Subject: "Mage gear for forepaws, hindpaws, and tail" Previous topic | Next topic
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Top Santa Zulg 2012 Topic #188
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felar shifter (Anonymous)Sun 23-Dec-12 08:57 AM
Charter member
#188, "Mage gear for forepaws, hindpaws, and tail"


          

Felar shifters kinda get the shaft when it comes to these spots, because the vast majority of paws and tail gear are for martial classes. Normally I would have an extra 55 hp from gloves and boots, but all I can do for those slots with a felar shifter is +hit/dam, with a slight boost to hp, or sometimes a little +str or +dex.

  

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ZulghinlourTue 25-Dec-12 07:22 PM
Member since 04th Mar 2003
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#214, "Longterm"
In response to Reply #0


          

There are a handful of gear requests that I'm going to bundle up and give to our area team to review/create/sprinkle throughout the game.

In this particular case it seems reasonable that since there are so few mages for the race, there really isn't a lot of gear for them, but I'll leave that up to Team Area to decide.

So long, and thanks for all the fish!

  

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