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TwistWed 17-Dec-14 03:33 PM
Member since 23rd Sep 2006
3431 posts
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#3117, "Jorgung vs."


          

A few logs to follow

  

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Reply Neless, Twist, 17-Dec-14 04:05 PM, #4
Reply Continued..., Twist, 17-Dec-14 04:36 PM, #6
Reply Gantoris, Twist, 17-Dec-14 03:56 PM, #2
Reply Streizhar and Brenheim, Twist, 17-Dec-14 03:34 PM, #1
     Reply Your effects list, WildGirl (NOT Curious), 17-Dec-14 03:56 PM, #3
          Reply It's from older chars (I reuse my char scripts), Twist, 17-Dec-14 04:07 PM, #5

TwistWed 17-Dec-14 04:05 PM
Member since 23rd Sep 2006
3431 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#3121, "Neless"
In response to Reply #0


          








*** I'd been hunting Neless but couldn't find him.
*** Decided to go work on skills/#### around a bit.


<72%/100%(72%) 100%(100%) 100%(100%) 5654 wilderness FOREST TRAIL 4 AM>

You dodge a young orc warrior's slash.
You parry a young orc warrior's slash.
Your pierce DISMEMBERS a young orc warrior!
A young orc warrior parries your pierce.
A young orc warrior has some small but disgusting cuts.

<72%/100%(72%) 100%(100%) 100%(100%) 5654 wilderness FOREST TRAIL 4 AM>
dis
You fail to disarm a young orc warrior.
A young orc warrior has some small but disgusting cuts.

<72%/100%(72%) 100%(100%) 100%(100%) 5654 wilderness FOREST TRAIL 4 AM>
*** O HAI! Guess we were hunting each other in the wrong places.
***
A bone golem has arrived.
A young orc warrior has some small but disgusting cuts.

<72%/100%(72%) 100%(100%) 100%(100%) 5654 wilderness FOREST TRAIL 4 AM>

You parry a young orc warrior's slash.
Your pierce MUTILATES a young orc warrior!
A young orc warrior is covered with bleeding wounds.

<72%/100%(72%) 100%(100%) 100%(100%) 5654 wilderness FOREST TRAIL 4 AM>

You yell 'Die, Neless, you sorcerous dog!'
Neless utters the words, 'yazfuz yucandus'.
A young orc warrior is covered with bleeding wounds.

<72%/100%(72%) 100%(100%) 100%(100%) 5654 wilderness FOREST TRAIL 4 AM>
tar
You avoid a young orc warrior's attempt to run into you.
A young orc warrior's bash misses you.
You parry a young orc warrior's slash.
A young orc warrior screams and attacks you!
Your shield blocks a young orc warrior's slash.
A young orc warrior's trip misses you.
You parry a young orc warrior's slash.
Your shield blocks a young orc warrior's slash.
Your pierce EVISCERATES a young orc warrior!
A young orc warrior is gushing blood.

<72%/100%(72%) 100%(100%) 100%(100%) 5654 wilderness FOREST TRAIL 4 AM>
targ neless
#Ok. $target is now set to {neless}.

You yell 'Die, Neless, you sorcerous dog!'
Neless utters the words, 'yazfuz yucandus'.
You are surrounded by a pink outline.
A Narrow Trail

[Exits: north south]
( 2) A steak of the corpse of a veteran human warrior is lying here.
A mangled corpse lies here.
The severed head of a veteran human warrior is lying here.
You flee from combat!

<72%/100%(72%) 100%(100%) 99%(99%) 5654 wilderness FOREST TRAIL 4 AM>
You can't be camouflaged while you are glowing.

<72%/100%(72%) 100%(100%) 99%(99%) 5654 wilderness FOREST TRAIL 4 AM>
People near you:
(PK) Neless A Narrow Trail

<72%/100%(72%) 100%(100%) 99%(99%) 5654 wilderness FOREST TRAIL 4 AM>

A young orc warrior has arrived.
A young orc warrior has arrived.
You are thirsty.
A young orc warrior yells 'Gonna boil yer cracked bones for my soup, Jorgung!'
You dodge a young orc warrior's slash.
A young orc warrior is in perfect health.

<76%/100%(76%) 100%(100%) 100%(100%) 5654 wilderness FOREST TRAIL 5 AM>

A young orc warrior yells 'Yer guts for dinner, Jorgung! Yum!'
Your shield blocks a young orc warrior's slash.
A young orc warrior is in perfect health.

<76%/100%(76%) 100%(100%) 100%(100%) 5654 wilderness FOREST TRAIL 5 AM>
No way! You are still fighting!
A young orc warrior is in perfect health.

<76%/100%(76%) 100%(100%) 100%(100%) 5654 wilderness FOREST TRAIL 5 AM>
af
You are affected by:
Spell: -1- 'detect invis' for 15 hours.
Skill: 'warcry' modifies save vs spell by -4 for 15 hours.
Skill: 'warcry' modifies hit roll by 2 for 15 hours.
Skill: -7- 'bark skin' modifies armor class by -33 for 11 hours.
Skill: 'acute vision' for 10 hours.
Spell: 'faerie fire' modifies armor class by 44 for 3 hours.
A young orc warrior is in perfect health.

<76%/100%(76%) 100%(100%) 100%(100%) 5654 wilderness FOREST TRAIL 5 AM>
People near you:
(PK) Neless A Narrow Trail
A young orc warrior is in perfect health.

<76%/100%(76%) 100%(100%) 100%(100%) 5654 wilderness FOREST TRAIL 5 AM>

You parry a young orc warrior's slash.
You parry a young orc warrior's slash.
A young orc warrior's trip misses you.
A young orc warrior's slash hits you.
You knock a young orc warrior's slash aside before it comes near you.
Your pierce EVISCERATES a young orc warrior!
Your pierce EVISCERATES a young orc warrior!
A young orc warrior is covered with bleeding wounds.

<74%/100%(74%) 100%(100%) 100%(100%) 5654 wilderness FOREST TRAIL 5 AM>
dtA Narrow Trail

[Exits: north east]
( 4) A steak of the corpse of a nervous human warrior is lying here.
A mangled corpse lies here.
A steaming pile of a nervous human warrior's entrails is lying here.
You flee from combat!

<74%/100%(74%) 100%(100%) 99%(99%) 5654 wilderness FOREST TRAIL 5 AM>
dt
They aren't here.

<74%/100%(74%) 100%(100%) 99%(99%) 5654 wilderness FOREST TRAIL 5 AM>
You scan north.
***** Range 1 *****
A young orc warrior paces restlessly.
A young orc warrior looks about for someone to fight.

You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

<74%/100%(74%) 100%(100%) 99%(99%) 5654 wilderness FOREST TRAIL 5 AM>
People near you:
(PK) Neless A Narrow Trail

<74%/100%(74%) 100%(100%) 99%(99%) 5654 wilderness FOREST TRAIL 5 AM>
dt
They aren't here.

<74%/100%(74%) 100%(100%) 99%(99%) 5654 wilderness FOREST TRAIL 5 AM>
A Narrow Trail

[Exits: north south]
( 2) A steak of the corpse of a veteran human warrior is lying here.
A mangled corpse lies here.
The severed head of a veteran human warrior is lying here.
(Invis) A skeletal warrior stands here awaiting its master's commands.
(Invis) An obsidian construct attempts to blend into the shadows.
(Invis) Neless is here.
A young orc warrior paces restlessly.
A young orc warrior looks about for someone to fight.
A young orc warrior yells 'Gonna boil yer cracked bones for my soup, Jorgung!'
You dodge a young orc warrior's slash.
A young orc warrior is gushing blood.

<74%/100%(74%) 100%(100%) 99%(99%) 5654 wilderness FOREST TRAIL 5 AM>
dt
No way! You are still fighting!
A young orc warrior is gushing blood.

<74%/100%(74%) 100%(100%) 99%(99%) 5654 wilderness FOREST TRAIL 5 AM>
Your kicked dirt misses Neless.
Neless yells 'Die, Jorgung! You dirty fool!'
A young orc warrior is gushing blood.

<74%/100%(74%) 100%(100%) 99%(99%) 5654 wilderness FOREST TRAIL 5 AM>

A young orc warrior yells 'Gonna eat marrow from yer bones, Jorgung!'
You parry a young orc warrior's slash.
You dodge a young orc warrior's slash.
A young orc warrior's kicked dirt misses you.
A young orc warrior is gushing blood.

<74%/100%(74%) 100%(100%) 99%(99%) 5654 wilderness FOREST TRAIL 5 AM>

Neless utters the words, 'qpurr hajqp'.
A horrid chill ravages you, down to your bones.
Neless fades into existence.
Neless's chilling touch MASSACRES you!
A young orc warrior is gushing blood.

<53%/100%(53%) 100%(100%) 99%(99%) 5654 wilderness FOREST TRAIL 5 AM>

Your shield blocks a young orc warrior's slash.
A young orc warrior's trip misses you.
You parry a young orc warrior's slash.
You parry Neless's divine power.
Neless's divine power mauls you.
A bone golem screams and attacks you!
A bone golem fades into existence.
Your shield blocks a bone golem's pound.
Your shield blocks a bone golem's pound.
An obsidian construct screams and attacks you!
An obsidian construct fades into existence.
You parry an obsidian construct's punch.
Your pierce EVISCERATES a young orc warrior!
A young orc warrior is gushing blood.

<47%/100%(47%) 100%(100%) 99%(99%) 5654 wilderness FOREST TRAIL 5 AM>
h neles

Neless utters the words, 'qpurr hajqp'.
Neless's chilling touch hits you.
A young orc warrior is gushing blood.

<43%/100%(43%) 100%(100%) 99%(99%) 5654 wilderness FOREST TRAIL 5 AM>

A young orc warrior's slash injures you.
You dodge a young orc warrior's slash.
You dodge a young orc warrior's slash.
A young orc warrior's slash hits you.
You parry Neless's divine power.
Your pierce MUTILATES a young orc warrior!
A young orc warrior is convulsing on the ground.

<37%/100%(37%) 100%(100%) 99%(99%) 5654 wilderness FOREST TRAIL 5 AM>
PANIC! You couldn't escape!
A young orc warrior is convulsing on the ground.

<37%/100%(37%) 100%(100%) 99%(99%) 5654 wilderness FOREST TRAIL 5 AM>
You start aiming at Neless.
Neless is in perfect health.

<37%/100%(37%) 100%(100%) 99%(99%) 5654 wilderness FOREST TRAIL 5 AM>

Neless utters the words, 'qpurr hajqp'.
Neless's chilling touch wounds you.
A Narrow Trail

[Exits: north south]
The corpse of a young orc warrior lies here, pierced in several places.
A human warrior looks nervous about the impending battle.
A human warrior looks nervous about the impending battle.
You flee from combat!

<32%/100%(32%) 100%(100%) 99%(99%) 5654 wilderness FOREST TRAIL 5 AM>
You aren't fighting anyone.

<32%/100%(32%) 100%(100%) 99%(99%) 5654 wilderness FOREST TRAIL 5 AM>
The Beginnings of a Trail

[Exits: north south]

<32%/100%(32%) 100%(100%) 99%(99%) 5654 wilderness FOREST TRAIL 5 AM>
On a Mountainside

[Exits: south west down]

<32%/100%(32%) 100%(100%) 99%(99%) 5654 wilderness MOUNTAIN 5 AM>
Alas, you cannot go that way.

<32%/100%(32%) 100%(100%) 99%(99%) 5654 wilderness mountain 5 AM>
Alas, you cannot go that way.

<32%/100%(32%) 100%(100%) 99%(99%) 5654 wilderness MOUNTAIN 5 AM>
At the Base of a Towering Mountain

[Exits: east up]

<32%/100%(32%) 100%(100%) 98%(98%) 5654 wilderness MOUNTAIN 5 AM>
Coming out of the Mountains

[Exits: east west]
A peasant laboriously works the fields.

<32%/100%(32%) 100%(100%) 98%(98%) 5654 wilderness HILLS 5 AM>
A Road

[Exits: east west]
A young peasant child is here, getting in the way of the adults.

<32%/100%(32%) 100%(100%) 98%(98%) 5654 civilized 5 AM>
A Road

[Exits: east west]

<32%/100%(32%) 100%(100%) 98%(98%) 5654 civilized 5 AM>
A Road

[Exits: north east south west]

<32%/100%(32%) 100%(100%) 98%(98%) 5654 civilized 5 AM>
A Road

[Exits: north east south west]
A young peasant child is here, getting in the way of the adults.

<32%/100%(32%) 100%(100%) 98%(98%) 5654 civilized 5 AM>
A Road

[Exits: north east south west]
A young peasant child is here, getting in the way of the adults.

<32%/100%(32%) 100%(100%) 98%(98%) 5654 civilized 5 AM>
The Village Green

[Exits: north east south west]
(Humming) A fountain is here spouting water high in the air.

<32%/100%(32%) 100%(100%) 98%(98%) 5654 civilized 5 AM>
A Road

[Exits: north east south west]

<32%/100%(32%) 100%(100%) 98%(98%) 5654 civilized 5 AM>
A Road

[Exits: north east south west]

<32%/100%(32%) 100%(100%) 98%(98%) 5654 civilized 5 AM>
A Road

[Exits: north east south west]

<32%/100%(32%) 100%(100%) 98%(98%) 5654 civilized 5 AM>
A Road

[Exits: east west]

<32%/100%(32%) 100%(100%) 98%(98%) 5654 civilized 5 AM>
A Road

[Exits: east west]

<32%/100%(32%) 100%(100%) 98%(98%) 5654 civilized 5 AM>
A Trail into the Mountains

[Exits: east west]

<32%/100%(32%) 100%(100%) 98%(98%) 5654 wilderness HILLS 5 AM>
Coming Out of the Mountains

[Exits: east west]

<32%/100%(32%) 100%(100%) 98%(98%) 5654 wilderness HILLS 5 AM>
af
heYou are affected by:
Spell: -1- 'detect invis' for 15 hours.
Skill: 'warcry' modifies save vs spell by -4 for 15 hours.
Skill: 'warcry' modifies hit roll by 2 for 15 hours.
Skill: -7- 'bark skin' modifies armor class by -33 for 11 hours.
Skill: 'acute vision' for 10 hours.
Skill: 'chill touch' modifies strength by -1 for 6 hours.
Spell: 'faerie fire' modifies armor class by 44 for 3 hours.

<32%/100%(32%) 100%(100%) 98%(98%) 5654 wilderness HILLS 5 AM>
herb
You gather some beneficial herbs.
You feel better.

<61%/100%(61%) 100%(100%) 98%(98%) 5654 wilderness HILLS 5 AM>

The sun rises above the horizon.
You are thirsty.

<62%/100%(62%) 100%(100%) 100%(100%) 5654 wilderness HILLS 6 AM>
e
e
where
who pk
drink canteenAt the Base of a Towering Mountain

[Exits: west up]

<62%/100%(62%) 100%(100%) 99%(99%) 5654 wilderness mountain 6 AM>
drink canteen
gAlas, you cannot go that way.

<62%/100%(62%) 100%(100%) 99%(99%) 5654 wilderness mountain 6 AM>
g People near you:

<62%/100%(62%) 100%(100%) 99%(99%) 5654 wilderness MOUNTAIN 6 AM>
g 'b[21 D-Elf Nec] (PK) Neless the Apprentice Golem Maker
[23 Svirf War] (PK) Nabb the Sentinel
[20 Min War] (PK) Duradez the Warrior

Players found: 4

<62%/100%(62%) 100%(100%) 99%(99%) 5654 wilderness MOUNTAIN 6 AM>
g 'blaYou drink water from a metal canteen insulated in a wolf's pelt.
You do not feel thirsty.

<62%/100%(62%) 100%(100%) 99%(99%) 5654 wilderness mountain 6 AM>
g 'black moss' chest'eat
A bone golem has arrived.

<62%/100%(62%) 100%(100%) 99%(99%) 5654 wilderness MOUNTAIN 6 AM>
g 'black moss' chest
You yell 'Die, Neless, you sorcerous dog!'
Neless utters the words, 'grzzs'.
A wave of fatigue overwhelms you with the beckoning temptation of sleep.

*** Crap. To be continued...




  

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TwistWed 17-Dec-14 04:36 PM
Member since 23rd Sep 2006
3431 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#3123, "Continued..."
In response to Reply #4


          








*** Previously I'd been slept by Neless near the Manor.
*** Snip getting spelled up...

You are affected by:
Spell: -1- 'detect invis' for 12 hours.
Skill: 'warcry' modifies save vs spell by -4 for 12 hours.
Skill: 'warcry' modifies hit roll by 2 for 12 hours.
Spell: 'curse' modifies save vs spell by 5 for 10 hours.
Spell: 'curse' modifies hit roll by -2 for 10 hours.
Skill: -7- 'bark skin' modifies armor class by -33 for 8 hours.
Skill: 'acute vision' for 7 hours.
Spell: 'blindness' modifies hit roll by -4 for 6 hours.
Skill: 'poison' modifies strength by -5 for 5 hours.
Skill: 'chill touch' modifies strength by -1 for 3 hours.
Skill: 'herbs' for 2 hours.
Skill: 'sleep' for 1 hours.
Spell: 'faerie fire' modifies armor class by 44 for 0 hours.

<53%/100%(53%) 100%(100%) 100%(100%) 5654 wilderness MOUNTAIN 8 AM>

You yell 'Help someone is attacking me!'
Someone's energy drain injures you.
You can't see a thing!
You flee from combat!

<50%/100%(50%) 49%(49%) 49%(49%) 5654 wilderness hills 8 AM>
You aren't fighting anyone.

<50%/100%(50%) 49%(49%) 49%(49%) 5654 wilderness HILLS 8 AM>
You can't see a thing!

*** Snip running into the maze-ish forest to the east, quaffing an oil of sight, healing...
***

<82%/100%(82%) 52%(52%) 49%(49%) 5654 wilderness FOREST 9 AM>
You begin creeping in that direction.
Within a Dense Forest

[Exits: north east south west]

<82%/100%(82%) 52%(52%) 49%(49%) 5654 wilderness FOREST 9 AM>
You scan north.
You scan south.
You scan east.
You scan west.
***** Range 2 *****
A skeletal warrior stands here awaiting its master's commands.
An obsidian construct attempts to blend into the shadows.
(Invis) Neless is here.

You scan up.
You scan down.

<82%/100%(82%) 52%(52%) 49%(49%) 5654 wilderness FOREST 9 AM>
You begin creeping in that direction.
Within a Dense Forest

[Exits: north east south west]

<82%/100%(82%) 52%(52%) 49%(49%) 5654 wilderness FOREST 9 AM>
atYou begin creeping in that direction.
Within a Dense Forest

[Exits: north east south west]
A single copper coin.
The bludgeoned corpse of a rabid wolf lies here.
A steaming pile of a rabid wolf's entrails is lying here.
A skeletal warrior stands here awaiting its master's commands.
An obsidian construct attempts to blend into the shadows.
(Invis) Neless is here.

<82%/100%(82%) 52%(52%) 49%(49%) 5654 wilderness FOREST 9 AM>
at
You attempt to camouflage yourself.

<82%/100%(82%) 52%(52%) 49%(49%) 5654 wilderness FOREST 9 AM>
You step out from your cover.
Your surprise attack MANGLES Neless!
Neless yells 'Help! I've been ambushed by Jorgung!'
Neless is covered with bleeding wounds.

<82%/100%(82%) 52%(52%) 49%(49%) 5654 wilderness FOREST 9 AM>

Neless fades into existence.
Neless's divine power misses you.
Your shield blocks a bone golem's pound.
You dodge an obsidian construct's punch.
Neless parries your pierce.
Neless is covered with bleeding wounds.

<82%/100%(82%) 52%(52%) 49%(49%) 5654 wilderness FOREST 9 AM>

Neless utters the words, 'candusaiuwahz'.
Neless is covered with bleeding wounds.

<82%/100%(82%) 52%(52%) 49%(49%) 5654 wilderness FOREST 9 AM>
c ent nel

You parry Neless's divine power.
Your pierce DISMEMBERS Neless!
Neless is covered with bleeding wounds.

<82%/100%(82%) 52%(52%) 49%(49%) 5654 wilderness FOREST 9 AM>

Neless utters the words, 'candusaiuwahz'.
The guts of a rabid wolf leaps from Neless's hand, constricting your neck!
Neless's strangulation DISMEMBERS you!
The thorny plants spring up around Neless, entangling her legs!
Your entanglement wounds Neless.
Neless is covered with bleeding wounds.

<65%/100%(65%) 42%(42%) 49%(49%) 5654 wilderness FOREST 9 AM>

You parry a bone golem's pound.
You dodge a bone golem's pound.
You parry an obsidian construct's punch.
You parry Neless's divine power.
You parry Neless's divine power.
Neless parries your pierce.
Neless is covered with bleeding wounds.

<65%/100%(65%) 42%(42%) 49%(49%) 5654 wilderness FOREST 9 AM>
c ent nel
The thorny plants spring up around Neless, entangling her legs!
Your entanglement MUTILATES Neless!
Neless has fled!

<65%/100%(65%) 31%(31%) 49%(49%) 5654 wilderness FOREST 9 AM>

Your shield blocks a bone golem's pound.
Your shield blocks an obsidian construct's punch.
A bone golem parries your pierce.
A bone golem is in perfect health.

<65%/100%(65%) 31%(31%) 49%(49%) 5654 wilderness FOREST 9 AM>
c ent nel
c ent nel
They aren't here.
A bone golem is in perfect health.

<65%/100%(65%) 31%(31%) 49%(49%) 5654 wilderness FOREST 9 AM>
You scan north.
You scan south.
You scan east.
***** Range 2 *****
A skeletal warrior stands here awaiting its master's commands.
An obsidian construct attempts to blend into the shadows.

You scan west.
You scan up.
You scan down.
A bone golem is in perfect health.

<65%/100%(65%) 31%(31%) 49%(49%) 5654 wilderness FOREST 9 AM>
c ent nel
They aren't here.
You parry a bone golem's pound.
You dodge a bone golem's pound.
You parry a bone golem's pound.
An obsidian construct's punch mauls you.
You dodge an obsidian construct's punch.
Your pierce EVISCERATES a bone golem!
A bone golem has fled!
A bone golem leaves west.

<59%/100%(59%) 31%(31%) 49%(49%) 5654 wilderness FOREST 9 AM>
c ent nel
They aren't here.

<59%/100%(59%) 31%(31%) 49%(49%) 5654 wilderness FOREST 9 AM>
They aren't here.

<59%/100%(59%) 31%(31%) 49%(49%) 5654 wilderness FOREST 9 AM>
People near you:
(PK) Neless At the Base of a Mountain

<59%/100%(59%) 31%(31%) 49%(49%) 5654 wilderness FOREST 9 AM>
You scan north.
You scan south.
You scan east.
***** Range 2 *****
An obsidian construct attempts to blend into the shadows.

You scan west.
***** Range 1 *****
A skeletal warrior stands here awaiting its master's commands.

You scan up.
You scan down.

<59%/100%(59%) 31%(31%) 49%(49%) 5654 wilderness FOREST 9 AM>
c ent nelWithin a Dense Forest

[Exits: north east south west]
A skeletal warrior stands here awaiting its master's commands.

<59%/100%(59%) 31%(31%) 49%(49%) 5654 wilderness FOREST 9 AM>
c ent nel
They aren't here.

<59%/100%(59%) 31%(31%) 49%(49%) 5654 wilderness FOREST 9 AM>
c ent nel
They aren't here.

<59%/100%(59%) 31%(31%) 49%(49%) 5654 wilderness FOREST 9 AM>
You scan north.
***** Range 2 *****
A skeletal warrior stands here awaiting its master's commands.

You scan south.
***** Range 1 *****
An obsidian construct attempts to blend into the shadows.

You scan east.
***** Range 2 *****
A skeletal warrior stands here awaiting its master's commands.

You scan west.
You scan up.
You scan down.

<59%/100%(59%) 31%(31%) 49%(49%) 5654 wilderness FOREST 9 AM>
c ent nel
They aren't here.

<59%/100%(59%) 31%(31%) 49%(49%) 5654 wilderness FOREST 9 AM>
where
People near you:
(PK) Neless At the Edge of a Forest

<59%/100%(59%) 31%(31%) 49%(49%) 5654 wilderness FOREST 9 AM>
You scan north.
***** Range 2 *****
A skeletal warrior stands here awaiting its master's commands.

You scan south.
***** Range 1 *****
An obsidian construct attempts to blend into the shadows.

You scan east.
***** Range 2 *****
A skeletal warrior stands here awaiting its master's commands.

You scan west.
You scan up.
You scan down.

<59%/100%(59%) 31%(31%) 49%(49%) 5654 wilderness FOREST 9 AM>
People near you:
(PK) Neless At the Edge of a Forest

<59%/100%(59%) 31%(31%) 49%(49%) 5654 wilderness FOREST 9 AM>
You attempt to camouflage yourself.

<59%/100%(59%) 31%(31%) 49%(49%) 5654 wilderness FOREST 9 AM>
You scan north.
***** Range 2 *****
A skeletal warrior stands here awaiting its master's commands.

You scan south.
***** Range 1 *****
An obsidian construct attempts to blend into the shadows.

You scan east.
***** Range 2 *****
A skeletal warrior stands here awaiting its master's commands.

You scan west.
You scan up.
You scan down.

<59%/100%(59%) 31%(31%) 49%(49%) 5654 wilderness FOREST 9 AM>
g 'black moss' chest

You shiver and suffer.
You step out from your cover.
Your poison wounds you.

<54%/100%(54%) 34%(34%) 53%(53%) 5654 wilderness FOREST 10 AM>
eaYou get a chunk of black moss from a floating chest.

<54%/100%(54%) 34%(34%) 53%(53%) 5654 wilderness FOREST 10 AM>
eat 1.
You are too full to eat more.

<54%/100%(54%) 34%(34%) 53%(53%) 5654 wilderness FOREST 10 AM>
You attempt to camouflage yourself.

<54%/100%(54%) 34%(34%) 53%(53%) 5654 wilderness FOREST 10 AM>
g 'black moss' chestYou scan north.
***** Range 2 *****
A skeletal warrior stands here awaiting its master's commands.

You scan south.
***** Range 1 *****
Neless is here.
An obsidian construct attempts to blend into the shadows.

You scan east.
***** Range 2 *****
A skeletal warrior stands here awaiting its master's commands.

You scan west.
You scan up.
You scan down.

<54%/100%(54%) 34%(34%) 53%(53%) 5654 wilderness FOREST 10 AM>
g 'black moss' chestPeople near you:
(PK) Neless Within a Dense Forest

<54%/100%(54%) 34%(34%) 53%(53%) 5654 wilderness FOREST 10 AM>
You scan north.
***** Range 2 *****
An obsidian construct attempts to blend into the shadows.
Neless is here.
A skeletal warrior stands here awaiting its master's commands.

You scan south.
You scan east.
***** Range 2 *****
An obsidian construct attempts to blend into the shadows.
Neless is here.
A skeletal warrior stands here awaiting its master's commands.

You scan west.
You scan up.
You scan down.

<54%/100%(54%) 34%(34%) 53%(53%) 5654 wilderness FOREST 10 AM>
af
You are affected by:
Spell: 'intoxicate' modifies dexterity by -6 for 13 hours.
Spell: -1- 'detect invis' for 10 hours.
Skill: 'warcry' modifies save vs spell by -4 for 10 hours.
Skill: 'warcry' modifies hit roll by 2 for 10 hours.
Spell: 'curse' modifies save vs spell by 5 for 8 hours.
Spell: 'curse' modifies hit roll by -2 for 8 hours.
Skill: -7- 'bark skin' modifies armor class by -33 for 6 hours.
Skill: 'acute vision' for 5 hours.
Skill: 'poison' modifies strength by -5 for 3 hours.
Skill: 'chill touch' modifies strength by -1 for 1 hours.
Skill: 'herbs' for 0 hours.

<54%/100%(54%) 34%(34%) 53%(53%) 5654 wilderness FOREST 10 AM>

A bone golem leaves east.

<54%/100%(54%) 34%(34%) 53%(53%) 5654 wilderness FOREST 10 AM>
People near you:
(PK) Neless Within a Dense Forest

<54%/100%(54%) 34%(34%) 53%(53%) 5654 wilderness FOREST 10 AM>
You attempt to camouflage yourself.

<54%/100%(54%) 34%(34%) 53%(53%) 5654 wilderness FOREST 10 AM>
You scan north.
***** Range 2 *****

You scan south.
You scan east.
***** Range 1 *****
A skeletal warrior stands here awaiting its master's commands.
An obsidian construct attempts to blend into the shadows.
Neless is here.

***** Range 2 *****

You scan west.
You scan up.
You scan down.

<54%/100%(54%) 34%(34%) 53%(53%) 5654 wilderness FOREST 10 AM>
af
You are affected by:
Spell: 'intoxicate' modifies dexterity by -6 for 13 hours.
Spell: -1- 'detect invis' for 10 hours.
Skill: 'warcry' modifies save vs spell by -4 for 10 hours.
Skill: 'warcry' modifies hit roll by 2 for 10 hours.
Spell: 'curse' modifies save vs spell by 5 for 8 hours.
Spell: 'curse' modifies hit roll by -2 for 8 hours.
Skill: -7- 'bark skin' modifies armor class by -33 for 6 hours.
Skill: 'acute vision' for 5 hours.
Skill: 'poison' modifies strength by -5 for 3 hours.
Skill: 'chill touch' modifies strength by -1 for 1 hours.
Skill: 'herbs' for 0 hours.

<54%/100%(54%) 34%(34%) 53%(53%) 5654 wilderness FOREST 10 AM>
People near you:
(PK) Neless Within a Dense Forest

<54%/100%(54%) 34%(34%) 53%(53%) 5654 wilderness FOREST 10 AM>
You aren't calm enough to creep.
You step out from your cover.
Within a Dense Forest

[Exits: north east south west]
A skeletal warrior stands here awaiting its master's commands.
An obsidian construct attempts to blend into the shadows.
Neless is resting here.

<54%/100%(54%) 34%(34%) 53%(53%) 5654 wilderness FOREST 10 AM>
at
You attempt to camouflage yourself.

<54%/100%(54%) 34%(34%) 53%(53%) 5654 wilderness FOREST 10 AM>
You step out from your cover.
Your surprise attack MANGLES Neless!
Neless has fled!
A bone golem leaves west.

<54%/100%(54%) 34%(34%) 53%(53%) 5654 wilderness FOREST 10 AM>

A bone golem has arrived.

<54%/100%(54%) 34%(34%) 53%(53%) 5654 wilderness FOREST 10 AM>

You yell 'Die, Neless, you sorcerous dog!'
Neless utters the words, 'grzzs'.
A wave of fatigue surges through you, but you somehow fight it off!
You EVISCERATE Neless!
You DISMEMBER Neless!
Neless is DEAD!!
You land the killing blow against Neless.
A bone golem groans and topples into dust.
An obsidian construct wanders away.





  

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TwistWed 17-Dec-14 03:56 PM
Member since 23rd Sep 2006
3431 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#3119, "Gantoris"
In response to Reply #0


          

We don't hold the Codex.








*28 H-Drw Ran* (PK) [OUTLANDER] Jorgung the Cliffstrider, Architect of Pandemonium
[22 Duerg War] (PK) Brenheim the Partisan, Sheathed Blade
[24 Duerg Sha] (PK) Gantoris the Order of the Red Robe, Divine Voice
[25 H-Elf Sha] (PK) Alevu the Demon Killer, Divine Voice

Players found: 4



<100%/100%(100%) 100%(100%) 55%(55%) 705 wilderness FOREST 6 PM>
You begin creeping in that direction.
The Circle of Thorns

[Exits: north east south west]

<100%/100%(100%) 100%(100%) 55%(55%) 705 wilderness FOREST 6 PM>
You begin creeping in that direction.
A Spiraling Ramp of Thorns

[Exits: north south]

<100%/100%(100%) 100%(100%) 55%(55%) 705 wilderness FOREST 6 PM>
beYou begin creeping in that direction.
A Spiraling Ramp of Thorns

[Exits: north down]
(White Aura) Gantoris is here, fighting the Huntress.
A cunning female centaur with a mighty longbow stands guard here.
The Huntress says 'Blessings of the Ancients upon you, Outlander.'

<100%/100%(100%) 100%(100%) 54%(54%) 705 wilderness FOREST 6 PM>
beast
Gantoris has fled!
The Huntress moves to block Gantoris's path.

<100%/100%(100%) 100%(100%) 54%(54%) 705 wilderness FOREST 6 PM>
beast gan
Gantoris has fled!
Gantoris leaves down.

<100%/100%(100%) 100%(100%) 54%(54%) 705 wilderness FOREST 6 PM>
beast gan
They aren't here.
Gantoris has arrived.

<100%/100%(100%) 100%(100%) 54%(54%) 705 wilderness FOREST 6 PM>
beast gan
Gantoris yells 'Help someone is attacking me!'
You call upon the beasts to help you.
A huge gray wolf moves in to attack Gantoris!
A huge gray wolf's bite injures Gantoris.
You start aiming at Gantoris.
You have become better at beast call (71%)!
The Huntress says 'Blessings of the Ancients upon you, Outlander.'
Gantoris has a few scratches.

<100%/100%(100%) 79%(79%) 54%(54%) 703 wilderness FOREST 6 PM>

A huge gray wolf's bite injures Gantoris.
A huge gray wolf's bite injures Gantoris.
A huge gray wolf's bite injures Gantoris.
You step out from your cover.
Gantoris deflects your divine power with his shield.
Your divine power devastates Gantoris!
Gantoris has some small but disgusting cuts.

<100%/100%(100%) 79%(79%) 54%(54%) 703 wilderness FOREST 6 PM>

Gantoris has fled!
Gantoris leaves down.

<100%/100%(100%) 79%(79%) 54%(54%) 703 wilderness FOREST 6 PM>
c ent g
Gantoris has arrived.
You hear guttural growls and the snapping of teeth near Gantoris!

<100%/100%(100%) 79%(79%) 54%(54%) 703 wilderness FOREST 6 PM>
c ent gant
Saipu looks at you.

<100%/100%(100%) 79%(79%) 54%(54%) 703 wilderness FOREST 6 PM>
c ent gant
Gantoris yells 'Die, Jorgung, you sorcerous dog!'
The thorny plants spring up around Gantoris, entangling his legs!
Your entanglement injures Gantoris.
Gantoris has some small but disgusting cuts.

<100%/100%(100%) 70%(70%) 54%(54%) 703 wilderness FOREST 6 PM>

Gantoris narrows his eyes and glares in your direction.
Pinpoints of light envelop you, revealing your presence to all!
Gantoris parries your divine power.
Gantoris deflects your divine power with his shield.
Gantoris's smash devastates a huge gray wolf!
Gantoris's smash misses a huge gray wolf.
Gantoris has some small but disgusting cuts.

<100%/100%(100%) 70%(70%) 54%(54%) 703 wilderness FOREST 6 PM>
c ent gant
The thorny plants spring up around Gantoris, entangling his legs!
Your entanglement decimates Gantoris!
Gantoris is covered with bleeding wounds.

<100%/100%(100%) 62%(62%) 54%(54%) 703 wilderness FOREST 6 PM>

A huge gray wolf's bite injures Gantoris.
Gantoris parries your divine power.
Gantoris's smash maims a huge gray wolf!
Gantoris is covered with bleeding wounds.

<100%/100%(100%) 62%(62%) 54%(54%) 703 wilderness FOREST 6 PM>

Gantoris has fled!
The Huntress moves to block Gantoris's path.
Gantoris is covered with bleeding wounds.

<100%/100%(100%) 62%(62%) 54%(54%) 703 wilderness FOREST 6 PM>
c ent gant

Gantoris has fled!
The Huntress moves to block Gantoris's path.
Gantoris is covered with bleeding wounds.

<100%/100%(100%) 62%(62%) 54%(54%) 703 wilderness FOREST 6 PM>

Gantoris has fled!
The Huntress moves to block Gantoris's path.
Gantoris is covered with bleeding wounds.

<100%/100%(100%) 62%(62%) 54%(54%) 703 wilderness FOREST 6 PM>

Gantoris has fled!
The Huntress moves to block Gantoris's path.
Gantoris is covered with bleeding wounds.

<100%/100%(100%) 62%(62%) 54%(54%) 703 wilderness FOREST 6 PM>

Gantoris has fled!
The Huntress moves to block Gantoris's path.
Gantoris is covered with bleeding wounds.

<100%/100%(100%) 62%(62%) 54%(54%) 703 wilderness FOREST 6 PM>

Gantoris has fled!
The Huntress moves to block Gantoris's path.
Gantoris is covered with bleeding wounds.

<100%/100%(100%) 62%(62%) 54%(54%) 703 wilderness FOREST 6 PM>

Gantoris has fled!
Gantoris leaves down.

<100%/100%(100%) 62%(62%) 54%(54%) 703 wilderness FOREST 6 PM>
They aren't here.

<100%/100%(100%) 62%(62%) 54%(54%) 703 wilderness FOREST 6 PM>
c ent gant
Within the Dark Forest

[Exits: north east south west up]
(White Aura) Gantoris is here.
[OUTLANDER] Saipu: None are.

<100%/100%(100%) 62%(62%) 54%(54%) 703 wilderness FOREST 6 PM>
Gantoris yells 'Die, Jorgung, you sorcerous dog!'
The thorny plants spring up around Gantoris, entangling his legs!
Your entanglement decimates Gantoris!
Gantoris closes his eyes with a look of concentration for a moment.
Gantoris's eyes blaze with unholy fervor as his wounds heal before you.
You hear guttural growls and the snapping of teeth near Gantoris!
A huge gray wolf's bite injures Gantoris.
A huge gray wolf's bite injures Gantoris.
Gantoris is covered with bleeding wounds.

<100%/100%(100%) 53%(53%) 54%(54%) 703 wilderness FOREST 6 PM>

The sun sets below the horizon.
Gantoris is covered with bleeding wounds.

<100%/100%(100%) 56%(56%) 60%(60%) 703 wilderness FOREST 7 PM>
c ent gant

A huge gray wolf's bite wounds Gantoris.
A huge gray wolf's bite hits Gantoris.
Gantoris parries your divine power.
Your divine power devastates Gantoris!
Your shield blocks Gantoris's smash.
Gantoris is covered with bleeding wounds.

<100%/100%(100%) 56%(56%) 60%(60%) 703 wilderness FOREST 7 PM>
The thorny plants spring up around Gantoris, entangling his legs!
Your entanglement mauls Gantoris.
Gantoris has fled!
Gantoris leaves west.

<100%/100%(100%) 48%(48%) 60%(60%) 703 wilderness FOREST 7 PM>
c ent gant
Within the Dark Forest

[Exits: north east south west]
(Camouflaged) (WANTED) Saipu is here.
(White Aura) Gantoris is here.
You hear guttural growls and the snapping of teeth near Gantoris!
A huge gray wolf's bite injures Gantoris.

<100%/100%(100%) 48%(48%) 60%(60%) 703 wilderness FOREST 7 PM>
Gantoris yells 'Die, Jorgung, you sorcerous dog!'
The thorny plants spring up around Gantoris, entangling his legs!
Your entanglement mauls Gantoris.
Gantoris is gushing blood.

<100%/100%(100%) 39%(39%) 60%(60%) 703 wilderness FOREST 7 PM>

Gantoris has fled!
Gantoris leaves east.

<100%/100%(100%) 39%(39%) 60%(60%) 703 wilderness FOREST 7 PM>
c ent gant
People near you:
(PK) Gantoris Within the Dark Forest
Saipu Within the Dark Forest

<100%/100%(100%) 39%(39%) 60%(60%) 703 wilderness FOREST 7 PM>
Within the Dark Forest

[Exits: north east south west up]
(Camouflaged) (WANTED) Saipu is here.
(White Aura) Gantoris is here.

<100%/100%(100%) 39%(39%) 60%(60%) 703 wilderness FOREST 7 PM>

You hear guttural growls and the snapping of teeth near Gantoris!

<100%/100%(100%) 39%(39%) 60%(60%) 703 wilderness FOREST 7 PM>
Gantoris yells 'Die, Jorgung, you sorcerous dog!'
The thorny plants spring up around Gantoris, entangling his legs!
Your entanglement hits Gantoris.
Gantoris is gushing blood.

<100%/100%(100%) 31%(31%) 60%(60%) 703 wilderness FOREST 7 PM>

Gantoris deflects your divine power with his shield.
Gantoris is gushing blood.

<100%/100%(100%) 31%(31%) 60%(60%) 703 wilderness FOREST 7 PM>
c ent gant

Gantoris narrows his eyes and glares in your direction.
Gantoris's fatigue EVISCERATES you!
Saipu looks at you.
Gantoris is gushing blood.

<91%/100%(91%) 31%(31%) 60%(60%) 703 wilderness FOREST 7 PM>
The thorny plants spring up around Gantoris, entangling his legs!
Your entanglement grazes Gantoris.
Gantoris deflects your divine power with his shield.
Your divine power devastates Gantoris!
Gantoris is gushing blood.

<91%/100%(91%) 23%(23%) 60%(60%) 703 wilderness FOREST 7 PM>
c ent gant

Gantoris starts aiming at you!
Gantoris is gushing blood.

<91%/100%(91%) 23%(23%) 60%(60%) 703 wilderness FOREST 7 PM>

Gantoris narrows his eyes and glares in your direction.
Gantoris's fatigue EVISCERATES you!
Gantoris is gushing blood.

<82%/100%(82%) 23%(23%) 60%(60%) 703 wilderness FOREST 7 PM>

A huge gray wolf's bite injures Gantoris.
Gantoris deflects your divine power with his shield.
Your shield blocks Gantoris's smash.
You parry Gantoris's smash.
Gantoris is writhing in agony.

<82%/100%(82%) 23%(23%) 60%(60%) 703 wilderness FOREST 7 PM>
You lost your concentration.
Gantoris is writhing in agony.

<82%/100%(82%) 18%(18%) 60%(60%) 703 wilderness FOREST 7 PM>
serp

Gantoris narrows his eyes and glares in your direction.
Gantoris's fatigue EVISCERATES you!
Gantoris is writhing in agony.

<74%/100%(74%) 18%(18%) 60%(60%) 703 wilderness FOREST 7 PM>

A huge gray wolf's bite wounds Gantoris.
Gantoris deflects your divine power with his shield.
Gantoris deflects your divine power with his shield.
Gantoris deflects your divine power with his shield.
You parry Gantoris's smash.
Gantoris is writhing in agony.

<74%/100%(74%) 18%(18%) 60%(60%) 703 wilderness FOREST 7 PM>
You dart in quickly past Gantoris's defenses with the speed of a snake!
Your serpent strike mauls Gantoris.
Gantoris is writhing in agony.

<74%/100%(74%) 18%(18%) 60%(60%) 703 wilderness FOREST 7 PM>
du tin
Gantoris narrows his eyes and glares in your direction.
Your movement becomes labored as sweat oozes from your every pore.
Gantoris's fatigue EVISCERATES you!
Gantoris is writhing in agony.

<66%/100%(66%) 18%(18%) 30%(30%) 703 wilderness FOREST 7 PM>
du tiny
s
A huge gray wolf's bite wounds Gantoris.
Gantoris parries your divine power.
Gantoris's smash misses you.
Gantoris is writhing in agony.

<66%/100%(66%) 18%(18%) 30%(30%) 703 wilderness FOREST 7 PM>
ser
Saipu gathers some herbs.
Saipu gives you some herbs to eat.
You feel better.
Gantoris is writhing in agony.

<100%/100%(100%) 18%(18%) 30%(30%) 703 wilderness FOREST 7 PM>
serp
wiYou stop using a razor-edged shield.
You dual wield a tiny, iron dagger.
A tiny, iron dagger feels like a part of you!
Gantoris is writhing in agony.

<101%/100%(101%) 18%(18%) 30%(30%) 703 wilderness FOREST 7 PM>
wimpYou dart in quickly past Gantoris's defenses with the speed of a snake!
Your serpent strike mauls Gantoris.
Gantoris is convulsing on the ground.

<101%/100%(101%) 18%(18%) 30%(30%) 703 wilderness FOREST 7 PM>
s
Gantoris narrows his eyes and glares in your direction.
Gantoris's fatigue EVISCERATES you!
Gantoris is convulsing on the ground.

<93%/100%(93%) 18%(18%) 30%(30%) 703 wilderness FOREST 7 PM>
serp
A huge gray wolf's bite mauls Gantoris.
Your divine power maims Gantoris!
Gantoris parries your divine power.
You dodge Gantoris's smash.
Gantoris is convulsing on the ground.

<93%/100%(93%) 18%(18%) 30%(30%) 703 wilderness FOREST 7 PM>
serp
You dart in quickly past Gantoris's defenses with the speed of a snake!
Your serpent strike maims Gantoris!
Gantoris is DEAD!!
You land the killing blow against Gantoris.
Gantoris's heart is torn from his chest.

<93%/100%(93%) 18%(18%) 30%(30%) 703 wilderness FOREST 7 PM>
cam
exam corYou can't be camouflaged while you are glowing.

<93%/100%(93%) 18%(18%) 30%(30%) 703 wilderness FOREST 7 PM>
exam corpse
The corpse of Gantoris is here, badly sliced and hacked.
The corpse of Gantoris contains:
a highly polished buckler
a tattered bandit's mask
a steel-plated band
(Mithril) tight fitting mithril sleeves
some gem-studded wraparound leather leggings
a crudely fashioned deer hide vest
a fat purple berry
(Glowing) a floating chest
a silver chain flail
(Glowing) some leather gloves with black inscriptions
a pitch-black ring
a jaunty white sailor's hat
the obsidian eye amulet
(Glowing) a flaming axe
a lightweight skiff with a red sail
a blemished ring of gold
a bracelet of burnished platinum
(Glowing) an expertly balanced practice axe
a metal canteen insulated in a wolf's pelt
midnight dragon boots
(Glowing) a shield of flames
(Mithril) (Glowing) (Humming) a thin belt engraved with arcane symbols
(Mithril) a chain flail
(Humming) the obsidian symbol of Talshidirus
a jacket of sky blue silk and golden fur
a living Boa Constrictor
a bloody flail of bludgeoning
a rainbow colored vial with deep black liquid inside
a gold coin
35 silver coins
7 copper coins

<93%/100%(93%) 18%(18%) 30%(30%) 703 wilderness FOREST 7 PM>
bc
You butcher the corpse of Gantoris and create a steak.

<93%/100%(93%) 18%(18%) 30%(30%) 703 wilderness FOREST 7 PM>
cb Thanks for the herbs.
[OUTLANDER] Jorgung: Thanks for the herbs.

<93%/100%(93%) 18%(18%) 30%(30%) 703 wilderness FOREST 7 PM>

Gantoris tells you 'had not intended on two'

<93%/100%(93%) 18%(18%) 30%(30%) 703 wilderness FOREST 7 PM>
g bracelet corpse
You get a bracelet of burnished platinum from a mangled corpse.

<93%/100%(93%) 18%(18%) 30%(30%) 703 wilderness FOREST 7 PM>
t gantoris Happens.
You tell Gantoris 'Happens.'

<95%/100%(95%) 21%(21%) 35%(35%) 703 wilderness FOREST 8 PM>
lore bracelet
-------------------------------------------------------------------------------
a bracelet of burnished platinum can be referred to as
'bracelet burnished platinum'.
It is worth 2500 copper, and is of the 50th level of power.
It is a treasure.
It is made of platinum and weighs 3 pounds 6 ounces.
When worn, it affects your damage roll by 1 point,
your hp by 25 points and your mana by 50 points.
-------------------------------------------------------------------------------

<95%/100%(95%) 15%(15%) 35%(35%) 703 wilderness FOREST 8 PM>
where
People near you:
Saipu Within the Dark Forest

<95%/100%(95%) 15%(15%) 35%(35%) 703 wilderness FOREST 8 PM>

Gantoris tells you 'aye, when one is not comfortable with their own abilities, it sure does'

<95%/100%(95%) 15%(15%) 35%(35%) 703 wilderness FOREST 8 PM>
t gantoris
Saipu says 'Why would he come alone?'

<95%/100%(95%) 15%(15%) 35%(35%) 703 wilderness FOREST 8 PM>
t gantoris
Lightning flashes in the sky.

<99%/100%(99%) 17%(17%) 41%(41%) 703 wilderness FOREST 9 PM>
t gantoris Yes, I certainly didn't have you beaten if I hadn't gotten those herbs when I wasn't even close to danger.
You tell Gantoris 'Yes, I certainly didn't have you beaten if I hadn't gotten those herbs when I wasn't even close to danger.'





  

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TwistWed 17-Dec-14 03:34 PM
Member since 23rd Sep 2006
3431 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#3118, "Streizhar and Brenheim"
In response to Reply #0


          








<100%/100%(100%) 95%(95%) 93%(93%) 7095 civilized 2 PM>
Entrance to the Guild of Conjuration

[Exits: south down]
(Pink Aura) Ronne is here, fighting an elven conjurer.
(Red Aura) Brenheim is here, fighting an elven conjurer.
(Red Aura) (Ghostly) Streizhar is here, fighting an elven conjurer.
A young elven boy is skipping merrily along his way.
(Translucent) A young elven conjurer keeps a look out here in between her lessons.

<100%/100%(100%) 95%(95%) 93%(93%) 7095 civilized 2 PM>
dt
Streizhar is blinded by the dirt in his eyes!
Your kicked dirt scratches Streizhar.
Streizhar yells 'Someone just kicked dirt in my eyes!'
Streizhar has a few scratches.

<100%/100%(100%) 95%(95%) 93%(93%) 7095 civilized 2 PM>
Brenheim tries to strike the same place with both his swords.
Brenheim's thrust *** DEVASTATES *** an elven conjurer!
Brenheim's thrust MANGLES an elven conjurer!
Streizhar has a few scratches.

<100%/100%(100%) 95%(95%) 93%(93%) 7095 civilized 2 PM>

An elven conjurer utters the words, 'xabras euwunsoguai'.
The space around an elven conjurer seems to vibrate and wobble.
You manage to keep your bearings.
Streizhar's rending gale misses an elven conjurer.
Brenheim's cleave MANGLES an elven conjurer!
Ronne's pierce MUTILATES an elven conjurer!
Ronne's pierce EVISCERATES an elven conjurer!
Streizhar parries your divine power.
Streizhar parries your pierce.
Your pierce MUTILATES Streizhar!
Your divine power DISMEMBERS Streizhar!
Streizhar is covered with bleeding wounds.

<100%/100%(100%) 95%(95%) 93%(93%) 7095 civilized 2 PM>

An elven conjurer is misled by Ronne's cunning feint.
Streizhar is covered with bleeding wounds.

<100%/100%(100%) 95%(95%) 93%(93%) 7095 civilized 2 PM>
serp

An elven conjurer shivers and suffers.
An elven conjurer's poison mauls her.
Streizhar wipes the dirt from his eyes.
An elven conjurer's blow swings wildly and misses.
Streizhar's rending gale decimates an elven conjurer!
Brenheim's cleave misses an elven conjurer.
Ronne's pierce EVISCERATES an elven conjurer!
Ronne's pierce DISMEMBERS an elven conjurer!
Your divine power MASSACRES Streizhar!
Streizhar parries your pierce.
Streizhar parries your pierce.
Streizhar is covered with bleeding wounds.

<100%/100%(100%) 97%(97%) 98%(98%) 7095 civilized 3 PM>

An elven conjurer utters the words, 'xabras euwunsoguai'.
The space around an elven conjurer seems to vibrate and wobble.
You manage to keep your bearings.
Streizhar is covered with bleeding wounds.

<100%/100%(100%) 97%(97%) 98%(98%) 7095 civilized 3 PM>

Streizhar has fled!
Streizhar leaves down.

<100%/100%(100%) 97%(97%) 98%(98%) 7095 civilized 3 PM>
But you aren't fighting anyone!

<100%/100%(100%) 97%(97%) 98%(98%) 7095 civilized 3 PM>

An elven conjurer's slice decimates Ronne!
Brenheim's cleave MANGLES an elven conjurer!
An elven conjurer is DEAD!!
Brenheim gets a silver coin from the corpse of an elven conjurer.
Brenheim gets 17 copper coins from the corpse of an elven conjurer.
Brenheim sacrifices the corpse of an elven conjurer to the gods.

<100%/100%(100%) 97%(97%) 98%(98%) 7095 civilized 3 PM>
di bren
Brenheim is blinded by the dirt in his eyes!
Your kicked dirt grazes Brenheim.
Brenheim yells 'Someone just kicked dirt in my eyes!'
Brenheim is covered with bleeding wounds.

<100%/100%(100%) 97%(97%) 98%(98%) 7095 civilized 3 PM>

Brenheim's cleave DISMEMBERS you!
You dodge Brenheim's cleave.
Brenheim parries your divine power.
Brenheim is covered with bleeding wounds.

<90%/100%(90%) 97%(97%) 98%(98%) 7095 civilized 3 PM>

Brenheim tries to strike the same place with both his swords.
Brenheim's thrust *** DEMOLISHES *** you!
Brenheim's thrust MANGLES you!
Streizhar has arrived.
Brenheim is covered with bleeding wounds.

<58%/100%(58%) 97%(97%) 98%(98%) 7095 civilized 3 PM>

Ronne looks at you.
Brenheim is covered with bleeding wounds.

<58%/100%(58%) 97%(97%) 98%(98%) 7095 civilized 3 PM>

You yell 'Die, Streizhar, you sorcerous dog!'
Streizhar utters the words, 'noselacri'.
A sudden agony makes you briefly clutch at your eyes, but it passes.
Brenheim is covered with bleeding wounds.

<58%/100%(58%) 97%(97%) 98%(98%) 7095 civilized 3 PM>

You dodge Brenheim's cleave.
Brenheim's cleave misses you.
You dodge Streizhar's rending gale.
Brenheim parries your divine power.
Brenheim parries your pierce.
Brenheim parries your divine power.
Brenheim dodges your divine power.
Brenheim is covered with bleeding wounds.

<58%/100%(58%) 97%(97%) 98%(98%) 7095 civilized 3 PM>

Streizhar utters the words, 'noselacri'.
A sudden agony makes you briefly clutch at your eyes, but it passes.
PANIC! You couldn't escape!
Brenheim is covered with bleeding wounds.

<58%/100%(58%) 97%(97%) 98%(98%) 7095 civilized 3 PM>
PANIC! You couldn't escape!
Brenheim is covered with bleeding wounds.

<58%/100%(58%) 97%(97%) 98%(98%) 7095 civilized 3 PM>
The Guild of Conjuration

[Exits: north]
( 2) (Mithril) A longsword of high quality has been laid on the ground here.
(Invis) (Barrier) The conjurer guildmaster looks on sternly as one of the students calls forth an
Angel.
You flee from combat!

<58%/100%(58%) 97%(97%) 98%(98%) 7095 civilized 3 PM>
Alas, you cannot go that way.

<58%/100%(58%) 97%(97%) 98%(98%) 7095 civilized 3 PM>
Entrance to the Guild of Conjuration

[Exits: south down]
(Red Aura) (Ghostly) Streizhar is here.
(Pink Aura) Ronne is here.
(Red Aura) Brenheim is here.
A young elven boy is skipping merrily along his way.

<58%/100%(58%) 97%(97%) 98%(98%) 7095 civilized 3 PM>
A Platform in the Branches of an Ironwood Tree

[Exits: north south west up down]

<58%/100%(58%) 97%(97%) 98%(98%) 7095 civilized 3 PM>
Underneath a Majestic Ironwood Tree

This area is razed and covered in ash.

The searing heat of this area is oppressive.

[Exits: north south up]
An imposing elven guardsman is keeping an eye out for trouble.
A young elven boy is skipping merrily along his way.

<58%/100%(58%) 97%(97%) 98%(98%) 7095 civilized 3 PM>
A Small Footbridge Across the River

[Exits: north south]
An elven girl is daydreaming here, completely care-free.
An imposing elven guardsman is keeping an eye out for trouble.

<58%/100%(58%) 97%(97%) 98%(98%) 7095 civilized 3 PM>
The Grand Marketplace

[Exits: north south west]
An elven citizen is calmly going about his business.
An elven citizen is calmly going about his business.
A halfling merchant selling pipeweed from the Halfling Lands has set up a booth.

<58%/100%(58%) 97%(97%) 98%(98%) 7095 civilized 3 PM>
People near you:
(PK) Brenheim A Path Towards the Palace
(PK) Streizhar A Path Towards the Palace
Ronne A Path Towards the Palace

<58%/100%(58%) 97%(97%) 98%(98%) 7095 civilized 3 PM>
The Grand Marketplace

[Exits: north west up]
An elven citizen is calmly going about his business.
An elven citizen is calmly going about his business.
An elven wine merchant has set up a booth here.

<58%/100%(58%) 97%(97%) 98%(98%) 7095 civilized 3 PM>
Alas, you cannot go that way.

<58%/100%(58%) 97%(97%) 98%(98%) 7095 civilized 3 PM>
The Grand Marketplace

This area is razed and covered in ash.

The searing heat of this area is oppressive.

[Exits: north east west]
An imposing elven guardsman is keeping an eye out for trouble.
A seductive sirine selling dresses from the Islands has set up a booth here.

<58%/100%(58%) 97%(97%) 98%(98%) 7095 civilized 3 PM>
The Center of the Grand Marketplace

[Exits: north east south west]
An imposing elven guardsman is keeping an eye out for trouble.

<58%/100%(58%) 97%(97%) 98%(98%) 7095 civilized 3 PM>
People near you:
(PK) Brenheim A Path Towards the Palace
(PK) Streizhar A Path Towards the Palace
Ronne A Path Towards the Palace

<58%/100%(58%) 97%(97%) 98%(98%) 7095 civilized 3 PM>
A Path Leading to the Marketplace

[Exits: north south]
An elven citizen is calmly going about his business.
An imposing elven guardsman is keeping an eye out for trouble.
An imposing elven guardsman is keeping an eye out for trouble.

<58%/100%(58%) 97%(97%) 98%(98%) 7095 wilderness FOREST 3 PM>
Approaching a Cluster of Buildings Among the Trees

[Exits: north south]
An elven citizen is calmly taking care of her tasks.
An imposing elven guardsman is keeping an eye out for trouble.

<58%/100%(58%) 97%(97%) 98%(98%) 7095 wilderness FOREST 3 PM>
You attempt to camouflage yourself.

<58%/100%(58%) 97%(97%) 98%(98%) 7095 wilderness FOREST 3 PM>
People near you:
(PK) Brenheim The Center of the Grand Marketplace
(PK) Streizhar The Center of the Grand Marketplace
Ronne The Center of the Grand Marketplace

<58%/100%(58%) 97%(97%) 98%(98%) 7095 wilderness FOREST 3 PM>
herb
You gather some beneficial herbs.
You feel better.

*** Snip where spam, heading toward them. ***


<87%/100%(87%) 99%(99%) 99%(99%) 7095 civilized 4 PM>
dtThe Entry Hall of the Palace

[Exits: [north] east [south]]
(Pink Aura) Ronne is resting here.
(Red Aura) Brenheim is here.
(Red Aura) (Ghostly) Streizhar is resting here.
An immaculately dressed elven palace guard holds her post here.

<87%/100%(87%) 99%(99%) 99%(99%) 7095 civilized 4 PM>
dt

Ronne stands up.
Streizhar is blinded by the dirt in his eyes!
Your kicked dirt scratches Streizhar.
Streizhar yells 'Someone just kicked dirt in my eyes!'
Streizhar is covered with bleeding wounds.

<87%/100%(87%) 99%(99%) 99%(99%) 7095 civilized 4 PM>

[OUTLANDER] Tamraelas: Windy neath tree
Streizhar is covered with bleeding wounds.

<87%/100%(87%) 99%(99%) 99%(99%) 7095 civilized 4 PM>

Streizhar's rending gale misses you.
You parry Streizhar's rending gale.
You dodge Brenheim's cleave.
You dodge Brenheim's cleave.
Brenheim's cleave MASSACRES you!
You dodge Brenheim's cleave.
Streizhar parries your divine power.
Your pierce maims Streizhar!
Streizhar is gushing blood.

<77%/100%(77%) 99%(99%) 99%(99%) 7095 civilized 4 PM>

Charging forward, Brenheim hits you with enough force to send you sailing through the air!
Brenheim's bash injures you.
Streizhar is gushing blood.

<74%/100%(74%) 99%(99%) 99%(99%) 7095 civilized 4 PM>

Streizhar's rending gale misses you.
You parry Streizhar's rending gale.
You parry Brenheim's cleave.
You parry Brenheim's cleave.
Your divine power DISMEMBERS Streizhar!
Your divine power EVISCERATES Streizhar!
Streizhar is writhing in agony.

<74%/100%(74%) 99%(99%) 99%(99%) 7095 civilized 4 PM>

You parry Streizhar's rending gale.
You parry Brenheim's cleave.
Brenheim's cleave MASSACRES you!
Your divine power MASSACRES Streizhar!
Your pierce fails to penetrate some leather traveling boots worn by Streizhar.
Streizhar parries your divine power.
Streizhar is convulsing on the ground.

<62%/100%(62%) 99%(99%) 99%(99%) 7095 civilized 4 PM>

Brenheim sends you sprawling with a powerful bash!
Brenheim's bash grazes you.
Streizhar is convulsing on the ground.

<61%/100%(61%) 99%(99%) 99%(99%) 7095 civilized 4 PM>

You dodge Streizhar's rending gale.
You parry Streizhar's rending gale.
You dodge Brenheim's cleave.
You dodge Brenheim's cleave.
You dodge Brenheim's cleave.
Streizhar parries your divine power.
Streizhar parries your pierce.
Your pierce EVISCERATES Streizhar!
Streizhar is DEAD!!
You land the killing blow against Streizhar.
Streizhar spills his guts all over the floor.

<61%/100%(61%) 99%(99%) 99%(99%) 7095 civilized 4 PM>

Ronne glances at you.

<61%/100%(61%) 99%(99%) 99%(99%) 7095 civilized 4 PM>
Before the Gates of Darsylon Palace

[Exits: [north] south]
One of the elite elven guardsmen is standing watch here.

<61%/100%(61%) 99%(99%) 99%(99%) 7095 civilized 4 PM>
A Path Towards the Palace

The buildings around you roar with the fury of several wildly blazing fires!

[Exits: north south up]
One of the elite elven guardsmen is standing watch here.

<61%/100%(61%) 99%(99%) 99%(99%) 7095 civilized 4 PM>
The Center of the Grand Marketplace

This area is razed and covered in ash.

The searing heat of this area is oppressive.

[Exits: north east south west]
( 2) A shoddy haversack has been abandoned here.
A small water fountain has been set here.
One of the elite elven guardsmen is standing watch here.

<61%/100%(61%) 99%(99%) 99%(99%) 7095 civilized 4 PM>

You feel yourself expand back to your normal size.

<63%/100%(63%) 100%(100%) 100%(100%) 7095 civilized 5 PM>
The Center of the Grand Marketplace

[Exits: north east south west]
An imposing elven guardsman is keeping an eye out for trouble.

<63%/100%(63%) 100%(100%) 100%(100%) 7095 civilized 5 PM>
A Path Leading to the Marketplace

[Exits: north south]
An elven citizen is calmly going about his business.
An imposing elven guardsman is keeping an eye out for trouble.
An imposing elven guardsman is keeping an eye out for trouble.

<63%/100%(63%) 100%(100%) 99%(99%) 7095 wilderness FOREST 5 PM>
You attempt to camouflage yourself.

<63%/100%(63%) 100%(100%) 99%(99%) 7095 wilderness FOREST 5 PM>
af
You are affected by:
Spell: 'detect evil' for 29 hours.
Spell: 'detect consecration' for 23 hours.
Spell: 'detect magic' for 23 hours.
Spell: -5- 'bless' modifies save vs spell by -4 for 22 hours.
Spell: -5- 'bless' modifies hit roll by 2 for 22 hours.
Spell: 'protection from good' for 20 hours.
Spell: 'ocular enhancement' for 11 hours.
Spell: 'ocular enhancement' for 11 hours.
Skill: 'protection heat cold' modifies cold resistance by 25 for 11 hours.
Skill: 'protection heat cold' modifies fire resistance by 25 for 11 hours.
Spell: -2- 'pass door' for 8 hours.
Skill: -7- 'bark skin' modifies armor class by -43 for 6 hours.
Spell: -9- 'fly' for 5 hours.
Spell: 'clear focus' modifies mana by 51 for 5 hours.
Physical effect: -0- 'water breathing' for 5 hours.
Skill: 'herbs' for 2 hours.
Skill: 'acute vision' for 2 hours.
Spell: 'resist negative' modifies negative resistance by 38 for 1 hours.
Spell: 'purity of mind' for 0 hours.
Power: 'unbound spirit' modifies wisdom by 2 for -1 hours.
Power: 'unbound spirit' modifies morale by 10 for -1 hours.

<63%/100%(63%) 100%(100%) 99%(99%) 7095 wilderness FOREST 5 PM>
People near you:
(PK) Brenheim The Entry Hall of the Palace
Ronne The Entry Hall of the Palace

<63%/100%(63%) 100%(100%) 99%(99%) 7095 wilderness FOREST 5 PM>
camp
You set up camp and take time to rest.

*** I fight Brenheim a little more but he gets away somewhere. ***








  

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WildGirl (NOT Curious)Wed 17-Dec-14 03:56 PM
Charter member
posts
#3120, "Your effects list"
In response to Reply #1


          

What is the significance of the numbers (Spell: -9- 'fly' for 5 hours.) in your affected by list?

  

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TwistWed 17-Dec-14 04:07 PM
Member since 23rd Sep 2006
3431 posts
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#3122, "It's from older chars (I reuse my char scripts)"
In response to Reply #3


          

When I played a druid (Melindi) I did a SUB for various sups to number them. So like 'protection from metals' became '- 1 - protection from metals'.

Helped me keep track when my affects list was so long with all the various supps you can have up.

  

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