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GinGaWed 23-Apr-03 02:46 PM
Member since 04th Mar 2003
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#864, "Time for a discussion on..."


  

          

Minotaur speech.

There are many disadvantages, I know. Most quests operate on speeches, access to certain places too but one or two things do seem a little too much.

Namely, I've heard a Minotaur, no matter what, cannot get out of a certain area explore without dying. Problem is the keyword cannot be understood. Sounds like an instant death-trap. Since the people in this area explore are the friendly, we accept and love everyone kind I would have thought they'd stoop down to help a lost minotaur if he appears friendly enough.

Anyone else got ideas on it? I'd like to hear them.

  

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incognitoWed 23-Apr-03 03:51 PM
Member since 04th Mar 2003
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#866, "I say, don't believe what you hear"
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If you are talking about the area I think (recently mentioned on Dio's), it just isn't true.

There are two ways for a minotaur to get out of the area you spoke of (assuming it is that one), that I can think of. One is easier than the keyphrase. One is harder.

I also wouldn't describe it as an instant deathtrap if you were unable to use either of these ways, because death in that area is usually a slow and painful process.

Finally, I wouldn't say the people of the area are friendly either. Just some are not hostile.

  

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ValguarneraWed 23-Apr-03 03:36 PM
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#865, "RE: Time for a discussion on..."
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There are many disadvantages, I know.

As has been stated here a number of times, however, being difficult to understand is a designed drawback of the race.

valguarnera@carrionfields.com

  

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