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There are legacies, equipment, preps, etc. you can use to make your saves feel much better.
We did some math on the difference between high int and low int. It isn't as vast as you think, and is *MORE* than covered by a legacy or otherwise.
Otherwise, my other argument against it is - we have the ability, on a per-spell-basis, to adjust the ceiling/floor of saves. So if we find a given spell SHOULD work more like you say, we can do that individually on a per-spell-basis rather than eliminating the saves difference by int.
Also, wisdom helps too.
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