) 1132(100%) wilderness 8 PM> q return Someone narrows its eyes and glares in your direction. Someone has assailed you with the demons of Hell! Someone's torments MANGLES you! Someone has a few scratches.
<554/1230(45%) 397(91%) 1132(100%) wilderness 8 PM> q returnYou entangle someone's feet and send it to the ground! Your lash scratches someone. Someone has a few scratches.
<554/1230(45%) 397(91%) 1132(100%) wilderness 8 PM> q return You parry someone's wrath. Someone parries your sting. Someone parries your sting. Someone parries your punch. Someone has a few scratches.
<554/1230(45%) 397(91%) 1132(100%) wilderness 8 PM> q return You parry someone's wrath. Someone parries your sting. Someone parries your sting. Your punch maims someone! Someone has some small but disgusting cuts.
<554/1230(45%) 397(91%) 1132(100%) wilderness 8 PM> q return Someone narrows its eyes and glares in your direction. Someone has assailed you with the demons of Hell! Someone's torments MANGLES you! You can't see a thing! You flee from combat!
<454/1230(36%) 397(91%) 1127(99%) wilderness 8 PM> q return You aren't fighting anyone.
<454/1230(36%) 397(91%) 1127(99%) wilderness 8 PM> You drink a potion of returning. The attempt failed.
<454/1230(36%) 397(91%) 1127(99%) wilderness 8 PM> Someone has arrived.
<454/1230(36%) 397(91%) 1127(99%) wilderness 8 PM> q You yell 'Help someone is attacking me!' Someone narrows its eyes and glares in your direction. Someone's fatigue MASSACRES you! Someone has some small but disgusting cuts.
<374/1230(30%) 397(91%) 1127(99%) wilderness 8 PM> q telepSomeone notices you momentarily becoming distracted, and it strikes! Someone's wrath EVISCERATES you! No way! You are still fighting! Someone has some small but disgusting cuts.
<325/1230(26%) 397(91%) 1127(99%) wilderness 8 PM> q teleportSomeone notices you momentarily becoming distracted, and it strikes! You parry someone's wrath. No way! You are still fighting! Someone has some small but disgusting cuts.
<325/1230(26%) 397(91%) 1127(99%) wilderness 8 PM> q teleportationYou can't see a thing! You flee from combat!
<325/1230(26%) 397(91%) 1122(99%) wilderness 8 PM> q teleportation You drink a potion of teleportation. You can't see a thing!
<325/1230(26%) 397(91%) 1122(99%) wilderness 8 PM> q clear You drink a potion of clear-view. You fail to cure your blindness.
<325/1230(26%) 397(91%) 1122(99%) wilderness 8 PM> q clear You can't find it.
<325/1230(26%) 397(91%) 1122(99%) wilderness 8 PM> q sight You drink an oil of sight. The room begins to spin, and things get a little blurry. You don't feel so well... You fail to cure your blindness. You feel momentarily ill, but it passes.
<325/1230(26%) 397(91%) 1122(99%) wilderness 8 PM> af rec You are affected by: Commune: 'damnation' modifies strength by -7 for 25 hours. Physical effect: 'cabal raid' modifies morale by 8 for 23 hours. Physical effect: 'cabal raid' modifies morale by 13 for 19 hours. Spell: 'intoxicate' modifies dexterity by -6 for 15 hours. Commune: 'blindness' modifies hit roll by -4 for 11 hours. Skill: 'warcry' modifies save vs spell by -19 for 5 hours. Skill: 'warcry' modifies hit roll by 13 for 5 hours. Physical effect: 'wither' modifies strength by -10 for 8 hours. Spell: -1- 'detect invis' for 8 hours. Skill: 'blade of the codex' modifies damage roll by 7 for 3 hours. Skill: 'blade of the codex' modifies strength by 5 for 3 hours. Skill: 'berserk' modifies hp by 117 for 2 hours. Skill: 'berserk' modifies armor class by 25 for 2 hours. Skill: 'berserk' modifies hit roll by 5 for 2 hours. Skill: 'berserk' modifies damage roll by 10 for 2 hours. Physical effect: 'gourmet meal' modifies morale by 6 for 0 hours. Spell: -2- 'pass door' for -1 hours.
<325/1230(26%) 397(91%) 1122(99%) wilderness 8 PM> You slow your breathing, relax your limbs, and find a moment of calm.
<356/1230(28%) 387(89%) 1132(100%) wilderness 8 PM> in gt I'm blind an' nYou are carrying: a potion of transportation
<356/1230(28%) 387(89%) 1132(100%) wilderness 8 PM> gt I'm blind an' nae sure where I'm bloody at... You tell your group 'I'm blind an' nae sure where I'm bloody at...'
<385/1230(31%) 397(91%) 1132(100%) wilderness 9 PM> af You are affected by: Commune: 'damnation' modifies strength by -7 for 24 hours. Physical effect: 'cabal raid' modifies morale by 8 for 22 hours. Physical effect: 'cabal raid' modifies morale by 13 for 18 hours. Spell: 'intoxicate' modifies dexterity by -6 for 14 hours. Commune: 'blindness' modifies hit roll by -4 for 10 hours. Skill: 'warcry' modifies save vs spell by -19 for 4 hours. Skill: 'warcry' modifies hit roll by 13 for 4 hours. Physical effect: 'wither' modifies strength by -10 for 7 hours. Spell: -1- 'detect invis' for 7 hours. Skill: 'recuperate' modifies movement regeneration by 7 for 2 hours. Skill: 'blade of the codex' modifies damage roll by 7 for 2 hours. Skill: 'blade of the codex' modifies strength by 5 for 2 hours. Skill: 'berserk' modifies hp by 117 for 1 hours. Skill: 'berserk' modifies armor class by 25 for 1 hours. Skill: 'berserk' modifies hit roll by 5 for 1 hours. Skill: 'berserk' modifies damage roll by 10 for 1 hours. Spell: -2- 'pass door' for -1 hours.
<385/1230(31%) 397(91%) 1132(100%) wilderness 9 PM> rest You rest.
<385/1230(31%) 397(91%) 1132(100%) wilderness 9 PM> af You are affected by: Commune: 'damnation' modifies strength by -7 for 23 hours. Physical effect: 'cabal raid' modifies morale by 8 for 21 hours. Physical effect: 'cabal raid' modifies morale by 13 for 17 hours. Spell: 'intoxicate' modifies dexterity by -6 for 13 hours. Commune: 'blindness' modifies hit roll by -4 for 9 hours. Skill: 'warcry' modifies save vs spell by -19 for 3 hours. Skill: 'warcry' modifies hit roll by 13 for 3 hours. Physical effect: 'wither' modifies strength by -10 for 6 hours. Spell: -1- 'detect invis' for 6 hours. Skill: 'recuperate' modifies movement regeneration by 7 for 1 hours. Skill: 'blade of the codex' modifies damage roll by 7 for 1 hours. Skill: 'blade of the codex' modifies strength by 5 for 1 hours. Skill: 'berserk' modifies hp by 117 for 0 hours. Skill: 'berserk' modifies armor class by 25 for 0 hours. Skill: 'berserk' modifies hit roll by 5 for 0 hours. Skill: 'berserk' modifies damage roll by 10 for 0 hours. Spell: -2- 'pass door' for -1 hours.
<420/1230(34%) 426(98%) 1132(100%) wilderness 10 PM> Someone has summoned you! You can't see a thing!
<420/1230(34%) 426(98%) 1132(100%) civilized 10 PM> q potion You drink a potion of transportation. You can't see a thing!
<420/1230(34%) 426(98%) 1132(100%) civilized 10 PM> af You are affected by: Commune: 'damnation' modifies strength by -7 for 23 hours. Physical effect: 'cabal raid' modifies morale by 8 for 21 hours. Physical effect: 'cabal raid' modifies morale by 13 for 17 hours. Spell: 'intoxicate' modifies dexterity by -6 for 13 hours. Commune: 'blindness' modifies hit roll by -4 for 9 hours. Skill: 'warcry' modifies save vs spell by -19 for 3 hours. Skill: 'warcry' modifies hit roll by 13 for 3 hours. Physical effect: 'wither' modifies strength by -10 for 6 hours. Spell: -1- 'detect invis' for 6 hours. Skill: 'recuperate' modifies movement regeneration by 7 for 1 hours. Skill: 'blade of the codex' modifies damage roll by 7 for 1 hours. Skill: 'blade of the codex' modifies strength by 5 for 1 hours. Skill: 'berserk' modifies hp by 117 for 0 hours. Skill: 'berserk' modifies armor class by 25 for 0 hours. Skill: 'berserk' modifies hit roll by 5 for 0 hours. Skill: 'berserk' modifies damage roll by 10 for 0 hours. Spell: -2- 'pass door' for -1 hours.
<420/1230(34%) 426(98%) 1132(100%) civilized 10 PM> heal You can't do that here.
<420/1230(34%) 426(98%) 1132(100%) civilized 10 PM> d Better stand first.
<420/1230(34%) 426(98%) 1132(100%) civilized 10 PM> wake dYou stand up.
<420/1230(34%) 426(98%) 1132(100%) civilized 10 PM> d Alas, you cannot go that way. You feel your pulse slow down.
<458/1113(41%) 432(100%) 1132(100%) civilized 11 PM> Alas, you cannot go that way.
<458/1113(41%) 432(100%) 1132(100%) civilized 11 PM> Alas, you cannot go that way.
<458/1113(41%) 432(100%) 1132(100%) civilized 11 PM> You can't see a thing! You are enveloped by a flare of orange light that emanates from the trunk of the Khar-Zhur tree!
<458/1113(41%) 432(100%) 1131(99%) civilized 11 PM> Alas, you cannot go that way.
<458/1113(41%) 432(100%) 1131(99%) civilized 11 PM> af You are affected by: Commune: 'damnation' modifies strength by -7 for 22 hours. Physical effect: 'cabal raid' modifies morale by 8 for 20 hours. Physical effect: 'cabal raid' modifies morale by 13 for 16 hours. Spell: 'intoxicate' modifies dexterity by -6 for 12 hours. Commune: 'blindness' modifies hit roll by -4 for 8 hours. Commune: 'protection from good' for 5 hours. Skill: 'warcry' modifies save vs spell by -19 for 2 hours. Skill: 'warcry' modifies hit roll by 13 for 2 hours. Physical effect: 'wither' modifies strength by -10 for 5 hours. Spell: -1- 'detect invis' for 5 hours. Skill: 'recuperate' modifies movement regeneration by 7 for 0 hours. Skill: 'blade of the codex' modifies damage roll by 7 for 0 hours. Skill: 'blade of the codex' modifies strength by 5 for 0 hours. Spell: -2- 'pass door' for -1 hours.
<458/1113(41%) 432(100%) 1131(99%) civilized 11 PM> reYou can't see a thing!
<458/1113(41%) 432(100%) 1131(99%) civilized 11 PM> rest You rest.
<458/1113(41%) 432(100%) 1131(99%) civilized 11 PM> gr someone's group: [51 Asn] Someone 100% hp 100% mana 100% mv 438900 xp [51 War] Glaunm 41% hp 100% mana 99% mv 518297 xp
<458/1113(41%) 432(100%) 1131(99%) civilized 11 PM> who group *51 Duerg War* (PK) [EMPIRE] Glaunm Holstone the Legend of the Battlefield, Elite Imperial Blade
Players found: 1
<458/1113(41%) 432(100%) 1131(99%) civilized 11 PM> sl You go to sleep.
<458/1113(41%) 432(100%) 1131(99%) civilized 11 PM> eq You are using: <worn on finger> something. <worn on finger> something. <worn around neck> something. <worn around neck> something. <worn on body> something. <worn on head> something. <worn on legs> something. <worn on feet> something. <worn on hands> something. <worn on arms> something. <worn about body> something. <worn about waist> something. <worn around wrist> something. <worn around wrist> something. <mainhand wielded> something. <worn as shield> ---
<458/1113(41%) 432(100%) 1131(99%) civilized 11 PM> Your sense of calm dissipates. The power of the Imperial Codex fades away.
<573/1113(51%) 432(100%) 1132(100%) civilized 12 AM> wake strYou wake and stand up.
<573/1113(51%) 432(100%) 1132(100%) civilized 12 AM> str Your muscles bulge with unholy strength as you focus the Blade of the Codex!
<573/1113(51%) 392(90%) 1132(100%) civilized 12 AM> rec You slow your breathing, relax your limbs, and find a moment of calm.
<609/1113(54%) 382(88%) 1132(100%) civilized 12 AM> sl You go to sleep.
<609/1113(54%) 382(88%) 1132(100%) civilized 12 AM> af You are affected by: Skill: 'blade of the codex' modifies damage roll by 7 for 28 hours. Skill: 'blade of the codex' modifies strength by 5 for 28 hours. Commune: 'damnation' modifies strength by -7 for 20 hours. Physical effect: 'cabal raid' modifies morale by 8 for 18 hours. Physical effect: 'cabal raid' modifies morale by 13 for 14 hours. Spell: 'intoxicate' modifies dexterity by -6 for 10 hours. Commune: 'blindness' modifies hit roll by -4 for 6 hours. Commune: 'protection from good' for 3 hours. Skill: 'recuperate' modifies movement regeneration by 7 for 1 hours. Skill: 'warcry' modifies save vs spell by -19 for 0 hours. Skill: 'warcry' modifies hit roll by 13 for 0 hours. Physical effect: 'wither' modifies strength by -10 for 3 hours. Spell: -1- 'detect invis' for 3 hours. Spell: -2- 'pass door' for -1 hours.
<695/1113(62%) 432(100%) 1132(100%) civilized 1 AM> You yell 'Help someone is attacking me!' Someone's torments MANGLES you! Someone has a few scratches.
<602/1113(54%) 432(100%) 1132(100%) civilized 1 AM> sc You parry someone's wrath. Someone's wrath MANGLES you! Someone parries your sting. Someone parries your punch. Your sting maims someone! Your sting mauls someone. Someone parries your punch. Someone parries your sting. Someone has a few scratches.
<519/1113(46%) 432(100%) 1132(100%) civilized 1 AM> eyej You reach out and jab the handle of something into someone's eyes! Your eye jab hits someone. Someone has a few scratches.
<519/1113(46%) 432(100%) 1132(100%) civilized 1 AM> Someone's wrath MANGLES you! Someone's wrath DISMEMBERS you! Someone deflects your sting with its shield. Someone parries your punch. Someone deflects your sting with its shield. Someone parries your sting. Someone has a few scratches.
<371/1113(33%) 432(100%) 1132(100%) civilized 1 AM> Someone's wrath DISMEMBERS you! You parry someone's wrath. Someone parries your sting. Someone parries your punch. Someone parries your sting. Someone parries your punch. Someone has a few scratches.
<318/1113(28%) 432(100%) 1132(100%) civilized 1 AM> Someone narrows its eyes and glares in your direction. Someone has assailed you with the demons of Hell! Someone's torments === OBLITERATES === you! You sure are BLEEDING! You can't see a thing! You flee from combat!
<98/1113(8%) 432(100%) 1131(99%) civilized 1 AM> You aren't fighting anyone.
*** Snip me spamming directions (west, generally) for a few ticks *** *** until blindness wears off. Not sure why Vezrin couldn't catch up, *** *** but I'd love to see this from his view. ***
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