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ORB | Sat 09-Mar-02 09:28 AM |
Member since 04th Mar 2003
993 posts
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#109, "Unholy Blessing"
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I remember hearing alot of rumblings about Iron grip of Azazel being easily dispelled, is this still the case? Also in the help file it says it assures the Anti-paladin won't be seperated from his weapon, does that mean nothing can disarm you while you are affected by that spell?
On a side note, I think it would be great that after say fifty charges on an unholy weapon you could Name it?
*ORB* is wielding A gigantic iron Battleaxe called "Elf Ender"
That which does not kill us, makes us stronger.
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RE: Unholy Blessing,
Zulghinlour,
20-Mar-02 04:24 PM, #3
RE: Unholy Blessing,
ORB,
20-Mar-02 05:30 PM, #4
RE: Unholy Blessing,
Zulghinlour,
20-Mar-02 05:39 PM, #5
RE: Unholy Blessing,
Valguarnera,
20-Mar-02 05:49 PM, #6
RE: Unholy Blessing,
DwE,
20-Mar-02 10:13 PM, #7
RE: Unholy Blessing,
Isildur,
21-Mar-02 12:10 AM, #8
RE: Unholy Blessing,
DwE,
21-Mar-02 05:36 PM, #10
Naming your Unholy Weapon,
Stunna,
21-Mar-02 10:47 AM, #9
RE: Unholy Blessing,
ORB,
20-Mar-02 03:40 PM, #1
what I know and have seen,
jasmin,
20-Mar-02 03:57 PM, #2
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Zulghinlour | Wed 20-Mar-02 04:24 PM |
Member since 04th Mar 2003
9792 posts
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#110, "RE: Unholy Blessing"
In response to Reply #0
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>I remember hearing alot of rumblings about Iron grip of >Azazel being easily dispelled, is this still the case?
As far as I know, it can still be dispelled.
>Also in the help file it says it assures the Anti-paladin won't >be seperated from his weapon, does that mean nothing can >disarm you while you are affected by that spell?
It means most things cannot disarm you while you are affected by the spell. I know of at least one thing that can still overpower it.
>On a side note, I think it would be great that after say >fifty charges on an unholy weapon you could Name it?
So we can end up with more stupid things like we've seen in warrior warcries. I don't think so.
>*ORB* is wielding A gigantic iron Battleaxe called "Elf >Ender"
So long, and thanks for all the fish!
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ORB | Wed 20-Mar-02 05:30 PM |
Member since 04th Mar 2003
993 posts
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#112, "RE: Unholy Blessing"
In response to Reply #3
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Thanks for answering. Any chance that Grip of Azazel will be made impossible or at least harded to dispel? As for naming a powerful unholy weapon. How hard would it be to quest for something like that? Is it easy enough to do from a coder point of view?
Thanks, ORB
That which does not kill us, makes us stronger.
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Zulghinlour | Wed 20-Mar-02 05:39 PM |
Member since 04th Mar 2003
9792 posts
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#117, "RE: Unholy Blessing"
In response to Reply #4
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>Thanks for answering. Any chance that Grip of Azazel will >be made impossible or at least harded to dispel?
Maybe.
>As for naming a powerful unholy weapon. How hard would it be to >quest for something like that?
Not something that's ever been done before, I'm not sure.
>Is it easy enough to do from a coder point of view?
It's very very easy to do from an immortal point of view.
So long, and thanks for all the fish!
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Valguarnera | Wed 20-Mar-02 05:49 PM |
Member since 04th Mar 2003
6904 posts
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#113, "RE: Unholy Blessing"
In response to Reply #4
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It's certainly easy enough to rename an object... it's done pretty routinely for things like quest rewards, and there are abilities in the game which let select players rename (other types of) objects already. I'll add it to my mental list of perks for well-roleplayed APs.
I agree with Zulgh that based on our prior experiments with player-customizable name-type functions (warcry being one), we're somewhat hesitant to add abilities of that sort as standard class skills. Largely the same reason we don't allow self-titling. Optionally, we could put it, with the caveat that if you name it something stupid, we beat you with a sack of quarters. Or use an approval mechanism, TBD. Etc.
Note to self: Check warcries for stupid crap more often.
valguarnera@carrionfields.com
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DwE | Wed 20-Mar-02 10:13 PM |
Member since 04th Mar 2003
358 posts
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#114, "RE: Unholy Blessing"
In response to Reply #6
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Perhaps load a table of good weapon names and if they hit X+/-Y charges it could grab a name from the list?
I think the thing is unneeded, but there you go.
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DwE | Thu 21-Mar-02 05:36 PM |
Member since 04th Mar 2003
358 posts
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#116, "RE: Unholy Blessing"
In response to Reply #8
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First off, this forum software does not work with Konqueror which makes me want to beat someone to death with a bag of doorknobs (supply your own doorknobs). Now that the blood's been angried up.
>This would give observers a concrete way of knowing >approximately how many charges an AP has.
The formal structure for determining titling/weapon restringing would be more complex that X+/-Y. You only get the basics from a sober post.
The groundwork would involve implementing the 'worthy opponent' suggestion for charges (some opponents provide more/fewer charges to the A-Ps weapon based on quality of opponent; determined in a separate algorythm). Titling/weapon restringing would not be based purely on total charges, too the charges representing the worth of the opponents killed. AP's who routinely best worthy or unworthy opponents would be subject to various titles/weapon names based on some predetermined values (I have suggestions, but the Imms are obviously capable). Titles/restrung weapons would be a rarity in the lands. Few AP's, and fewer specific AP weapons are preceded by their reputation. The variety here is that some AP's are known for the weapons (restring), but some known by their own reputation (title) either for cowardice or keeping on keeping on.
The gist is that title/restringing could be handled entirely without Immtervention, with the exception of the initial selection of titles/weapon names. I'm sure if you asked Valg for a list he would reply "Do you want that alphabetically?".
Examples: AP the Complete Bastard, Feared by the Defenseless (wielded) An enormous axe named "One Inch #####".
>This may or may >not be a good thing for the game, but is certainly not good >for the AP.
The titling/restring is window dressing sure (as they all are), the variable charge system is worthy, and if the AP is 'known' for either themselves or their weapon (whichever moreso or both) then for those few, those bastardly few, this offers a reward or at least a perception of their reputation. Whether it be to their benefit or detriment depends on the character of the character.
..with low startup cost and little maintenance.. could work.
DwE.
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ORB | Wed 20-Mar-02 03:40 PM |
Member since 04th Mar 2003
993 posts
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#118, "RE: Unholy Blessing"
In response to Reply #0
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Noone can enlighten me on this?
That which does not kill us, makes us stronger.
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jasmin | Wed 20-Mar-02 03:57 PM |
Member since 04th Mar 2003
237 posts
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#119, "what I know and have seen"
In response to Reply #1
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the imms said that the grip was undispellable, but then I saw a log of it being dispelled, disarmed and sacced. It wasn't a fake log, so I don't know if it's been fixed or not. Naming would be cool, but I think it should be subject to some imms approval first so you don't get stupid crap.
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