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nepenthe | Sun 04-Dec-05 07:12 PM |
Member since 04th Mar 2003
3430 posts
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#821, "Experience"
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Coming to a reboot/crash near you: Positive morale will exert a stronger effect upon experience gained for kills.
Other small tweaks to come soon.
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Question,
silencedstatik,
06-Dec-05 05:36 PM, #4
Answer,
nepenthe,
06-Dec-05 05:38 PM, #5
Mixed Emotions,
Wilhath,
06-Dec-05 09:11 AM, #3
Hip Hip Hurrah!,
Straklaw,
05-Dec-05 06:27 PM, #2
nice tweak! ~,
Abernyte,
05-Dec-05 10:41 AM, #1
Goodies all the way then. n/t,
Evil Genius (Anonymous),
07-Dec-05 09:34 AM, #6
Heh I wouldn't say that.,
nepenthe,
07-Dec-05 09:37 AM, #7
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nepenthe | Tue 06-Dec-05 05:38 PM |
Member since 04th Mar 2003
3430 posts
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#826, "Answer"
In response to Reply #4
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There is, and has been for years. Most likely you're used to it, or overestimating it. Even absolute rock-bottom basement morale doesn't mean you can't get XP; it just means you're getting X% of the XP you'd be getting if your morale was better.
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Wilhath | Mon 05-Dec-05 11:17 PM |
Member since 19th May 2003
528 posts
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#824, "Mixed Emotions"
In response to Reply #0
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I like the change for the most part, because it benefits the majority of the population in a way that has NO drawbacks. You guys really should implement more stuff like this, even if only for PR purposes.
On the other hand...
*sigh* Hydrophobic races *sigh*
Hydrophobia is the devil Bobby.
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Abernyte | Mon 05-Dec-05 08:42 AM |
Member since 04th Mar 2003
972 posts
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#822, "nice tweak! ~"
In response to Reply #0
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#827, "Goodies all the way then. n/t"
In response to Reply #1
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nepenthe | Wed 07-Dec-05 09:37 AM |
Member since 04th Mar 2003
3430 posts
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#828, "Heh I wouldn't say that."
In response to Reply #6
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I need to get in the habit of starting a second thread on Gameplay or something for discussion of changes so Announcements can remain relatively uncluttered.
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