Like most things, it's a give and take.,
Quislet,
01-May-03 04:41 AM, #8
HATE is too strong a word.,
Balrahd,
30-Apr-03 08:00 PM, #7
It's only bad when you sit for hours trying to get a gr...,
Gwyn,
30-Apr-03 07:07 PM, #6
don't love it but it is essential!,
incognito,
28-Apr-03 04:50 PM, #4
All ranking sucks, but what are ya gonna do?,
Young Nastyman,
28-Apr-03 02:23 PM, #1
I don't know what I'm personally going to do, but..,
Catastrophic,
28-Apr-03 02:48 PM, #2
RE: I don't know what I'm personally going to do, but..,
Young Nastyman,
28-Apr-03 02:51 PM, #3
RE: I don't know what I'm personally going to do, but..,
Catastrophic,
28-Apr-03 03:49 PM, #5
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Quislet | Thu 01-May-03 04:41 AM |
Member since 04th Mar 2003
240 posts
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#917, "Like most things, it's a give and take."
In response to Reply #0
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I like levelling for most of the reasons people have already given for liking it, and agree with most of the reasons for it being worth doing anyway.
My reason not to like it is gone now. It was because I kept getting stuck, unable to level. For that reason, my first high level character was little more than a tank, since I didn't know support classes very well, and I figured I could keep a quick pace by being desirable to groups. Now, there's no more 100,000xp holes from a few unlucky mob deaths. Back then, once you were 30K in the hole, it wasn't easy to get out without another mob death, unless you were extremely patient and only advanced by killing mobs with a very low chance of hurting you. (getting 100xp per kill if you're lucky)
While I'd like more experience from other things, like automated quests, RP, and exploring, by no means should those things replace the usual ranking method, just help it along. A lot of RP is based in going places, meeting people, getting beaten to a pulp, beating others to a pulp, and so on. We'd lose too much of that if people didn't go out to kill mobs, because we'd lose so much risk factor.
As for exploring areas, apparently I can't keep my mouth shut, so my previous comments just aren't there now. The only real advice I should have given about them is this: Don't go to far off places for easy experience, it's not worth the trouble. Go to far off places to learn about them, learn what's there not just in gear and mobs, but also for strategic means. If you want to catch people in places that for whatever reason helps you win the fight, that's great, but it's also good to find places to hide and/or make a stand for when those hordes of people come hunting you.
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Balrahd | Wed 30-Apr-03 08:00 PM |
Member since 04th Mar 2003
131 posts
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#913, "HATE is too strong a word."
In response to Reply #0
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But it does keep me rolling up classes that can tank. And by extension I imagine it is another limiting factor on non-tanking classes. Ranking and Extra-Cabal interactions (raid, retrieve, constant PK) just kill my lust to Roleplay a fully fleshed out concept when I'm not careful and nurture it like a little fern - but then all my ferns die, too. Huh.
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incognito | Mon 28-Apr-03 04:50 PM |
Member since 04th Mar 2003
4495 posts
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#904, "don't love it but it is essential!"
In response to Reply #0
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Let's see what ranking allows:
1. People to exist with just a subset of their skills, amongst those with a subset of their skills. This gives rise to far more tactical scenarios than if we were all heroes.
2. Exp penalties. Would mean nothing if we were all heroes.
3. Learning the lands. People wouldn't bother visiting most places if not to rank.
4. Setting up ambushes etc. Ranking increases incidences of resting, being engaged in combat and thus vulnerable, learning skills, travelling more predicatably etc.
5. Ranking forces people into alliances/risks that they otherwise wouldn't make, because of the risk.
This applies to lowbie ranking as well as non-lowbie ranking.
Therefore, despite the annoyances like getting stuck at level 35 as an ap, 34 as an assassin (not that this ever happens), 39 as a warrior etc, I am a huge fan of ranking, despite the tedium of it.
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Young Nastyman | Mon 28-Apr-03 02:23 PM |
Member since 04th Mar 2003
22 posts
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#900, "All ranking sucks, but what are ya gonna do?"
In response to Reply #0
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I generally power-rank to 51 and put it behind me. I haven't heroed a character in about 1.5 years, but I think Ledauna got to rank 40 in less than 50 hours. My last hero got to 51 in 58 hours.
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