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RE: Aura/Shield/Barrier...suggest a new system
As stated elsewhere, mages get aura & shield as spells, barrier as a spell with a cooldown of 48 hours. Or invokers don't get barrier and the cooldown is 20 hours.

There's enough gear, unique or otherwise, in the game to give incentives to explorer. Let mages stand toe to toe with other classes without wasting time hunting down wands.

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