Subject: "Umiron! Is this fake news?" Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Gameplay Topic #73406
Show all folders

LhydiaMon 01-Jul-19 05:25 PM
Member since 04th Mar 2003
2377 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#73406, "Umiron! Is this fake news?"


          

giant flourintine was downgraded



The Forsaken(VIP) < PM >

Moderator
Registered: 11 years ago
Posts: 6,203
enough to make it obvious

they still have flurry, but, i wouldn't make another giant sword spec unless it was battle or uber-set


--------------

Has flourentine for giants changed in any way in the last few years?

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

Reply RE: Umiron! Is this fake news?, Dallevian, 02-Jul-19 09:47 AM, #3
Reply Well ####. Thanks., Lhydia, 02-Jul-19 11:40 AM, #4
Reply RE: Umiron! Is this fake news?, Umiron, 01-Jul-19 06:32 PM, #1
     Reply Thanks, Lhydia, 02-Jul-19 05:44 AM, #2
     Reply No, jalbrin, 05-Jul-19 03:26 AM, #5
          Reply So is the theory.., Lhydia, 05-Jul-19 07:38 AM, #6
               Reply From what I understand, Beroxxus, 05-Jul-19 12:04 PM, #7
     Reply So perhaps if you’re a dumb giant, TJHuron, 06-Jul-19 06:40 PM, #8
          Reply RE: So perhaps if you’re a dumb giant, robdarken_, 06-Jul-19 07:12 PM, #9

DallevianTue 02-Jul-19 09:47 AM
Member since 04th Mar 2003
1613 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#73409, "RE: Umiron! Is this fake news?"
In response to Reply #0


          


Tuning down Parry a bit:
- The penalty for parrying especially heavy weapons has been increased in cases where the defender's weapon is much lighter than the attacker's weapon.
- The 'natural' (unarmed) attacks of very powerful (large in size, high in level) NPCs are slightly harder to parry with lightweight weapons.
- Polearms in general are harder to parry with one-handed swords, axes, and maces
- Flourintine has been reduced in efficacy
(2/20/15) - It is slightly harder to parry with a weapon that is significantly higher level than you.

http://forums.carrionfields.com/dc/dcboard.php?az=show_mesg&forum=47&topic_id=127&mesg_id=127&listing_type=search


i think there was another post somewhere by Daevryn mentioning that this downgrade mostly impacted giants. i'll try to find it.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

    
LhydiaTue 02-Jul-19 11:40 AM
Member since 04th Mar 2003
2377 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#73410, "Well ####. Thanks."
In response to Reply #3


          

That does make giant warrior seem terrible.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

UmironMon 01-Jul-19 06:32 PM
Member since 29th May 2017
1495 posts
Click to send email to this author Click to send private message to this author Click to add this author to your buddy list
#73407, "RE: Umiron! Is this fake news?"
In response to Reply #0


          

I didn't go very deep down the rabbit hole, but I assume this is what Mr. Forsaken is referring to:


Revision 1.272 2015-02-08 20:02:45 valguarnera
Round One of Armor Use changes. Armor Use skills have a larger effect, slight situational downward tweaks to Dodge/Parry/Block to compensate.


I read that as Valg clipped a couple points off flourintine (across the board) that was meant to be compensated for a boost in armor use effectiveness.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

    
LhydiaTue 02-Jul-19 05:44 AM
Member since 04th Mar 2003
2377 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#73408, "Thanks"
In response to Reply #1


          

So does this mean if you're wearing a lot of metal armor you will parry/dodge less?

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

        
jalbrinFri 05-Jul-19 03:26 AM
Member since 20th Apr 2009
209 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#73411, "No"
In response to Reply #2


          

From my reading of it, armor skills got a boost. So wearing a lot of appropriate armor for your class would be a benefit after this change regardless of race or class.

On the flip side, to balance this, Valg dropped effectiveness for, like, everything else. Parry, dodge, shield block.

It was a "add needed action defecate" type of situation where he was annoyed mages were wearing heavy plate armor.

So *all* defenses had their effectiveness cut down on the assumption that people would wear the armor their class is "supposed" to wear and benefit from the increased utility in those particular skills.

Damn, Valg, I actually liked you as an Imp but was it really so necessary to be all 4D chess with us all? I don't remember this change even being announced.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

            
LhydiaFri 05-Jul-19 07:38 AM
Member since 04th Mar 2003
2377 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#73412, "So is the theory.."
In response to Reply #5


          

If my warrior is using heavy armor or light armor in all slots I will tank equally to how I was tanking before the change? Because light and heavy armor use do not actually fire that often. I wonder what the factors are. I just played a duergar who kept Dern gear the whole time and I very rarely saw armor blocks in PK. It fired against npc’s a bit, but not against other players with good gear.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

                
BeroxxusFri 05-Jul-19 12:04 PM
Member since 25th Apr 2003
176 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#73413, "From what I understand"
In response to Reply #6


          

From what I understand, the AC of the item plays a role in determining the deflection as well as the location of the strike. Since NPCs don't have skills like Aim and Precise Aim, it is more effective against them. Also Hit Roll helps bypass Armor Deflection. Also the type of attack matters. Something that does a slashing attack striking at armor with a high slash AC is more likely to be turned away.

I thought I read at some point that it is better to match up armor then to have separate types. Ie all Heavy Armor or all Light Armor. I could be wrong there.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

    
TJHuronSat 06-Jul-19 06:40 PM
Member since 28th Nov 2007
1132 posts
Click to send email to this author Click to send private message to this author Click to add this author to your buddy list
#73414, "So perhaps if you’re a dumb giant"
In response to Reply #1


          

And worked your ass off to perfect flourintine it might appear to suck more because you are stupid and the armor skills take longer to raise. Could that be it? Just guessing. I forget how long it takes to perfect those skills.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

        
robdarken_Sat 06-Jul-19 07:04 PM
Member since 09th Sep 2009
373 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list Click to send message via AOL IM
#73415, "RE: So perhaps if you’re a dumb giant"
In response to Reply #8
Edited on Sat 06-Jul-19 07:12 PM

          

I hope it's not too different from before. I like giant sword. That said flourintine isn't a skill that's hard to perfect. Flurry and riposte take ages (used to be worse when 15 int didn't learn like 18 int).

Giant sword always kinda tanked for #### (but not #### for a giant), which means struggling with people who tank well, at least if you want to seal the kill (if not by all means flurry away). If they got even a little worse at it than they were before, it would probably make them much less viable.

#### tanking aside, I experienced them as still good for bash and run PK, it's very hard to lock you down, you lock down others very easily, and you only gotta get lucky with the bash+ripostes once before you can flurry that dex dagger warrior down without him ever making a move. You might lose melees with equally prepped dex warriors most of the time, but the difference is they're bashed when it goes bad and you aren't.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

Top General Discussions Gameplay Topic #73406 Previous topic | Next topic