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RE: Surgery
>A sawbones mob, or hospital wing etc, that sets bones,
>stitches up open gashes, or applies field dressings in a non
>magical way. Painful, but effective.

However it's done (magic, non-magic, clerical, etc), it would be great to have a place to go to heal things like bleeding, broken wrists, etc. Sometimes the cause of the injury is long gone, but the injury is still there for a while. Really boring to spend 5-10 real minutes just waiting for the injuries to go away.

I'm not really sure I like the idea of a non-magic and non-clerical place of healing, but then again I'm one of the few people to intentionally never play a Battlerager.

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