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#74301, "Keys"
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If a key is requested from a mob, will it ever come back or do you have to wait until a reboot (or someone else kills it)?
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Depends,
Java,
02-Aug-20 04:16 AM, #1
Near 20yr old change,
Jormyr,
03-Aug-20 02:02 PM, #2
Not sure that works..,
Java,
03-Aug-20 03:28 PM, #3
RE: Near 20yr old change,
Original Poster (Anonymous),
03-Aug-20 05:20 PM, #4
RE: Near 20yr old change,
lasentia,
04-Aug-20 04:49 AM, #5
Organia key is worn,
Java,
04-Aug-20 10:38 AM, #6
Will make an inquiry.,
Jormyr,
06-Aug-20 04:28 PM, #7
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Jormyr | Mon 03-Aug-20 02:02 PM |
Member since 31st Dec 2014
419 posts
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#74304, "Near 20yr old change"
In response to Reply #1
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#74306, "RE: Near 20yr old change"
In response to Reply #2
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Yeah, Java is right, it's not working this way - keys are not coming back to mobs who normally have the key in inventory. Checked several times over hours and then days.
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lasentia | Tue 04-Aug-20 04:49 AM |
Member since 27th Apr 2010
987 posts
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#74307, "RE: Near 20yr old change"
In response to Reply #4
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Was certainly this way in Elven Vaults, keys never repop on NPCs that I ever recall. But then, I think maybe it does work in Organia, so it seems to vary by area and maybe authors had a degree of control over it.
Since there is a system wide reboot ever 48 hours (or is it 49), I wonder what the intended key repop timer is supposed to be. RL hours I assume.
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Jormyr | Thu 06-Aug-20 04:28 PM |
Member since 31st Dec 2014
419 posts
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#74314, "Will make an inquiry."
In response to Reply #4
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I did have something of a suspicion that it was possible there's a difference in worn vs. inventory. There should be no difference between areas that I'm aware of.
I will at least bring it up, but whether it's major enough to be a high priority (if there even is a discrepancy) I can't say.
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